Difference between revisions of "Ravandil"

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==Current==
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__NOTOC__
[[Image:Apprentice-wizard.jpg|center|500px]]
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=Ravandil Agarêg (Bloodbriar), Oprah of Thorns=
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[[Image:Ravandil.jpg|right|350px]]
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===Worn Components===
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* A bracer of chainmail (Aethyric Armor, +1)
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* A length of gag-cloth knotted around upper arm (Silence, +1)
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* A dagger at belt (Earth Blood, +1)
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* Leather thong hanging from neck with Iron key (Earth Gate, +2) and a small bell (Sounds, +1)
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* Thorns worked through collar of hood (Father of Thorns, +2)
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* Wooden flask of spring water (Ferment, +1)
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* Small clay sculpture of myself (Flesh of Clay, +3)
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* Cloth pouch full of dried oak leaves (Leaf Fall, +2) and a couple of wax balls containing droplets of sap (Tree-dweller's Step, +1)
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* Wand of fallen tree branch (Track's Tale Told, +1), with some braided bark wrapped around it (Wood Shape, +2)
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* Leather pouch with cloth bundles with stitched-in moss (Wilds Undisturbed, +2), wax balls with butter in center (Drop, +1), fluffs of down (Sleep, +1)
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==Advancement==
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'''Characteristics'''
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* Weapon Skill +5%
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* Ballistic Skill +5%
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* <s>Toughness +5%</s>
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* Agility +5%
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* <s>Intelligence +5%</s>
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* <s>Intelligence +5%</s>
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* <s>Willpower +5%</s>
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* Willpower +5%
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* <s>Fellowship +5%</s>
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* <s>Wounds +1</s>
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'''Talents'''
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* <s>Lesser Magic (Aethyric Armor)</s>
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* <s>Lesser Magic (Silence)</s>
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* <s>Extra Spell (Earth Blood)</s>
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* <s>Extra Spell (Frost's Bite)</s>
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* <s>Extra Spell (Earth Gate)</s>
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* <s>Extra Spell (Cure Blight)</s>
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'''Skills'''
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* <s>Charm</s>
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* <s>Gossip</s>
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* Ride
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* Chanelling*
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* Magical Sense*
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* Read/Write*
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* <s>Common Knowledge (Border Princedoms)</s>
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* <s>Academic Knowledge (Necromancy)</s>
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* <s>Speak Language (Vysocine)</s>
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* <s>Speak Language (Arcane Elf) (Master)</s>
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==Current Career==
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[[Image:Journeyman-wizard.jpg| center |600px]]
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[[Image:Frosts-bite.jpg|center|400px]]
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==Completed==
 
==Completed==
[[Image:Ravandil.jpg| center |350px]]
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[[Image:Apprentice-wizard.jpg|center|600px]]
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==Future Possibilities==
 
==Future Possibilities==
[[Image:Scholar.jpg| center |500px]]
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[[Image:Scholar.jpg| center |600px]]
[[Image:Journeyman-wizard.jpg| center |500px]]
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[[Image:Master-wizard.jpg| center |600px]]
[[Image:Master-wizard.jpg| center |500px]]
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[[Image:Kithband.jpg| center |600px]]
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==''Tinnu''==
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[[Image:Tinnu-stats.jpg|right|400px]]
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'''Wolf Familiar''' • '''Nature of Relationship:''' Aloof • '''Personality:''' Know-It-All
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* '''Characteristics:''' Int 19% • WP 30%
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* '''Skills:''' ''Perception'' 49%
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* '''Attacks:''' Natural Weapons 30% (1d10 + 3)
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* '''Magic Focus:''' When casting a spell, may use familiar to double one quantitative effect (range, area of effect, duration, etc). Turns one die in casting into a Chaos Die.
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* '''Magic Power:''' +1 Magic Point
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===Familiar Upgrades===
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[[Image:Tinnu-career.jpg|right|400px]]
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* '''Characteristics:''' Weapon Skill 0/10% • Strength 0/10% • Toughness 0/20% • Intelligence 5/50% • Willpower 5/50% • Fellowship 0/35% • Wounds 0/+2
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* '''Skills:''' Academic Knowledge (any) • Common Knowledge (any) • Dodge Blow • Magical Sense • Perception • Read/Write • Speak Arcane Language (Magic)
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* '''Talents:''' Acute Hearing • Aethyric Attunement • Alley Cat • Flee! • Resistance to Chaos • Resistant to Magic • Sixth Sense • Strong-minded • Unsettling
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* '''Other Abilities (300xp ea):''' Aethyric Reservoir (absorb spell) • Link of Psyche (mental communication) • Lucky Charm (2 Fortune points) • <s>Magic Power (+1 Magic)</s> • Master's Touch (casting touch spells thru familiar) • Master's Voice (speak thru familiar) • Voice of Reason (reroll Tzeentch's Curse)

