Difference between revisions of "Star Wars Species"
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+ | ==Humans== | ||
+ | The exact homeworld of humankind is unknown, although folklore in some places suggests they originate on Coruscant or another Core World. | ||
+ | {| align="none" border="0" style="background: white" | ||
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+ | |[[Image:SW-Human.jpg|center|150px]] | ||
+ | |<div style="font-size: 150%">Human</div><br>[[Image:SW-222222.jpg|400px]]<br>'''Wound Threshold:''' 10 + Brawn • '''Strain Threshold:''' 10 + Willpower • '''Starting Experience:''' 110 xp<br>'''Special Abilities:''' Humans gain one rank in two different non-career skills of their choice. They still may not train these skills above rank 2 in character creation. Humans of some cultures may mandate specifics choices.<br><br>'''Homeworld:''' Unknown • '''Language:''' Galactic Basic, others by culture | ||
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+ | |} | ||
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+ | ==Deep Core World Species== | ||
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+ | |[[Image:SW-Besalisk.jpg|center|200px]] | ||
+ | |<div style="font-size: 150%">Besalisk</div><br>[[Image:SW-312122.jpg|400px]]<br>'''Wound Threshold:''' 12 + Brawn • '''Strain Threshold:''' 7 + Willpower • '''Starting Experience:''' 85 xp<br>'''Special Abilities:''' Besalisks begin the game with one rank in Resilience. They still may not train Resilience above rank 2 during character creation.<br>'''Additional Limbs:''' Besalisks have multiple sets of arms. As a result, they gain an additional free maneuver per turn, though still may not perform more than two maneuvers per turn.<br><br>'''Homeworld:''' Ojom, Deep Core Worlds • '''Language:''' Galactic Basic | ||
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+ | |} | ||
+ | ==Core World Species== | ||
{| align="none" border="0" style="background: white" | {| align="none" border="0" style="background: white" | ||
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+ | |} | ||
+ | ==Colonies Species== | ||
+ | {| align="none" border="0" style="background: white" | ||
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− | |[[Image:SW- | + | |[[Image:SW-Bardottan.jpg|center|200px]] |
− | |<div style="font-size: | + | |<div style="font-size: 150%">Bardottan</div><br>[[Image:SW-222132.jpg|400px]]<br>'''Wound Threshold:''' 9 + Brawn • '''Strain Threshold:''' 10 + Willpower • '''Starting Experience:''' 105 xp<br>'''Special Abilities:''' Bardottans begin the game with one rank in Knowledge (Lore). They still may not train Knowledge (Lore) above rank 2 during character creation.<br><br>'''Homeworld:''' Bardotta, Shasos sector, Colonies; Phu colony, Colonies • '''Language:''' Bardottan, Galactic Basic |
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+ | |} | ||
+ | --Inner Rim Species== | ||
+ | {| align="none" border="0" style="background: white" | ||
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− | |[[Image:SW- | + | |[[Image:SW-Arcona.jpg|center|200px]] |
− | |<div style="font-size: | + | |<div style="font-size: 150%">Arcona</div><br>[[Image:SW-122232.jpg|400px]]<br>'''Wound Threshold:''' 10 + Brawn • '''Strain Threshold:''' 10 + Willpower • '''Starting Experience:''' 100 xp<br>'''Special Abilities:''' Arcona begin the game with one rank in Vigilance. They still may not train Vigilance above rank 2 during character creation.<br>'''Acclimation:''' When making checks, Arcona may remove [[Image:Setback-die.png|15px]] imposed due to arid or hot environmental conditions.<br>'''Mood Readers:''' Arcona add [[Image:Advantage-result.png|15px]] to any Charm or Negotiation checks they make.<br><br>'''Homeworld:''' Cona, Teke Ro system, Inner Cluster sector, Inner Rim • '''Language:''' Arconese (rarely learned by Arcona born off Cona), Galactic Basic |
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+ | |} | ||
+ | ==Expansion Region Species== | ||
+ | {| align="none" border="0" style="background: white" | ||
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+ | |} | ||
+ | ==Mid Rim Species== | ||
+ | {| align="none" border="0" style="background: white" | ||
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+ | |[[Image:SW-Aleena.jpg|center|200px]] | ||
