Difference between revisions of "Maithe"
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Jump to navigationJump to searchLine 21: | Line 21: | ||
|Initiative=+INIT | |Initiative=+INIT | ||
|Speed=XX ft | |Speed=XX ft | ||
− | |Feats= | + | |Feats=Fey Teleportation, Historian |
− | |Hit Points= | + | |Hit Points=7 |
− | |Hit Dice= | + | |Hit Dice=1d6 |
|Personality=PERSONALITY | |Personality=PERSONALITY | ||
|Ideals=IDEALS | |Ideals=IDEALS | ||
Line 36: | Line 36: | ||
* '''Abilities:''' +1 Intelligence, +1 Charisma | * '''Abilities:''' +1 Intelligence, +1 Charisma | ||
* '''Bonus Skill:''' Religion | * '''Bonus Skill:''' Religion | ||
− | * '''Bonus Feat:''' | + | * '''Bonus Feat:''' Historian |
===Foundling Traits=== | ===Foundling Traits=== | ||
Maithe has always been eternally curious about the world outside, and wants to travel. | Maithe has always been eternally curious about the world outside, and wants to travel. | ||
Line 54: | Line 54: | ||
==Feats== | ==Feats== | ||
* '''Fey Teleportation:''' ''Campaign Feat''. +1 Int • Read, speak, and write LANGUAGE? • Learn ''misty step'' and can cast it once without expending a spell slot. Regain when complete a short or long rest. Uses Int. | * '''Fey Teleportation:''' ''Campaign Feat''. +1 Int • Read, speak, and write LANGUAGE? • Learn ''misty step'' and can cast it once without expending a spell slot. Regain when complete a short or long rest. Uses Int. | ||
− | * ''' | + | * '''Historian:''' ''Human Feat''. +1 Int • Expertise (History) • Help action can be a DC 15 Intelligence (History) check; if successful, adds bonus equal to proficiency bonus in addition to Help benefit. |
==Resources== | ==Resources== | ||
* '''Coins:''' x cp • x sp • x ep • x gp • x pp • Other coins: x | * '''Coins:''' x cp • x sp • x ep • x gp • x pp • Other coins: x |
Revision as of 19:00, 30 December 2019
Maithe
|
Race: Human (Variant), Class: Wizard (Conjurer) Background: Foundling (Custom), Alignment: Neutral Patron Deity: Mystra Factions: None |
Ability Scores
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Strength 8 (-1), Dexterity 14 (+2), Constitution 12 (+1); Intelligence 17 (+3), Wisdom 10 (+0), Charisma 14 (+2) |
Proficiencies
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Bonus: +2 Saving Throws: Intelligence & Wisdom Skills: Arcana, History, Investigation, Religion, Survival Tools: Navigator's Tools Languages: Common, Draconic, +1 lang Armor: None Weapons: Daggers, darts, slings, quarterstaffs, light crossbows |
Traits
|
TRAITS |
Feats
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Fey Teleportation, Historian |
Combat
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Attacks: • xxx: +x, xdx+x, TRAITS Armor Class: AC, Initiative: +INIT, Speed: XX ft Hit Points: 7, Hit Dice: 1d6 |
Social
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Personality Traits: PERSONALITY Ideals: IDEALS Bonds: BONDS Flaws: FLAWS |
words -Attribution
Traits
Human Traits
- Abilities: +1 Intelligence, +1 Charisma
- Bonus Skill: Religion
- Bonus Feat: Historian
Foundling Traits
Maithe has always been eternally curious about the world outside, and wants to travel.
- Skills: History, Survival
- Languages: Draconic
- Tool Proficiencies: Navigator's Tools
Wizard Traits
- Arcane Recovery: During a short rest, may recover a single spell slot of up to half wizard level (round up). Regain ability after completing a long rest.
Spellcasting
- Spell Save DC: 13 • Spell Attack: +5
- Cantrips Known: 3
- Spellbook
- 1st: x, x, x, x, x, x
- Spell Slots: 2 • – • – • – • – • – • – • – • –
Conjurer Traits
- None
Feats
- Fey Teleportation: Campaign Feat. +1 Int • Read, speak, and write LANGUAGE? • Learn misty step and can cast it once without expending a spell slot. Regain when complete a short or long rest. Uses Int.
- Historian: Human Feat. +1 Int • Expertise (History) • Help action can be a DC 15 Intelligence (History) check; if successful, adds bonus equal to proficiency bonus in addition to Help benefit.
Resources
- Coins: x cp • x sp • x ep • x gp • x pp • Other coins: x
- Gems: x
Magic Items
- x
Equipment
Carried Equipment
- In Hand: x
- Worn: x
- Belt: x
- Backpack: x
Stored Equipment
- x
Lifestyle
- xxx: (x gp/day). x
Origin
- x
Important Individuals
- x