Difference between revisions of "Millie Walker"
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|Vice=Hustler | |Vice=Hustler | ||
|Aspirations=Acquire paddle boat business • | |Aspirations=Acquire paddle boat business • | ||
− | |Path=[[ | + | |Path=[[Obrimos]] |
|Order=[[Guardians of the Veil]] | |Order=[[Guardians of the Veil]] | ||
|Cabal=None | |Cabal=None | ||
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|PhysicalSkills=Larceny 3, ''Stealth'' 1 | |PhysicalSkills=Larceny 3, ''Stealth'' 1 | ||
|SocialSkills=Empathy 3 (Motives), Persuasion 2, Socialize 2, Streetwise 3, ''Subterfuge'' 3 | |SocialSkills=Empathy 3 (Motives), Persuasion 2, Socialize 2, Streetwise 3, ''Subterfuge'' 3 | ||
− | |MentalMerits= | + | |MentalMerits=None |
|PhysicalMerits=None | |PhysicalMerits=None | ||
− | |SocialMerits= | + | |SocialMerits=Safe Space 1 |
|AwakenedMerits=Guardians of the Veil Status 1, High Speech 1, Masque 5 (Jade Seeker), Masque 2 (Crown of Eyes), Masque 2 (Bright Mantle) | |AwakenedMerits=Guardians of the Veil Status 1, High Speech 1, Masque 5 (Jade Seeker), Masque 2 (Crown of Eyes), Masque 2 (Bright Mantle) | ||
|Health=7 | |Health=7 | ||
Line 42: | Line 42: | ||
|CombinedSpells=1 | |CombinedSpells=1 | ||
|ObsessionsNumber=1 | |ObsessionsNumber=1 | ||
− | |Arcana=''' | + | |Arcana='''Prime''' 3, Fate 2, Forces 1 |
− | |Rotes='' | + | |Rotes=Investigation, Stealth, Subterfuge |
− | |Praxes= | + | • ''Sleight of Fate'' (Exceptional Luck, Fate ••; Subterfuge) |
+ | <br>• ''Bravado'' (Fools Rush In, Fate ••; Streetwise) | ||
+ | <br>• ''Theft of Heaven'' (As Above, So Below, Prime ••; Larceny) | ||
+ | |Praxes=''Lucky Number'' (Fate ••) | ||
|MagicalTools=x | |MagicalTools=x | ||
− | |NimbusName= | + | |NimbusName=Halo of the Sainted |
− | |LongTermNimbus= | + | |LongTermNimbus=xx |
− | |ImmediateNimbus=Those who witness Millie's spellcasting | + | |ImmediateNimbus=Those who witness Millie's spellcasting see her head and shoulders surmounted by a halo of divine light, broken like stained glass in colors. |
− | |SignatureNimbus=Those who sense Millie's magic | + | |SignatureNimbus=Those who sense Millie's magic see a dim reflection, as of light through stained glass.<br>{{Tilt-Halo of the Sainted}} |
|Legacy=None | |Legacy=None | ||
|LegacyRulingArcanum=None | |LegacyRulingArcanum=None | ||
Line 55: | Line 58: | ||
|LegacyYantras=None | |LegacyYantras=None | ||
|LegacyOblations=None | |LegacyOblations=None | ||
− | |Conditions= | + | |Conditions={{Condition-FairerSex}}{{Condition-Rest}}{{Condition-Fugue}}'''Connected:''' The Magic Circle{{Condition-Connected}}{{Condition-Glowing Health}} |
}} | }} | ||
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xx | xx | ||
==Personality== | ==Personality== | ||
− | * '''Virtue:''' '' | + | * '''Virtue:''' ''Responsible:'' Regain Willpower when you uphold your promises to others at potential cost to yourself. |
− | * '''Vice:''' '' | + | * '''Vice:''' ''Hustler:'' Regain Willpower when you swindle someone out of their money. |
===Aspirations=== | ===Aspirations=== | ||
− | * | + | * Become a high ranking member in the Guardians of the Veil |
+ | * Become part of a Cabal | ||
+ | * Become a Crime Lord/Master of Secrets in the criminal underworld of SE London | ||
+ | * Spent time with Iblis/Get to know him | ||
+ | |||
===Obsessions=== | ===Obsessions=== | ||
− | * | + | * The Sword of St. George |
===Equipment=== | ===Equipment=== | ||
