Difference between revisions of "Wardens Ritual Library"
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The contents of this page focus on the ritual magic of the Wardens setting, specifically that which is capable using the '''Ritualist''' Advantage. | The contents of this page focus on the ritual magic of the Wardens setting, specifically that which is capable using the '''Ritualist''' Advantage. | ||
==Using Ritualist== | ==Using Ritualist== |
Revision as of 06:37, 8 August 2020
The contents of this page focus on the ritual magic of the Wardens setting, specifically that which is capable using the Ritualist Advantage.
Using Ritualist
The following is the process for using the Ritualist Advantage.
Deciding Effect
- You have to first decide the Effect you want, and the details attached to it.
- You have the option of building this scratch or of using one of the Sorcerous Arcana (see the list below for a list of these spells, organized by Effect).
- If you are creating the effect from scratch, go to Design Formula.
- If you are using one of the Sorcerous Arcana, go right to Construct Ritual.
Designing New Formula
- Once you have decided on the Effect you want, you must spend time recording and preparing the formula for this spell. This requires three things: a magical library, time, and an Expertise (Magic) check.
- Magical Library: You must have access to a repository of arcane lore of some kind. Membership in many of the setting's organizations (like the Zodiac Society) includes access to such a library.
- You may also purchase a library as a Rank 1 Benefit Advantage.
- Time: Look at the Cost Per Rank of the Effect you want to design. For each Power Point of that cost, designing that power takes 20 hours of design time. Add an additional 5 hours per flat point of the Effect's cost. So, a power with a cost of 2 points per rank + 3 flat points takes 55 hours of design time.
- Rushing: You may rush the research job by taking a penalty to the Expertise (Magic) check below. By taking a +5 to the DC, you may reduce the time involved by 25%. You may do this up to three times, taking a +15 DC, and spending only 25% of the normal time in design.
- Expertise (Magic) Check: Once you have spent the necessary time, make an Expertise (Magic) test.
- DC: The base DC is based on the Cost Per Rank of the effect. It is (base point per rank cost x 5) + 5. So, it is a 10 for 1 point per rank, 15 for 2 points per rank, 20 for 3 points per rank, 25 for 4 points per rank, and so on. Then, add an additional +1 to the DC for each 1 flat point of cost on top of that. So a power with 2 points per rank + 3 flat points would be a DC 18 (15 for 2p/r + 3p flat cost).
Using Already-Existing Formula
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Effects: The Sorcerous Arcana
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