Difference between revisions of "Copper"
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− | * '''Virtue:''' | + | * '''Virtue:''' Hope; '''Vice:''' Wrath; '''Concept:''' Policeman That Has Seen Too Much |
− | * '''Path:''' | + | * '''Path:''' Obrimos; '''Order:''' Guardians of the Veil; '''Legacy:''' none; '''Tradition:''' none; '''Cabal:''' X (Position) |
* '''Attributes''' | * '''Attributes''' | ||
− | ** ''Mental:'' Intelligence | + | ** ''Mental:'' Intelligence 2, Wits 3, Resolve 3 |
− | ** ''Physical:'' Strength | + | ** ''Physical:'' Strength 2, Dexterity 2, Stamina 2 |
− | ** ''Social:'' Presence | + | ** ''Social:'' Presence 3, Manipulation 2, Composure 3 |
* '''Abilities''' | * '''Abilities''' | ||
− | ** ''Mental:'' Academics | + | ** ''Mental:'' Academics 2, Investigation (Mages) 3, Medicine 2, Occult 3, Politics 1 |
− | ** ''Physical:'' Athletics | + | ** ''Physical:'' Athletics 1, Brawl 1, Weaponry (Baton) 2 |
− | ** ''Social:'' | + | ** ''Social:'' Expression 1, Intimidation (Staredown) 2, Persuasion 1, Socialize 1, Streetwise 2 |
* '''Merits''' | * '''Merits''' | ||
− | ** ''Mental:'' | + | ** ''Mental:'' Danger Sense (••) |
− | + | ** ''Social:'' Resources (•) | |
− | + | ** ''Awakened:'' High Speech (•), Imbued Item (••••; Baton - can be used to cast Psychic Assault) | |
− | + | * '''Gnosis:''' 1 (''Mana/Turn:'' 10/1); '''Arcana:''' Forces 3, Life 2, Prime 1 | |
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− | ** ''Social:'' | ||
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− | ** ''Awakened:'' | ||
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− | * '''Gnosis:''' | ||
* '''Rotes''' | * '''Rotes''' | ||
− | ** '' | + | ** ''Invocation of Night:'' ''Influence Light'', Forces •, Intelligence + Occult + Forces; Being used to darken area +1 |
− | * '''Legacy Attainment:''' | + | ** ''The Electric Invisible:'' ''Read Matrices'', Forces •, Wits + Occult + Forces; Crystal +1 |
− | * '''Health''' | + | ** ''Knife Fist:'' ''Kinetic Blow'', Forces ••, Strength + Weaponry + Forces; Perform weapon form one turn before +1 |
− | * '''Size''' | + | ** ''The Competent Physician:'' ''Self-Healing'', Life ••, Intelligence + Medicine + Life |
− | * '''Weapons:''' '' | + | * '''Legacy Attainment:''' none |
+ | * '''Health''' 7, '''Willpower''' 6, '''Wisdom''' 7 | ||
+ | * '''Size''' 5, '''Speed''' 9, '''Defense''' 2, '''Initiative''' 5 | ||
+ | * '''Weapons:''' ''Baton'' (+3B, Size 2) | ||
* '''Armor:''' X (equipment/source) | * '''Armor:''' X (equipment/source) | ||
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* '''Nimbus:''' ''X:'' X | * '''Nimbus:''' ''X:'' X | ||
* '''Magical Tools:''' ''Path Tool'' - X; ''Arcana Tools:'' X | * '''Magical Tools:''' ''Path Tool'' - X; ''Arcana Tools:'' X |
Latest revision as of 06:22, 4 September 2008
- Virtue: Hope; Vice: Wrath; Concept: Policeman That Has Seen Too Much
- Path: Obrimos; Order: Guardians of the Veil; Legacy: none; Tradition: none; Cabal: X (Position)
- Attributes
- Mental: Intelligence 2, Wits 3, Resolve 3
- Physical: Strength 2, Dexterity 2, Stamina 2
- Social: Presence 3, Manipulation 2, Composure 3
- Abilities
- Mental: Academics 2, Investigation (Mages) 3, Medicine 2, Occult 3, Politics 1
- Physical: Athletics 1, Brawl 1, Weaponry (Baton) 2
- Social: Expression 1, Intimidation (Staredown) 2, Persuasion 1, Socialize 1, Streetwise 2
- Merits
- Mental: Danger Sense (••)
- Social: Resources (•)
- Awakened: High Speech (•), Imbued Item (••••; Baton - can be used to cast Psychic Assault)
- Gnosis: 1 (Mana/Turn: 10/1); Arcana: Forces 3, Life 2, Prime 1
- Rotes
- Invocation of Night: Influence Light, Forces •, Intelligence + Occult + Forces; Being used to darken area +1
- The Electric Invisible: Read Matrices, Forces •, Wits + Occult + Forces; Crystal +1
- Knife Fist: Kinetic Blow, Forces ••, Strength + Weaponry + Forces; Perform weapon form one turn before +1
- The Competent Physician: Self-Healing, Life ••, Intelligence + Medicine + Life
- Legacy Attainment: none
- Health 7, Willpower 6, Wisdom 7
- Size 5, Speed 9, Defense 2, Initiative 5
- Weapons: Baton (+3B, Size 2)
- Armor: X (equipment/source)
- Nimbus: X: X
- Magical Tools: Path Tool - X; Arcana Tools: X