Line 81: | Line 88: | ||
x | x | ||
===Masque: Jade Seeker=== | ===Masque: Jade Seeker=== | ||
− | Millie Walker, the queen of gamblers. | + | ''Millie Walker'', the queen of gamblers. |
− | * ''Identity (•):''' Fortitude/Gluttony | + | * '''Identity (•):''' Fortitude/Gluttony |
* '''Competency (••):''' Larceny (Sleight of Hand), Empathy (Detecting Lies), Streetwise (Gangs), Streetwise (Rumors), Subterfuge (Long Cons) | * '''Competency (••):''' Larceny (Sleight of Hand), Empathy (Detecting Lies), Streetwise (Gangs), Streetwise (Rumors), Subterfuge (Long Cons) | ||
* '''Diffusion (•••):''' Glittery surfaces, the smell of bourbon and lavender cigarettes | * '''Diffusion (•••):''' Glittery surfaces, the smell of bourbon and lavender cigarettes | ||
− | + | * '''The Code (••••):''' Theft; letting a Sleeper witness obvious magic | |
* '''Immersion (•••••):''' Professional Training 5 (Criminal: Larceny, Streetwise) | * '''Immersion (•••••):''' Professional Training 5 (Criminal: Larceny, Streetwise) | ||
====Professional Training •••••==== | ====Professional Training •••••==== | ||
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* '''On the Job Training (••••):''' +1 Larceny | * '''On the Job Training (••••):''' +1 Larceny | ||
* '''The Routine (•••••):''' Spend 1 Willpower to get rote action on Larceny, Streetwise, Subterfuge test | * '''The Routine (•••••):''' Spend 1 Willpower to get rote action on Larceny, Streetwise, Subterfuge test | ||
+ | |||
===Masque: Crown of Eyes=== | ===Masque: Crown of Eyes=== | ||
− | June Beattie, the sleuth | + | ''June Beattie'', the sleuth |
− | * ''Identity (•):''' Temperance/Wrath | + | * '''Identity (•):''' Temperance/Wrath |
− | * '''Competency (••):''' Investigation (Crime Scenes), Investigation (Cryptography), Investigation (Forensic Accounting), Empathy (Motives), | + | * '''Competency (••):''' Investigation (Crime Scenes), Investigation (Cryptography), Investigation (Forensic Accounting), Empathy (Motives), Empathy (Buried Feelings) |
* '''Diffusion (•••):''' Fingerprints; ladies' shoeprints that walk on their own | * '''Diffusion (•••):''' Fingerprints; ladies' shoeprints that walk on their own | ||
* '''The Code (••••):''' Violence leading to lasting injury; forcing people to act against their own self interest | * '''The Code (••••):''' Violence leading to lasting injury; forcing people to act against their own self interest | ||
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===Masque: Bright Mantle=== | ===Masque: Bright Mantle=== | ||
− | Victoria Summersmith, the | + | ''Victoria Summersmith'', the socialite |
* '''Identity (•):''' Hope/Pride | * '''Identity (•):''' Hope/Pride | ||
− | * '''Competency (••):''' | + | * '''Competency (••):''' Politics (Scandals), Politics (Local Politics), Persuasion (Seduction), Socialize (Formal Affairs), Socialize (Private Clubs) |
− | * '''Diffusion (•••):''' | + | * '''Diffusion (•••):''' Sounds of carousing; Lipstick |
− | * '''The Code (••••):''' | + | * '''The Code (••••):''' Forcing a sapient being to act counter to its interests, altering a sapient being in the long term |
− | * '''Immersion (•••••):''' | + | * '''Immersion (•••••):''' Pusher 1, Spin Doctor 1, Table Turner 1, Untouchable 1, Professional Training 1 (Socialite: Politics/Socialize) |
+ | ====Professional Training •==== | ||
+ | ''Asset Skills:'' Politics, Socialize | ||
+ | * '''Networking (•):''' Contacts (High Society, Private Clubs) | ||
