Difference between revisions of "Grunna the Forgewife"

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|Agl-Purchases=2
 
|Agl-Purchases=2
  
|Int-Start=31
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|Int-Start=36
 
|Int-Advance=+20%
 
|Int-Advance=+20%
|Int-Current=51
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|Int-Current=56
 
|Int-Purchases=4
 
|Int-Purchases=4
  
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|FP-Current=3
 
|FP-Current=3
  
|Talents='''• Dealmaker:''' Gain +10% to Evaluate and Haggle tests.<br>'''• Dwarfcraft:''' +10% to Trades: Armorer, Brewer, Gem Cutter, Gunsmith, Miner, Smith, Stoneworker, Weaponsmith.<br>'''• Grudge-born Fury:''' +5% to Weapon Skill vs orcs, goblins, hobgoblins<br>'''• Hardy:''' +1 Woud to base profile.<br>'''• Night Vision:''' May see up to 30 in darkness.<br>'''• Resistance to Magic:''' +10% to Willpower to resist magic.<br>'''• Savvy:''' xxx<br>'''• Stouthearted:''' +10% to resist Fear or Terror tests and against Intimidation checks.<br>'''• Sturdy:''' Gain no movement penalty in heavy or plate armor.<br>
+
|Talents='''• Dealmaker:''' Gain +10% to Evaluate and Haggle tests.<br>'''• Dwarfcraft:''' +10% to Trades: Armorer, Brewer, Gem Cutter, Gunsmith, Miner, Smith, Stoneworker, Weaponsmith.<br>'''• Grudge-born Fury:''' +5% to Weapon Skill vs orcs, goblins, hobgoblins<br>'''• Hardy:''' +1 Woud to base profile.<br>'''• Night Vision:''' May see up to 30 in darkness.<br>'''• Resistance to Magic:''' +10% to Willpower to resist magic.<br>'''• Savvy:''' Add +5% to base Intelligence.<br>'''• Stouthearted:''' +10% to resist Fear or Terror tests and against Intimidation checks.<br>'''• Sturdy:''' Gain no movement penalty in heavy or plate armor.<br>
 
'''Runes'''<br>'''• Rune (Iron):''' ''Armor • 15 • 6''. Attacks reduce damage by 1, including against effects that normally ignore armor.<br>'''• Rune (Spellbreaking):''' ''Talisman • 13 • 3''. Cause spell within 12 yards to end prematurely.<br>'''• Rune (Stone):''' ''Armor • 10 • 3''. Armor gains +1 AP.<br>'''• Rune (Striking):''' ''Weapon • 8 • 3''. Wielder gains +10% to attack with weapon.<br>
 
'''Runes'''<br>'''• Rune (Iron):''' ''Armor • 15 • 6''. Attacks reduce damage by 1, including against effects that normally ignore armor.<br>'''• Rune (Spellbreaking):''' ''Talisman • 13 • 3''. Cause spell within 12 yards to end prematurely.<br>'''• Rune (Stone):''' ''Armor • 10 • 3''. Armor gains +1 AP.<br>'''• Rune (Striking):''' ''Weapon • 8 • 3''. Wielder gains +10% to attack with weapon.<br>
  
 
|KnowLang-1=Khazalid (Language)
 
|KnowLang-1=Khazalid (Language)
|KnowLang-1-Total=51
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|KnowLang-1-Total=56
 
|KnowLang-1-Purchases=1
 
|KnowLang-1-Purchases=1
 
|KnowLang-1-Bonus=0
 
|KnowLang-1-Bonus=0
  
 
|KnowLang-2=Reikspiel (Language)
 
|KnowLang-2=Reikspiel (Language)
|KnowLang-2-Total=51
+
|KnowLang-2-Total=56
 
|KnowLang-2-Purchases=1
 
|KnowLang-2-Purchases=1
 
|KnowLang-2-Bonus=0
 
|KnowLang-2-Bonus=0
  
 
|KnowLang-3=Arcane Dwarf (Arcane Lang)
 
|KnowLang-3=Arcane Dwarf (Arcane Lang)
|KnowLang-3-Total=51
+
|KnowLang-3-Total=56
 
|KnowLang-3-Purchases=1
 
|KnowLang-3-Purchases=1
 
|KnowLang-3-Bonus=0
 
|KnowLang-3-Bonus=0
  
 
|KnowLang-4=Guild Tongue (Secret Lang)
 
|KnowLang-4=Guild Tongue (Secret Lang)
|KnowLang-4-Total=51
+
|KnowLang-4-Total=56
 
|KnowLang-4-Purchases=1
 
|KnowLang-4-Purchases=1
 
|KnowLang-4-Bonus=0
 
|KnowLang-4-Bonus=0
  
 
|KnowLang-5=Dwarfs (Common Know)
 
