Difference between revisions of "GM Workshops"
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The goal of this project is to develop a series of workshops designed to be run for small groups in gaming shops, conventions, bookstores and other public venues, including libraries and gaming clubs. This will be organized using a tiered system, presenting the basics of campaign adjudication on the first tier, campaign creation on the second tier and the adjudication of specific games on the third. | The goal of this project is to develop a series of workshops designed to be run for small groups in gaming shops, conventions, bookstores and other public venues, including libraries and gaming clubs. This will be organized using a tiered system, presenting the basics of campaign adjudication on the first tier, campaign creation on the second tier and the adjudication of specific games on the third. | ||
− | ==100 Level Workshops: | + | ==100 Level Workshops: The Game Session== |
X | X | ||
− | ==200 Level Workshops: Campaign | + | ==200 Level Workshops: The Campaign== |
X | X | ||
==300 Level Workshops: Specific Games== | ==300 Level Workshops: Specific Games== | ||
This tier focuses on | This tier focuses on |
Revision as of 20:23, 4 September 2008
Contents
Goal
The goal of this project is to develop a series of workshops designed to be run for small groups in gaming shops, conventions, bookstores and other public venues, including libraries and gaming clubs. This will be organized using a tiered system, presenting the basics of campaign adjudication on the first tier, campaign creation on the second tier and the adjudication of specific games on the third.
100 Level Workshops: The Game Session
X
200 Level Workshops: The Campaign
X
300 Level Workshops: Specific Games
This tier focuses on