Difference between revisions of "Demisante"

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|Factions=Blackstaff Tower x, Allies Of Dwarves Taken By Force But Later Finding Acceptance x
 
|Factions=Blackstaff Tower x, Allies Of Dwarves Taken By Force But Later Finding Acceptance x
 
|Ability Scores=Strength 10 (+0), Dexterity 15 (+2), Constitution 12 (+1);<br> Intelligence 18 (+4), Wisdom 9 (-1), Charisma 14 (+2)
 
|Ability Scores=Strength 10 (+0), Dexterity 15 (+2), Constitution 12 (+1);<br> Intelligence 18 (+4), Wisdom 9 (-1), Charisma 14 (+2)
|Bonus=+2
+
|Bonus=+3
 
|Saving Throws=Int & Wis
 
|Saving Throws=Int & Wis
 
|Skills=Animal Handling, Arcana, Deception, Investigation, Sleight of Hand, Stealth
 
|Skills=Animal Handling, Arcana, Deception, Investigation, Sleight of Hand, Stealth
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|Speed=30 ft
 
|Speed=30 ft
 
|Feats=None
 
|Feats=None
|Hit Points=24
+
|Hit Points=29
|Hit Dice=4d6+3
+
|Hit Dice=5d6
 
|Personality=My heart is made of gold. If you're nice. If you're mean, watch out!
 
|Personality=My heart is made of gold. If you're nice. If you're mean, watch out!
 
|Ideals=''Sparkle Down Economics:'' All that gold is just weighing you down, and that poor urchin is begging with an empty bowl! Let me do you both a favor ...
 
|Ideals=''Sparkle Down Economics:'' All that gold is just weighing you down, and that poor urchin is begging with an empty bowl! Let me do you both a favor ...
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===Wizard Traits===
 
===Wizard Traits===
 
* '''Arcane Recovery'''
 
* '''Arcane Recovery'''
* '''Spellcasting:''' ''DC 14, +5 • 4 Cantrips • Spells/Day: 4/3''
+
* '''Spellcasting:''' ''DC 15, +7 • 4 Cantrips • Spells/Day: 4/3/2''
* '''Spells Prepared:''' 7
+
* '''Spells Prepared:''' 9
** ''Cantrips:'' Friends, Mage Hand, Prestidigitation,Ray of Frost
+
** ''Cantrips:'' Friends, Mage Hand, Prestidigitation, Ray of Frost
 
** ''First Level:'' Mage Armor, Magic Missile, Chromatic Orb, Shield  
 
** ''First Level:'' Mage Armor, Magic Missile, Chromatic Orb, Shield  
** ''Second Level:'' Ray of Enfeeblement, Misty Step, Shatter, Suggestion
+
** ''Second Level:'' Misty Step, Shatter, Flaming Sphere
 +
** ''Third Level:'' Fireball, Fly
 
* '''Ritual Casting:''' May cast a wizard spell as a ritual if that spell has the ritual tag and the spell is in spellbook.
 
* '''Ritual Casting:''' May cast a wizard spell as a ritual if that spell has the ritual tag and the spell is in spellbook.
 
* '''Spellbook'''
 
* '''Spellbook'''
 
** ''First Level:'' Charm Person, Chromatic Orb, Detect Magic, Find Familiar, Mage Armor, Magic Missile, Shield, Tasha's Hideous Laughter  
 
** ''First Level:'' Charm Person, Chromatic Orb, Detect Magic, Find Familiar, Mage Armor, Magic Missile, Shield, Tasha's Hideous Laughter  
 
** ''Second Level:'' Flaming Sphere, Hold Person, Invisibility, Levitate, Misty Step, Ray of Enfeeblement, Shatter, Suggestion
 
** ''Second Level:'' Flaming Sphere, Hold Person, Invisibility, Levitate, Misty Step, Ray of Enfeeblement, Shatter, Suggestion
 +
** ''Third Level:'' Fireball, Fly
  
 
===Enchantress Traits===
 
===Enchantress Traits===
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===Carried Equipment===
 
===Carried Equipment===
 
* '''In Hand:''' Dagger, Wand
 
* '''In Hand:''' Dagger, Wand
* '''Worn:''' Set of Brightly Colored Clothes, Gem of Brightness (42 charges)
+
* '''Worn:''' Set of Brightly Colored Clothes, Gem of Brightness (42 charges), Holy Symbol of Lurue braided with unicorn hairs
* '''Belt:''' Beltpouch, Component Pouch  
+
* '''Belt:''' Beltpouch, Component Pouch, glittered bead of force
 