Latest revision as of 23:11, 10 September 2018

Ravandil Agarêg (Bloodbriar), Oprah of Thorns

Ravandil.jpg

Worn Components

  • A bracer of chainmail (Aethyric Armor, +1)
  • A length of gag-cloth knotted around upper arm (Silence, +1)
  • A dagger at belt (Earth Blood, +1)
  • Leather thong hanging from neck with Iron key (Earth Gate, +2) and a small bell (Sounds, +1)
  • Thorns worked through collar of hood (Father of Thorns, +2)
  • Wooden flask of spring water (Ferment, +1)
  • Small clay sculpture of myself (Flesh of Clay, +3)
  • Cloth pouch full of dried oak leaves (Leaf Fall, +2) and a couple of wax balls containing droplets of sap (Tree-dweller's Step, +1)
  • Wand of fallen tree branch (Track's Tale Told, +1), with some braided bark wrapped around it (Wood Shape, +2)
  • Leather pouch with cloth bundles with stitched-in moss (Wilds Undisturbed, +2), wax balls with butter in center (Drop, +1), fluffs of down (Sleep, +1)

Advancement

Characteristics

  • Weapon Skill +5%
  • Ballistic Skill +5%
  • Toughness +5%
  • Agility +5%
  • Intelligence +5%
  • Intelligence +5%
  • Willpower +5%
  • Willpower +5%
  • Fellowship +5%
  • Wounds +1

Talents

  • Lesser Magic (Aethyric Armor)
  • Lesser Magic (Silence)
  • Extra Spell (Earth Blood)
  • Extra Spell (Frost's Bite)
  • Extra Spell (Earth Gate)
  • Extra Spell (Cure Blight)

Skills

  • Charm
  • Gossip
  • Ride
  • Chanelling*
  • Magical Sense*
  • Read/Write*
  • Common Knowledge (Border Princedoms)
  • Academic Knowledge (Necromancy)
  • Speak Language (Vysocine)
  • Speak Language (Arcane Elf) (Master)

Current Career

Journeyman-wizard.jpg
Frosts-bite.jpg

Completed

Apprentice-wizard.jpg

Future Possibilities

Scholar.jpg
Master-wizard.jpg
Kithband.jpg

Tinnu

Tinnu-stats.jpg

Wolf FamiliarNature of Relationship: Aloof • Personality: Know-It-All

  • Characteristics: Int 19% • WP 30%
  • Skills: Perception 49%
  • Attacks: Natural Weapons 30% (1d10 + 3)
  • Magic Focus: When casting a spell, may use familiar to double one quantitative effect (range, area of effect, duration, etc). Turns one die in casting into a Chaos Die.
  • Magic Power: +1 Magic Point

Familiar Upgrades

Tinnu-career.jpg
  • Characteristics: Weapon Skill 0/10% • Strength 0/10% • Toughness 0/20% • Intelligence 5/50% • Willpower 5/50% • Fellowship 0/35% • Wounds 0/+2
  • Skills: Academic Knowledge (any) • Common Knowledge (any) • Dodge Blow • Magical Sense • Perception • Read/Write • Speak Arcane Language (Magic)
  • Talents: Acute Hearing • Aethyric Attunement • Alley Cat • Flee! • Resistance to Chaos • Resistant to Magic • Sixth Sense • Strong-minded • Unsettling
  • Other Abilities (300xp ea): Aethyric Reservoir (absorb spell) • Link of Psyche (mental communication) • Lucky Charm (2 Fortune points) • Magic Power (+1 Magic) • Master's Touch (casting touch spells thru familiar) • Master's Voice (speak thru familiar) • Voice of Reason (reroll Tzeentch's Curse)