==Friends and Family== | ==Friends and Family== | ||
− | + | * '''Irisa Garda:''' ''Right-Hand Snake Lady'' | |
+ | * '''Reggie:''' ''Bouncer''. A big bloke with a rough background as both thug and sailor. | ||
+ | * '''Manda:''' ''Maid''. A local girl who comes in to clean up and keep things tidy. | ||
+ | |||
==Lifestyle== | ==Lifestyle== | ||
* '''Money:''' x | * '''Money:''' x |
Latest revision as of 22:39, 3 September 2018
Lagnaippe
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Virtue: Responsible • Vice: Hustler • Aspirations: Acquire paddle boat business • Path: Obrimos • Order: Guardians of the Veil • Legacy: None • Cabal: None • Obsessions: x | ||||||||||
Attributes
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Intelligence 2, Wits 3, Resolve 3 Strength 2, Dexterity 2, Stamina 2 Presence 2, Manipulation 4, Composure 3 | ||||||||||
Skills
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Mental: Investigation 3 (Forensic Accounting), Occult 2, Politics 1 Physical: Larceny 3, Stealth 1 Social: Empathy 3 (Motives), Persuasion 2, Socialize 2, Streetwise 3, Subterfuge 3 | ||||||||||
Merits
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Mental: None Physical: None Social: Safe Space 1 Combat: {{{CombatMerits}}} Awakened: Guardians of the Veil Status 1, High Speech 1, Masque 5 (Jade Seeker), Masque 2 (Crown of Eyes), Masque 2 (Bright Mantle) | ||||||||||
Advantages
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Health: 7, Willpower: 5, Wisdom: 7, Size: 5, Speed: 9, Defense: 2 (Armor: 0), Initiative: 5 | ||||||||||
Gnosis
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Mana: 10/1 • Yantras: 2 • Ritual Interval: 3 hours • Arcana Limits: 3/2 • Paradox: 1 • Combined Spells: 1 Obsessions: 1 | ||||||||||
Magic
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Arcana: Prime 3, Fate 2, Forces 1 Rotes: Investigation, Stealth, Subterfuge • Sleight of Fate (Exceptional Luck, Fate ••; Subterfuge)
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Attainments
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{{{Attainments}}} | ||||||||||
Nimbus
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{{{NimbusTilt}}}• Spend 1 Mana to activate Immediate Nimbus (roll Gnosis for Strength) • Spend 1 Mana to deliberately place Signature Nimbus on person, place, or object. | ||||||||||
Mage Sight
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{{{MageSight}}} | ||||||||||
• Peripheral: Always Active. Automatic sensory awareness of supernatural phenomena. • Active: Reflexive Action. Perceive Ruling Arcana phenomena for [Gnosis] minutes or one scene (1 Willpower); -2 to non-magic rolls while active. Instant Action. Spend 1 Mana/Arcanum to add a Common or Inferior Arcanum. • Focused: Used to engage in Scrutiny and Revelation of Mysteries. | ||||||||||
Legacy
| ||||||||||
None
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Ruling Arcanum: None Attainments: None Yantras: None Oblations: None | ||||||||||
Other Abilities
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• Pattern Restoration: 3 Mana to heal 1B or 1L or 1 Mental Condition or 1 Physical Tilt • Pattern Scouring: Physical Attribute -1 or 1 resistant Lethal to gain 3 Mana | ||||||||||
Current Conditions
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|
Background
Born: xxx
xx
Rumors
xx
Personality
- Virtue: Responsible: Regain Willpower when you uphold your promises to others at potential cost to yourself.