|KnowLang-5=Dwarfs (Common Know)
|KnowLang-5-Total=51
+
|KnowLang-5-Total=56
 
|KnowLang-5-Purchases=1
 
|KnowLang-5-Purchases=1
 
|KnowLang-5-Bonus=0
 
|KnowLang-5-Bonus=0
  
 
|KnowLang-6=Runes (Arcane Know)
 
|KnowLang-6=Runes (Arcane Know)
|KnowLang-6-Total=51
+
|KnowLang-6-Total=56
 
|KnowLang-6-Purchases=1
 
|KnowLang-6-Purchases=1
 
|KnowLang-6-Bonus=0
 
|KnowLang-6-Bonus=0
  
|KnowLang-7=-
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|KnowLang-7=Read/Write
|KnowLang-7-Total=-
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|KnowLang-7-Total=56
|KnowLang-7-Purchases=-
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|KnowLang-7-Purchases=1
|KnowLang-7-Bonus=-
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|KnowLang-7-Bonus=0
  
 
|KnowLang-8=-
 
|KnowLang-8=-
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|KnowLang-10-Bonus=-
 
|KnowLang-10-Bonus=-
  
|AnCare-Total=25
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|AnCare-Total=28
 
|AnCare-Purchases=0
 
|AnCare-Purchases=0
 
|AnCare-Bonus=0
 
|AnCare-Bonus=0
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|Drive-Bonus=0
 
|Drive-Bonus=0
  
|Evaluate-Total=71
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|Evaluate-Total=76
 
|Evaluate-Purchases=2
 
|Evaluate-Purchases=2
 
|Evaluate-Bonus=+10%
 
|Evaluate-Bonus=+10%
  
|Gamble-Total=25
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|Gamble-Total=28
 
|Gamble-Purchases=0
 
|Gamble-Purchases=0
 
|Gamble-Bonus=0
 
|Gamble-Bonus=0
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|Intimidate-Bonus=0
 
|Intimidate-Bonus=0
  
|OutSurv-Total=25
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|OutSurv-Total=28
 
|OutSurv-Purchases=0
 
|OutSurv-Purchases=0
 
|OutSurv-Bonus=0
 
|OutSurv-Bonus=0
  
|Perception-Total=61
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|Perception-Total=66
 
|Perception-Purchases=2
 
|Perception-Purchases=2
 
|Perception-Bonus=0
 
|Perception-Bonus=0
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|ScalSurf-Bonus=0
 
|ScalSurf-Bonus=0
  
|Search-Total=25
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|Search-Total=28
 
|Search-Purchases=0
 
|Search-Purchases=0
 
|Search-Bonus=0
 
|Search-Bonus=0

Revision as of 11:43, 24 October 2018

Grunna the Forgewife
Race: Dwarf • Career Path: Current: Journeyman Runesmith • Former: ex-Tradesman • ex-Apprentice Runesmith
Experience: Unspent: 60 • Total: 3360
Personal Details
Gender: Female • Age: x (x) • Star Sign: x • Birthplace: x • Nationality: x • Religion: x • Height: x • Weight: x • Eyes: x • Hair: x • Distinguishing Marks: x
Character Profile
Trait Starting Advance Current Purchases
Weapon Skill 43 +10% 48 2
Ballistic Skill 35 +5% 35 0
Strength 38 +10% 48 2
Toughness 40 +5% 45 1
Agility 25 +10% 35 2
Intelligence 36 +20% 56 4
Willpower 33 +25% 58 5
Fellowship 20 +5% 20 0
Attacks 1 0 1 0
Wounds 14 +3 17 3
Strength Bonus 3 - 4 -
Toughness Bonus 4 - 4 -
Movement 3 0 3 0
Magic 0 +2 2 2
Insanity Points - - 0 -
Fate Points 3 - 3 -
Talents
• Dealmaker: Gain +10% to Evaluate and Haggle tests.
• Dwarfcraft: +10% to Trades: Armorer, Brewer, Gem Cutter, Gunsmith, Miner, Smith, Stoneworker, Weaponsmith.
• Grudge-born Fury: +5% to Weapon Skill vs orcs, goblins, hobgoblins
• Hardy: +1 Woud to base profile.
• Night Vision: May see up to 30 in darkness.
• Resistance to Magic: +10% to Willpower to resist magic.
• Savvy: Add +5% to base Intelligence.
• Stouthearted: +10% to resist Fear or Terror tests and against Intimidation checks.
• Sturdy: Gain no movement penalty in heavy or plate armor.

Runes
• Rune (Iron): Armor • 15 • 6. Attacks reduce damage by 1, including against effects that normally ignore armor.
• Rune (Spellbreaking): Talisman • 13 • 3. Cause spell within 12 yards to end prematurely.
• Rune (Stone): Armor • 10 • 3. Armor gains +1 AP.
• Rune (Striking): Weapon • 8 • 3. Wielder gains +10% to attack with weapon.

