Difference between revisions of "Sabe Naberrie"
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|Career=Colonist | |Career=Colonist | ||
|Specializations=Politico(1st), Advocate(2nd) | |Specializations=Politico(1st), Advocate(2nd) | ||
− | |OtherTraits='''Motivations:''' | + | |OtherTraits='''Motivations:''' Creed: Restore Balance |
− | '''Duty:''' | + | '''Duty:'''Recruiting''' Duty rating:''' 0 |
|Brawn=2 | |Brawn=2 | ||
|Agility=2 | |Agility=2 | ||
Line 50: | Line 50: | ||
|Survival= - | |Survival= - | ||
|Vigilance= 1(C) | |Vigilance= 1(C) | ||
− | |Talents= | + | |Talents= See Section |
|ForcePowers= None | |ForcePowers= None | ||
− | |Soak= | + | |Soak=2 |
|Armor=0 | |Armor=0 | ||
|RangedDefense=0 | |RangedDefense=0 | ||
|MeleeDefense=0 | |MeleeDefense=0 | ||
− | |WoundThreshold= | + | |WoundThreshold=12 |
− | |StrainThreshold= | + | |StrainThreshold=13 |
|Weapons= | |Weapons= | ||
|EarnedXP= (Racial 110 • Bonus 60 • Current Game 50) | |EarnedXP= (Racial 110 • Bonus 60 • Current Game 50) | ||
|SpentXP= 220 Spent (0 Unspent) | |SpentXP= 220 Spent (0 Unspent) | ||
|}} | |}} | ||
+ | |||
+ | ==Description== | ||
==Talents== | ==Talents== | ||
− | * Kill with Kindness (Rank 1) | + | * '''Kill with Kindness (Rank 1)''' Sabe removes [[Image:Setback-die.png|14px]] from any Charm or Leadership Checks. |
− | * Inspiring Rhetoric | + | * '''Inspiring Rhetoric''' Sabe may make a Leadership ([[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]) Check - for each [[Image:Success-result.png|16px]], 1 ally within Close Range may recover 1 Strain. For each [[Image:Advantage-result.png|16px]], an Ally may recover an additional Strain. |
− | ** Improved Inspiring Rhetoric | + | ** '''Improved Inspiring Rhetoric''' When Sabe uses Inspiring Rhetoric, each ally affected adds [[Image:Boost-die.png|14px]] to any check they make for Two Rounds. |
− | ** Supreme Inspiring Rhetoric | + | ** '''Supreme Inspiring Rhetoric''' Sabe may spend 1 Strain to use Inspiring Rhetoric as a Maneuver instead of an Action. |
− | * Dodge | + | * '''Dodge: (Rank 1)''' When targeted by an Attack, Sabe may spend 1 Strain to Upgrade the opponents attack check by Once. |
− | * Nobody's Fool (Rank 2) | + | * '''Nobody's Fool (Rank 2)''' Any Charm, Coercion or Deception Check that targets Sabe is Upgraded Twice. |
− | * Grit (Rank 1) | + | * '''Grit (Rank 1):''' Sabe increases her Strain Threshold by 1. |
− | * Supporting Evidence | + | * '''Supporting Evidence:''' |
− | * Encouraging Words | + | * '''Encouraging Words:''' When an engaged Ally fails a check, Sabe may suffer 1 Strain to aid that character as an out of turn incidental instead of a maneuver. |
==Talent Trees== | ==Talent Trees== |
Latest revision as of 00:13, 12 March 2017
Sabe Naberrie
|
Species: Human • Career: Colonist • Specializations: Politico(1st), Advocate(2nd) Motivations: Creed: Restore Balance Duty:Recruiting Duty rating: 0 |
Characteristics
|
Brawn | 2 | Agility | 2 | Intellect | 2 |
Cunning | 3 | Willpower | 2 | Presence | 3 |
Skills
|
Talents
|
See Section |
The Force
|
Force Rating: 0 |
Force Powers: None |
Combat
|
Soak: 2 • Armor: 0 Ranged Defense: 0 • Melee Defense: 0 Wound Threshold: 12 • Strain Threshold: 13 |
Weapons
|
Experience Points
|
Earned: (Racial 110 • Bonus 60 • Current Game 50) |
Spent Experience
|
220 Spent (0 Unspent) |
Description
Talents
- Kill with Kindness (Rank 1) Sabe removes from any Charm or Leadership Checks.
- Inspiring Rhetoric Sabe may make a Leadership () Check - for each , 1 ally within Close Range may recover 1 Strain. For each , an Ally may recover an additional Strain.
- Dodge: (Rank 1) When targeted by an Attack, Sabe may spend 1 Strain to Upgrade the opponents attack check by Once.
- Nobody's Fool (Rank 2) Any Charm, Coercion or Deception Check that targets Sabe is Upgraded Twice.
- Grit (Rank 1): Sabe increases her Strain Threshold by 1.
- Supporting Evidence:
- Encouraging Words: When an engaged Ally fails a check, Sabe may suffer 1 Strain to aid that character as an out of turn incidental instead of a maneuver.
Talent Trees
Experience
Earned
Human +110
Mid Morality +10
Bonus +50
Pre-Game +50
Human Racial: Cool 1
Human Racial: Perception 1
Spent
Cunning 3 -30
Presence 4 -30
Advocate Specialization -10
Vigilance 1 -5
Deception 2 -10
Talent-Politico(1/1) -5
Talent-Politico(1/2) -10
Talent-Politico(1/3) -15
Talent-Politico(2/3) -15
Talent-Politico(2/4) -20
Talent-Advocate(2/1) -5
Talent-Advocate(3/1) -5
Talent-Advocate(3/2) -10
Talent-Advocate(4/2) -10
Talent-Advocate(4/3) -15
Leadership 1 -5
Leadership 2 -10
Discipline 1 -10
Total: 0
System Symbols
Dice
Setback: Difficulty: Challenge: