Difference between revisions of "SW Ships Attachments"
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− | + | __NOTOC__ | |
− | + | {{StarWarsBookReference}} | |
{| border="0" cellpadding="5" cellspacing="0" align="center" | {| border="0" cellpadding="5" cellspacing="0" align="center" | ||
|-style="background:black; color:white" | |-style="background:black; color:white" | ||
Line 20: | Line 20: | ||
|DA65 | |DA65 | ||
− | |- | + | |-style="background:papayawhip" |
|Advanced Targeting Array | |Advanced Targeting Array | ||
|Any ship or vehicle with mounted weapons | |Any ship or vehicle with mounted weapons | ||
Line 28: | Line 28: | ||
|1 | |1 | ||
|AoRCore285, EoECore271 | |AoRCore285, EoECore271 | ||
+ | |||
+ | |- | ||
+ | |All-Terrain Legs | ||
+ | |Any ship or vehicle that can land on a planet | ||
+ | |Maneuver to shift vessel into walking mode; Speed drop to 2, becomes Pilot (Planetary). | ||
+ | |Remove [[Image:Setback-die.png|12px]] from terrain-based Pilot checks (x2), Remove [[Image:Setback-die.png|12px]] from terrain-based Gunnery checks (x2) | ||
+ | |(Silhouette x 3000)cr/5 | ||
+ | |2 | ||
+ | |SM67 | ||
+ | |||
+ | |-style="background:papayawhip" | ||
+ | |Amphibious Modification | ||
+ | |Any ship or vehicle that can enter an atmosphere | ||
+ | |Vehicle can operate underwater without penalty | ||
+ | |None | ||
+ | |(Silhouette x 1000)cr/5 | ||
+ | |1 | ||
+ | |SM67 | ||
|- | |- | ||
Line 38: | Line 56: | ||
|FC62 | |FC62 | ||
− | |- | + | |-style="background:papayawhip" |
|Astromech Droid Socket | |Astromech Droid Socket | ||
|Any ship Silhouette 3+ | |Any ship Silhouette 3+ | ||
Line 56: | Line 74: | ||
|FC62 | |FC62 | ||
− | |- | + | |-style="background:papayawhip" |
|Briefing Auditorium | |Briefing Auditorium | ||
|Ship Silhouette 5+ | |Ship Silhouette 5+ | ||
Line 73: | Line 91: | ||
|1 | |1 | ||
|FC62 | |FC62 | ||
+ | |||
+ | |-style="background:papayawhip" | ||
+ | |Containment Field | ||
+ | |Any ship or vehicle Silhouette 4+ | ||
+ | |Holds one Silhouette 1 creature totally immobile, though they can still hear, see, and speak. User can inflict harm on prisoner, who must make a Resilience ([[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]), inflicting 1 damage per [[Image:Failure-result.png|12px]], and 1 Strain per [[Image:Threat-result.png|12px]]. | ||
+ | |None | ||
+ | |7500cr/9R | ||
+ | |2 | ||
+ | |ND64 | ||
|- | |- | ||
+ | |Decoy Bouy | ||
+ | |Any ship | ||
+ | |Action to jettison a buoy. Computers ([[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]) to program it with a transponder; Computers ([[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]) to determine the signal isn't that of the vessle. | ||
+ | |Add [[Image:Setback-die.png|12px]] to Computers check to identify the buoy (x2) | ||
+ | |3000cr/5R | ||
+ | |0 | ||
+ | |SM67 | ||
+ | |||
+ | |-style="background:papayawhip" | ||
|Electronic Countermeasures Suite | |Electronic Countermeasures Suite | ||
|Any ship or vehicle | |Any ship or vehicle | ||
Line 91: | Line 127: | ||
|1 | |1 | ||
|LbE59 | |LbE59 | ||
+ | |||
+ | |-style="background:papayawhip" | ||
+ | |Encrypted Computer | ||
+ | |Any ship or vehicle | ||
+ | |Upgrade the difficulty of all checks to slice the ship's computers systems once. | ||
+ | |Add [[Image:Setback-die.png|12px]] to Computers checks to slice systems (x2) | ||
+ | |1000cr/6 | ||
+ | |0 | ||
+ | |SM67 | ||
|- | |- | ||
Line 100: | Line 145: | ||
|2 | |2 | ||
|AoRCore285, EoECore271 | |AoRCore285, EoECore271 | ||
+ | |||
+ | |-style="background:papayawhip" | ||
+ | |Enhanced Hyperspace Shields | ||
+ | |Any ship with a hyperdrive | ||
+ | |Downgrade difficulty once for Astrogation checks to navigate ship through hyperspace. | ||
+ | |Remove [[Image:Setback-die.png|12px]] from Astrogation checks to navigate through hyperspace (x2) | ||
+ | |4000cr/5 | ||
+ | |1 | ||
+ | |SM67 | ||
+ | |||
+ | |- | ||