Armour
Armor Type Enc Locations Covered AP
{{{Armor1-Type}}} {{{Armor1-Enc}}} {{{Armor1-Locations}}} {{{Armor1-AP}}}
{{{Armor2-Type}}} {{{Armor2-Enc}}} {{{Armor2-Locations}}} {{{Armor2-AP}}}
{{{Armor3-Type}}} {{{Armor3-Enc}}} {{{Armor3-Locations}}} {{{Armor3-AP}}}
{{{Armor4-Type}}} {{{Armor4-Enc}}} {{{Armor4-Locations}}} {{{Armor4-AP}}}
Armour Points
Roll Location AP
01 - 15 Head {{{AP-Head}}}
16 - 35 Right Arm {{{AP-RArm}}}
36 - 55 Left Arm {{{AP-LArm}}}
56 - 80 Body {{{AP-Body}}}
81 - 90 Right Leg {{{AP-RLeg}}}
91 - 00 Left Leg {{{AP-LLeg}}}
Weapons
Weapon Dam Enc Group Range Reload
{{{Weapon1}}} {{{Weapon1-Dam}}} {{{Weapon1-Enc}}} {{{Weapon1-Group}}} {{{Weapon1-Range}}} {{{Weapon1-Reload}}}
{{{Weapon1-Qualities}}}
{{{Weapon2}}} {{{Weapon2-Dam}}} {{{Weapon2-Enc}}} {{{Weapon2-Group}}} {{{Weapon2-Range}}} {{{Weapon2-Reload}}}
{{{Weapon2-Qualities}}}
{{{Weapon3}}} {{{Weapon3-Dam}}} {{{Weapon3-Enc}}} {{{Weapon3-Group}}} {{{Weapon3-Range}}} {{{Weapon3-Reload}}}
{{{Weapon3-Qualities}}}
{{{Weapon4}}} {{{Weapon4-Dam}}} {{{Weapon4-Enc}}} {{{Weapon4-Group}}} {{{Weapon4-Range}}} {{{Weapon4-Reload}}}
{{{Weapon4-Qualities}}}
{{{Weapon5}}} {{{Weapon5-Dam}}} {{{Weapon5-Enc}}} {{{Weapon5-Group}}} {{{Weapon5-Range}}} {{{Weapon5-Reload}}}
{{{Weapon5-Qualities}}}
Grunna.jpg
Basic Skills
Basic Skill Total Purchases Other Bonus
Animal Care (Int) 28 0 0
Charm (Fel) 10 0 0
Command (Fel) 10 0 0
Concealment (Agl) 10 0 0
Consume Alcohol (Tgh) 22 0 0
Disguise (Fel) 10 0 0
Drive (Str) 48 1 0
Evaluate (Int) 76 2 +10%
Gamble (Int) 28 0 0
Gossip (Fel) 20 1 0
Haggle (Fel) 30 1 +10%
Intimidate (Str) 24 0 0
Outdoor Survival (Int) 28 0 0
Perception (Int) 66 2 0
Ride (Agl) 10 0 0
Row (Str) 24 0 0
Scale Sheer Surface (Str) 24 0 0
Search (Int) 28 0 0
Silent Move (Agl) 17 0 0
Swim (Str) 24 0 0
Advanced Skills
Advanced Skill Total Purchases Other Bonus
Dodge Blow (Agl) 35 1 0
Runecraft (WP) 58 1 0
Trade: Armorer (Str) 68 2 +10%
Trade: Smith (Str) 68 2 +10%
Trade: Weaponsmith (Str) 68 2 +10%
- - - -
- - - -
- - - -
- - - -
- - - -
Knowledge Skills & Languages
Knowledge or Language Skill Total Purchases Other Bonus
Khazalid (Language) 56 1 0
Reikspiel (Language) 56 1 0
Arcane Dwarf (Arcane Lang) 56 1 0
Guild Tongue (Secret Lang) 56 1 0
Dwarfs (Common Know) 56 1 0
Runes (Arcane Know) 56 1 0
Read/Write 56 1 0
- - - -
- - - -
- - - -
Other Equipment
{{{Equipment}}}
Magic
{{{Magic}}}

























Advancement

Characteristics

  • Weapon Skill +5%
  • Ballistic Skill +5%
  • Strength +5%
  • Intelligence +5%
  • Intelligence +5%
  • Willpower +5%
  • Willpower +5%
  • Fellowship +5%
  • Wounds +1
  • Magic +1

Talents

  • Hardy
  • Rune: Fortitude
  • Rune: Spellbreaking
  • Rune: Might
  • Rune: Cleaving

Skills

  • Academic Knowledge: History
  • Arcane Knowledge: Runes
  • Common Knowledge: Border Princedoms
  • Common Knowledge: The Empire
  • Dodge Blow
  • Gossip
  • Intimidate
  • Perception
  • Runecraft
  • Speak Language: Goblin Tongue
  • Speak Language: Vysocine
  • Trade: Armorer
  • Trade: Weaponsmith

Current Career

Journeyman-runesmith.jpg

Completed

Tradesman.jpg
Apprentice-runesmith.jpg

Future Possibilities

Master-runesmith.jpg