Difference between revisions of "Icons Speaker of Spirits"
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− | =The Speaker of Spirits= | + | {{Dnd5eIcon |
− | [[Image:Icons-Speaker-Spirits.jpg| | + | |icon=The Speaker of Spirits |
− | + | |image=[[Image:Icons-Speaker-Spirits.jpg|center|290px]] | |
+ | |quote="Listen for the whispers that sound around you at all hours of the day. Do not despair; few can hear them. I am so blessed, however, and I will speak for them." | ||
+ | |allies=[[Icons Berserker|The Berserker]] • [[Icons Grinnir |The Grinnir]] • [[Icons Unicorn of the Frostwood|The Unicorn of the Frostwood]] | ||
+ | |enemies=[[Icons Thanes |The Thanes]] • [[Icons Vundilan |The Vundilan]] | ||
+ | |token=Mysteries of the Spirit-Speakers • Sylvan Aid • The Whisperers | ||
+ | }} | ||
Though the individual Frostwood elf clans all have their own individual elders, all of them listen for the advice of the Speaker of Spirits. A wielder of primal magics, the Speaker is the defender of the Frostwood and its elven folk, a role that brings them into contact with the folk of the Vale far more often than is comfortable for either side. | Though the individual Frostwood elf clans all have their own individual elders, all of them listen for the advice of the Speaker of Spirits. A wielder of primal magics, the Speaker is the defender of the Frostwood and its elven folk, a role that brings them into contact with the folk of the Vale far more often than is comfortable for either side. | ||
==Usual Location== | ==Usual Location== | ||
− | + | The Speaker of Spirits dwells within the Deeping Glade, a holy site within the heart of the Frostwood. She can sometimes also be found visiting her apprentices in the individual clans of elves and shifters, but never leaves the Frostwood proper. | |
==Allies== | ==Allies== | ||
− | + | * As one of the Primal Four, the Speaker of Spirits is allied with those other primal powers of the Vale: the '''Berserker''', the '''Grinnir''', and the '''Unicorn of the Frostwood'''. The Unicorn, in particular, is a close friend of the Speaker. | |
+ | * Long-standing treaties between the '''Sea Lords''' and the Speaker are yet honored. Merchants from the Sea Domains bring gifts with them as they enter the Frostwood, and the elves there collect these tithes and guarantee them safe passage through its dangerous shadows. | ||
==Enemies== | ==Enemies== | ||
− | + | * Long ago, the Speaker of that time begged the '''Thanes''' to not destroy the reaches of the wildwood that stretched into the Vale's arms, but they did not listen. Though there is a tense peace between elves and men to this day, it has broken into outright war before. | |
+ | * The Speaker warns of the deadly, treacherous influence of the '''Vundilan'''. According to her, it is not merely a nightmare, but a fell, wicked spirit that would greatly endanger those who heed it. | ||
+ | ==Unique Token Benefits== | ||
+ | * '''Mysteries of the Spirit-Speakers:''' The elven ''Narvan'ethiir'' are the druidic spirit-speakers of the Frostwood people, and those who are favored by the Speaker may call upon them for their aid, providing druidic magics to those allies. | ||
+ | * '''Sylvan Aid:''' Some of the Speaker's favored are touched by a spiritual sign that allows them to call out for aid in the Frostwood, and be guaranteed help of some kind. This most often comes in the form of Frostwood elves, although some of the shifters, wise animals, and strange spirits of the land may answer as well. | ||
+ | * '''The Whisperers:''' It is said that those who have found favor with the Speaker may be taught the secret words that let them call upon the Whisperers, that gathering of spirits who mingle most closely with the Speaker, drawing upon their power and the Speaker's favor to aid them with occult aid in times of need. Such aid always comes at a price, however. |
Latest revision as of 03:32, 27 August 2018
The Speaker of Spirits
|
"Listen for the whispers that sound around you at all hours of the day. Do not despair; few can hear them. I am so blessed, however, and I will speak for them."
|
Allies
|
The Berserker • The Grinnir • The Unicorn of the Frostwood |
Enemies
|
The Thanes • The Vundilan |
Token Benefits
|
Mysteries of the Spirit-Speakers • Sylvan Aid • The Whisperers |
Though the individual Frostwood elf clans all have their own individual elders, all of them listen for the advice of the Speaker of Spirits. A wielder of primal magics, the Speaker is the defender of the Frostwood and its elven folk, a role that brings them into contact with the folk of the Vale far more often than is comfortable for either side.
Usual Location
The Speaker of Spirits dwells within the Deeping Glade, a holy site within the heart of the Frostwood. She can sometimes also be found visiting her apprentices in the individual clans of elves and shifters, but never leaves the Frostwood proper.
Allies
- As one of the Primal Four, the Speaker of Spirits is allied with those other primal powers of the Vale: the Berserker, the Grinnir, and the Unicorn of the Frostwood. The Unicorn, in particular, is a close friend of the Speaker.
- Long-standing treaties between the Sea Lords and the Speaker are yet honored. Merchants from the Sea Domains bring gifts with them as they enter the Frostwood, and the elves there collect these tithes and guarantee them safe passage through its dangerous shadows.
Enemies
- Long ago, the Speaker of that time begged the Thanes to not destroy the reaches of the wildwood that stretched into the Vale's arms, but they did not listen. Though there is a tense peace between elves and men to this day, it has broken into outright war before.
- The Speaker warns of the deadly, treacherous influence of the Vundilan. According to her, it is not merely a nightmare, but a fell, wicked spirit that would greatly endanger those who heed it.
Unique Token Benefits
- Mysteries of the Spirit-Speakers: The elven Narvan'ethiir are the druidic spirit-speakers of the Frostwood people, and those who are favored by the Speaker may call upon them for their aid, providing druidic magics to those allies.
- Sylvan Aid: Some of the Speaker's favored are touched by a spiritual sign that allows them to call out for aid in the Frostwood, and be guaranteed help of some kind. This most often comes in the form of Frostwood elves, although some of the shifters, wise animals, and strange spirits of the land may answer as well.
- The Whisperers: It is said that those who have found favor with the Speaker may be taught the secret words that let them call upon the Whisperers, that gathering of spirits who mingle most closely with the Speaker, drawing upon their power and the Speaker's favor to aid them with occult aid in times of need. Such aid always comes at a price, however.