+ | |Enhanced Prisoner Lockup | ||
+ | |Any ship or vehicle Silhouette 3+ | ||
+ | |Full incarceration and security suite for up to 2 prisoners. | ||
+ | |One additional prisoner (x4) | ||
+ | |3500cr/7 | ||
+ | |3 | ||
+ | |ND64 | ||
+ | |||
+ | |-style="background:papayawhip" | ||
+ | |Enhanced Repulsorlift | ||
+ | |Any airspeeder or landspeeder | ||
+ | |Speed +1, Handling -1 | ||
+ | |Innate Talent: Defensive Driving (x1) | ||
+ | |(Silhouette x 1000)cr/3 | ||
+ | |1 | ||
+ | |SM67 | ||
|- | |- | ||
Line 110: | Line 182: | ||
|DA65 | |DA65 | ||
− | |- | + | |-style="background:papayawhip" |
|FabriTech "Fogger" Smoke Generator | |FabriTech "Fogger" Smoke Generator | ||
|Any vehicle; atmosphere only | |Any vehicle; atmosphere only | ||
Line 127: | Line 199: | ||
|1 | |1 | ||
|SoT63 | |SoT63 | ||
+ | |||
+ | |-style="background:papayawhip" | ||
+ | |Gunner Droid Brain | ||
+ | |Any ship or vehicle | ||
+ | |Droid brain can perform Gunnery checks with Gunnery 2, Agility 0. | ||
+ | |Increase droid brain Gunnery +1 (x2) | ||
+ | |7000cr/6 | ||
+ | |0 | ||
+ | |SM67 | ||
|- | |- | ||
Line 137: | Line 218: | ||
|SoT63 | |SoT63 | ||
− | |- | + | |-style="background:papayawhip" |
|High-Output Ion Turbine | |High-Output Ion Turbine | ||
|Any ship or vehicle | |Any ship or vehicle | ||
Line 155: | Line 236: | ||
|LbE59 | |LbE59 | ||
− | |- | + | |-style="background:papayawhip" |
|HoloNet Pirate Array | |HoloNet Pirate Array | ||
|Any ship | |Any ship | ||
Line 173: | Line 254: | ||
|SoT63 | |SoT63 | ||
− | |- | + | |-style="background:papayawhip" |
|Hydraulic Control Circuits | |Hydraulic Control Circuits | ||
|Any non-fighter ship | |Any non-fighter ship | ||
Line 191: | Line 272: | ||
|AoRCore285, EoECore271 | |AoRCore285, EoECore271 | ||
− | |- | + | |-style="background:papayawhip" |
|Interior Broadcast Suite | |Interior Broadcast Suite | ||
|Any ship | |Any ship | ||
Line 201: | Line 282: | ||
|- | |- | ||
+ | |Laser Focusing Array | ||
+ | |Any ship | ||
+ | |Add automatic [[Image:Advantage-result.png|12px]] to combat checks with laser cannons and turbolasers. | ||
+ | |None | ||
+ | |5000cr/6 | ||
+ | |2 | ||
+ | |SM67 | ||
+ | |||
+ | |-style="background:papayawhip" | ||
|Luxury Passenger Compartments | |Luxury Passenger Compartments | ||
|Any ship | |Any ship | ||
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|FC62 | |FC62 | ||
− | |- | + | |-style="background:papayawhip" |
|Onboard Amenities Unit | |Onboard Amenities Unit | ||
|Any ship or vehicle | |Any ship or vehicle | ||
Line 228: | Line 318: | ||
|- | |- | ||
+ | |Overcharged Ion Engines | ||
+ | |Any ship Silhouette 3 or less | ||
+ | |Speed +1, Handling -1 | ||
+ | |Innate Talent: Short Cut (x1), Innate Talent: Tricky Target (x1) | ||
+ | |9500cr/4 | ||
+ | |3 | ||
+ | |SM67 | ||
+ | |||
+ | |-style="background:papayawhip" | ||
|Oversized External Weapons Mount | |Oversized External Weapons Mount | ||
|Any ship or vehicle | |Any ship or vehicle | ||
Line 244: | Line 343: | ||
|1 | |1 | ||
|SoT63 | |SoT63 | ||
+ | |||
+ | |-style="background:papayawhip" | ||
+ | |Pseudo-Cloaking Device | ||
+ | |Any ship or vehicle | ||
+ | |Increase difficulty by two for checks to detect ship by sensors. Upgrade difficulty once for combat checks against the ship at Short or longer range. | ||
+ | |Add [[Image:Setback-die.png|12px]] to combat checks targeting ship at Short range or longer (x2) | ||
+ | |12,000cr/8R | ||
+ | |1 | ||
+ | |SM67 | ||
|- | |- | ||
Line 254: | Line 362: | ||
|SoT63 | |SoT63 | ||
− | |- | + | |-style="background:papayawhip" |
|Rapid Cargo Evacuation Chute | |Rapid Cargo Evacuation Chute | ||
|Any ship with cargo capacity of Encumbrance 20+ | |Any ship with cargo capacity of Encumbrance 20+ | ||
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|AoRCore285, EoECore271 | |AoRCore285, EoECore271 | ||
− | |- | + | |-style="background:papayawhip" |
