Difference between revisions of "SW Impressions"
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− | |Each success gains a +1 Rapport | + | |Each success gains a +1 [[SW Rapport|Rapport]]. |
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− | |<div style="text-align: center">[[Image: | + | |<div style="text-align: center">[[Image:Advantage-result.png|20px]]</div> |
|'''Memorable.''' Name one personal trait or feature the NPC remembers as part of their Rapport with you. This trait should be positive. | |'''Memorable.''' Name one personal trait or feature the NPC remembers as part of their Rapport with you. This trait should be positive. | ||
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− | |Each failure gains a -1 Rapport. | + | |Each failure gains a -1 [[SW Rapport|Rapport]]. |
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|<div style="text-align: center">[[Image:Threat-result.png|20px]]</div> | |<div style="text-align: center">[[Image:Threat-result.png|20px]]</div> |
Latest revision as of 22:14, 1 December 2020
IMPRESSIONS
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PRESENCE (CHARM)
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Made after meeting an NPC for the first time, to determine what they think of your character after that initial meeting. Difficulty: Aligned () • Neutral () • Opposing or Rival () Modifiers: Based on roleplaying: + for positive interaction, or + for negative. | |
Result | Option |
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Each success gains a +1 Rapport. | |
Memorable. Name one personal trait or feature the NPC remembers as part of their Rapport with you. This trait should be positive. | |
Ally. For some reason, something clicks with the NPC about your character. They become a recurring ally to your character. | |
Each failure gains a -1 Rapport. | |
Notorious. Name one personal trait or feature the NPC remembers as part of their Rapport. This trait should be negative. | |
Rival or Enemy. For some reason, something about you rubs the NPC the wrong way. If they are aligned with you or your group, they become a rival or other impediment. If they are neutral or of an opposing faction, they take a dislike to you personally, and consider you an enemy. |