- Vice: Hustler: Regain Willpower when you swindle someone out of their money.
Aspirations
- Become a high ranking member in the Guardians of the Veil
- Become part of a Cabal
- Become a Crime Lord/Master of Secrets in the criminal underworld of SE London
- Spent time with Iblis/Get to know him
Obsessions
- The Sword of St. George
Equipment
- Possessions: x
- Weapons:
- x
Merit Details
x
Masque: Jade Seeker
Millie Walker, the queen of gamblers.
- Identity (•): Fortitude/Gluttony
- Competency (••): Larceny (Sleight of Hand), Empathy (Detecting Lies), Streetwise (Gangs), Streetwise (Rumors), Subterfuge (Long Cons)
- Diffusion (•••): Glittery surfaces, the smell of bourbon and lavender cigarettes
- The Code (••••): Theft; letting a Sleeper witness obvious magic
- Immersion (•••••): Professional Training 5 (Criminal: Larceny, Streetwise)
Professional Training •••••
Asset Skills: Larceny, Streetwise; Subterfuge
- Networking (•): Contacts (Gangs, Brothels)
- Continuing Education (••): 9-Agains on Larceny, Streetwise; Subterfuge
- Breadth of Knowledge (•••): Subterfuge; Larceny (Lockpicking), Subterfuge (Misdirection)
- On the Job Training (••••): +1 Larceny
- The Routine (•••••): Spend 1 Willpower to get rote action on Larceny, Streetwise, Subterfuge test
Masque: Crown of Eyes
June Beattie, the sleuth
- Identity (•): Temperance/Wrath
- Competency (••): Investigation (Crime Scenes), Investigation (Cryptography), Investigation (Forensic Accounting), Empathy (Motives), Empathy (Buried Feelings)
- Diffusion (•••): Fingerprints; ladies' shoeprints that walk on their own
- The Code (••••): Violence leading to lasting injury; forcing people to act against their own self interest
- Immersion (•••••): Takes One To Know One 1, Trained Observer 1, Investigative Aid 1, Investigative Prodigy 1, Professional Training 1 (Detective: Empathy/Investigation)
Professional Training •
Asset Skills: Empathy, Investigation
- Networking (•): Contacts (Police, Academics)
Masque: Bright Mantle
Victoria Summersmith, the socialite
- Identity (•): Hope/Pride
- Competency (••): Politics (Scandals), Politics (Local Politics), Persuasion (Seduction), Socialize (Formal Affairs), Socialize (Private Clubs)
- Diffusion (•••): Sounds of carousing; Lipstick
- The Code (••••): Forcing a sapient being to act counter to its interests, altering a sapient being in the long term
- Immersion (•••••): Pusher 1, Spin Doctor 1, Table Turner 1, Untouchable 1, Professional Training 1 (Socialite: Politics/Socialize)
Professional Training •
Asset Skills: Politics, Socialize
- Networking (•): Contacts (High Society, Private Clubs)
Friends and Family
- Irisa Garda: Right-Hand Snake Lady
- Reggie: Bouncer. A big bloke with a rough background as both thug and sailor.
- Manda: Maid. A local girl who comes in to clean up and keep things tidy.
Lifestyle
- Money: x
- Clothing & Jewelry: x
- Food: x
- Hobbies & Distractions: x
- Housing: The Low Tide gambling parlour
- Days: x
- Evenings: x
Experience
Character Experiences
|
• Current Beats: 3 • Unspent Experiences: 0 • Spent Experiences: 25 |
Experiences Earned
|
x |
Purchases
|
x |
Arcane Experiences
|
• Current Arcane Beats: x • Unspent Arcane Experiences: 0 • Spent: 4 |