|Rendili StarDrive Whisperthrust Engine | |Rendili StarDrive Whisperthrust Engine | ||
|Any shiop | |Any shiop | ||
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|2 | |2 | ||
|AoRCore285, EoECore271 | |AoRCore285, EoECore271 | ||
+ | |||
+ | |-style="background:papayawhip" | ||
+ | |Secondary Transponder | ||
+ | |Any ship | ||
+ | |Action and a Computers ([[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]) to switch over to secondary transponder. Scanners can detect the secondary transponder with a Computers ([[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]) check. | ||
+ | |Activate transponder as Maneuver (x1), One additional transponder profile (x3) | ||
+ | |20,000cr/7 | ||
+ | |0 | ||
+ | |SM67 | ||
|- | |- | ||
+ | |Security Measures | ||
+ | |Any ship or vehicle | ||
+ | |Upgrade difficulty twice for Computers and Skulduggery checks to gain unauthorized access to ship. | ||
+ | |Add [[Image:Setback-die.png|12px]] to Computers and Skulduggery checks (x2) | ||
+ | |(Silhouette x 500)cr/4 | ||
+ | |0 | ||
+ | |SM67 | ||
+ | |||
+ | |-style="background:papayawhip" | ||
|Sienar T9 Stinger Assault Boarding Tube | |Sienar T9 Stinger Assault Boarding Tube | ||
|Any ship Silhouette 3+ | |Any ship Silhouette 3+ | ||
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|- | |- | ||
+ | |Slicing Computer | ||
+ | |Any ship | ||
+ | |Counts as slicer gear for use by one person. Add [[Image:Advantage-result.png|12px]] to Computers checks to slice enemy ships. | ||
+ | |Innate Talent: Codebreaker (x2), Innate Talent: Defensive Slicing (x2) | ||
+ | |5000cr/6 | ||
+ | |1 | ||
+ | |SM67 | ||
+ | |||
+ | |-style="background:papayawhip" | ||
|Slave Circuit | |Slave Circuit | ||
|Any ship or vehicle | |Any ship or vehicle | ||
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|EoECore271 | |EoECore271 | ||
− | |- | + | |-style="background:papayawhip" |
|Tactical Command, Control, and Communications Suite | |Tactical Command, Control, and Communications Suite | ||
|Any ship or vehicle | |Any ship or vehicle | ||
Line 335: | Line 470: | ||
|LbE59 | |LbE59 | ||
− | |- | + | |-style="background:papayawhip" |
|Upgraded Comms Array | |Upgraded Comms Array | ||
|Any ship | |Any ship | ||
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|DC62 | |DC62 | ||
− | |- | + | |-style="background:papayawhip" |
|Arakyd Mini-Missile Pack | |Arakyd Mini-Missile Pack | ||
|Any ship or vehicle Silhouette 2 | |Any ship or vehicle Silhouette 2 | ||
Line 373: | Line 508: | ||
|1 | |1 | ||
|FC62 | |FC62 | ||
+ | |||
+ | |-style="background:papayawhip" | ||
+ | |Minelayer | ||
+ | |Any ship | ||
+ | |Can carry space mines equal to Silhouette, deploying in Close range with Mechanics [[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]] | ||
+ | |Increase deployment range to Med (x1), +1 Mine capacity (x3) | ||
+ | |4000cr/6R | ||
+ | |2 | ||
+ | |ND64 | ||
|- | |- | ||
Line 383: | Line 527: | ||
|DC62 | |DC62 | ||
− | |- | + | |-style="background:papayawhip" |
|Sienar MM-XT Mini-Missile Tube | |Sienar MM-XT Mini-Missile Tube | ||
|Any vehicle Silhouette 2+ | |Any vehicle Silhouette 2+ | ||
Line 402: | Line 546: | ||
|} | |} | ||
− | |||
Latest revision as of 11:02, 1 December 2020
Sources: AoRCore (Age of Rebellion Core Book) • CaM (Cyphers and Masks) • DA (Desperate Allies) • DC (Dangerous Covenants) • DoH (Disciples of Harmony) • EoECore (Edge of Empire Core Book) • EtU (Enter the Unknown) • EV (Endless Vigil) • FaDCore (Force and Destiny Core Rulebook) • FC (Fly Casual) • FH (Far Horizons) • FiB (Forged in Battle) • FLT (Friends Like These) • FO (Fully Operational) • KtP (Keeping the Peace) • LbE (Lead by Example) • LoNH (Lords of Nal Hutta) • ND (No Disintegrations) • NoP (Nexus of Power) • SaS (Ships and Speeders) • SM (Special Modifications) • SoF (Suns of Fortune) • SoR (Strongholds of Resistance) • SoT (Stay on Target) • SS (Savage Spirits)
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