+ | |<div style="font-size: 150%">Aleena</div><br>[[Image:SW-132222.jpg|400px]]<br>'''Wound Threshold:''' 8 + Brawn • '''Strain Threshold:''' 10 + Willpower • '''Starting Experience:''' 95 xp<br>'''Special Abilities:''' Aleena begin the game with one rank in Coordination. They still may not train Coordination above rank 2 during character creation.<br>'''Silhouette 0:''' Aleena are smaller than average.<br>'''Sturdy Frame:''' Aleena begin the game with one rank in the Durable talent.<br><br>'''Homeworld:''' Aleen, Bright Jewel sector, Mid Rim • '''Language:''' Aleena (Galactic Basic rare) | ||
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|[[Image:SW-Aqualish.jpg|center|200px]] | |[[Image:SW-Aqualish.jpg|center|200px]] | ||
− | |<div style="font-size: | + | |<div style="font-size: 150%">Aqualish</div><br>[[Image:SW-321222.jpg|400px]]<br>'''Wound Threshold:''' 11 + Brawn • '''Strain Threshold:''' 8 + Willpower • '''Starting Experience:''' 90 xp<br>'''Special Abilities:''' Aqualish begin the game with one rank in Brawl. They still may not train Brawl above rank 2 during character creation.<br>'''Amphibious:''' Aqualish are capable of breathing underwater<br>'''Subspecies:''' Choose one subspecies when creating an aqualish character. No matter the subspecies, no skills may be trained above rank 2 during character creation.<br>• ''Aquala:'' Aquala begin the game with one rank in Resilience. Furthermore, Aquala may remove [[Image:Setback-die.png|15px]] due to any cold or wet conditions.<br>• ''Ualaq:'' Ualaq begin the game with one rank in Survival or Perception. Furthermore, Ualaq may remove [[Image:Setback-die.png|15px]] imposed due to dark conditions, but suffer [[Image:Setback-die.png|15px]] to Perception in brightly lit environments.<br>• ''Quara:'' Quara begin the game with one rank in Athletics or Coercion. Furthermore, Quara may remove [[Image:Setback-die.png|15px]] when attempting to track anything through a natural environment.<br><br>'''Homeworld:''' Ando, Lambda sector, Mid Rim • '''Language:''' Aqualish (related to Rodian and Huttese; no Galactic Basic) |
+ | |} | ||
+ | ==Outer Rim Species== | ||
+ | {| align="none" border="0" style="background: white" | ||
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− | |[[Image:SW- | + | |[[Image:SW-Anx.jpg|center|200px]] |
− | |<div style="font-size: | + | |<div style="font-size: 150%">Anx</div><br>[[Image:SW-312222.jpg|400px]]<br>'''Wound Threshold:''' 13 + Brawn • '''Strain Threshold:''' 10 + Willpower • '''Starting Experience:''' 85 xp<br>'''Special Abilities:''' Anx begin the game with one rank in the Kill with Kindness talent.<br>'''Anatomical Knowledge:''' Anx have an innate grasp of how bodies are put together and are able to intuit the anatomical vulnerabilities of almost any species. Anx gain one rank in the Lethal Blows talent.<br>'''Mood Indicator:''' If an Anx's crest is not covered, the character upgrades the difficulty of Deception checks once.<br><br>'''Homeworld:''' Gravlex Med, Anx space, Raibaillo sector, Outer Rim • '''Language:''' Galactic Basic |
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|[[Image:SW-SPECIES.jpg|center|200px]] | |[[Image:SW-SPECIES.jpg|center|200px]] | ||
− | |<div style="font-size: | + | |<div style="font-size: 150%">NAME</div><br>[[Image:SW-xxxxxx.jpg|400px]]<br>'''Wound Threshold:''' x + Brawn • '''Strain Threshold:''' x + Willpower • '''Starting Experience:''' x xp<br>'''Special Abilities:''' xxx begin the game with one rank in xx. They still may not train xx above rank 2 during character creation.<br>'''xxx:''' x<br><br>'''Homeworld:''' xxx • '''Language:''' xxx |
==TO ADD== | ==TO ADD== | ||
* '''Endless Vigil:''' Muun, Pantoran | * '''Endless Vigil:''' Muun, Pantoran | ||
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Revision as of 13:19, 9 December 2020
Contents
Humans
The exact homeworld of humankind is unknown, although folklore in some places suggests they originate on Coruscant or another Core World.
Deep Core World Species
Core World Species
Colonies Species
--Inner Rim Species==
Expansion Region Species
Mid Rim Species
Outer Rim Species
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NAME
400px
Wound Threshold: x + Brawn • Strain Threshold: x + Willpower • Starting Experience: x xp
Special Abilities: xxx begin the game with one rank in xx. They still may not train xx above rank 2 during character creation.
xxx: x
Homeworld: xxx • Language: xxx
TO ADD
- Endless Vigil: Muun, Pantoran