* '''Backpack:''' Crowbar, Thieves' Tools, Explorer's Pack, Spellbook
 
* '''Backpack:''' Crowbar, Thieves' Tools, Explorer's Pack, Spellbook
  

Latest revision as of 19:47, 30 October 2017

Demisante
Demisante.jpg
Race: Half-Elf, Class: Wizard (Enchanter)
Background: Criminal, Alignment: Chaotic Good
Patron Deity: Lurue (Obvs)
Factions: Blackstaff Tower x, Allies Of Dwarves Taken By Force But Later Finding Acceptance x
Ability Scores
Strength 10 (+0), Dexterity 15 (+2), Constitution 12 (+1);
Intelligence 18 (+4), Wisdom 9 (-1), Charisma 14 (+2)
Proficiencies
Bonus: +3
Saving Throws: Int & Wis
Skills: Animal Handling, Arcana, Deception, Investigation, Sleight of Hand, Stealth
Tools: Dice, Thieves Tools
Languages: Common, Espruar, Sylvan
Armor: None
Weapons: Daggers, Darts, Slings, Quarterstaffs, Light Crossbows
Traits
Darkvision, Fey Ancestry, Skill Versatility
Feats
None
Combat
Attacks:xxx: +x, xdx+x, TRAITS
Armor Class: 12, Initiative: +2, Speed: 30 ft
Hit Points: 29, Hit Dice: 5d6
Social
Personality Traits: My heart is made of gold. If you're nice. If you're mean, watch out!
Ideals: Sparkle Down Economics: All that gold is just weighing you down, and that poor urchin is begging with an empty bowl! Let me do you both a favor ...
Bonds: Unicorns!: Oh, what innocent hearts, what pearly virtue, what iridescent glory!

... And Dwarves?: They may be too hairy (and steal your magic), but they're soft and sparkly on the inside.
Flaws: I Do What I Want: You call it impulsive, I call it empowered.

words -Attribution

Traits

Half-Elf Traits

  • Darkvision
  • Fey Ancestry
  • Skill Versatility

Wizard Traits

  • Arcane Recovery
  • Spellcasting: DC 15, +7 • 4 Cantrips • Spells/Day: 4/3/2
  • Spells Prepared: 9
    • Cantrips: Friends, Mage Hand, Prestidigitation, Ray of Frost
    • First Level: Mage Armor, Magic Missile, Chromatic Orb, Shield
    • Second Level: Misty Step, Shatter, Flaming Sphere
    • Third Level: Fireball, Fly
  • Ritual Casting: May cast a wizard spell as a ritual if that spell has the ritual tag and the spell is in spellbook.
  • Spellbook
    • First Level: Charm Person, Chromatic Orb, Detect Magic, Find Familiar, Mage Armor, Magic Missile, Shield, Tasha's Hideous Laughter
    • Second Level: Flaming Sphere, Hold Person, Invisibility, Levitate, Misty Step, Ray of Enfeeblement, Shatter, Suggestion
    • Third Level: Fireball, Fly

Enchantress Traits

  • Hypnotic Gays

Criminal Traits

  • Criminal Contact

Feats

None

Resources

  • Coins: 0 cp • 0 sp • 0 ep • 15 gp • 0 pp • Other coins: 0
  • Gems: Mostly glass, 1 diamond (50gp)

Magic Items

  • Glitter Pens. I mean, they're not technically magical, but just look at what they do on the page!

Equipment

Carried Equipment

  • In Hand: Dagger, Wand
  • Worn: Set of Brightly Colored Clothes, Gem of Brightness (42 charges), Holy Symbol of Lurue braided with unicorn hairs
  • Belt: Beltpouch, Component Pouch, glittered bead of force
  • Backpack: Crowbar, Thieves' Tools, Explorer's Pack, Spellbook

Stored Equipment

  • x

Lifestyle

  • xxx: (x gp/day). x

Origin

  • x

Important Individuals

Snelson
Snelson
The Ultimate In Familiar Fashion
Snelson isn't very practical, but he makes a great accessory with some purse straps and bedazzlment.