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| |Info=A heavily armed and armored patrol craft and gunboat. Though originally designed for the Imperial Navy, it didn't fit into the Empire's typical order of battle, which tends to eschew heavy, multi-crewed fighters. It has gained a loyal following among planetary defense forces, as well as various corporate, mercenary, and pirate fleets, as they are deadly and competent patrol and anti-shipping vessels, capable of threatening ships many times their size. | | |Info=A heavily armed and armored patrol craft and gunboat. Though originally designed for the Imperial Navy, it didn't fit into the Empire's typical order of battle, which tends to eschew heavy, multi-crewed fighters. It has gained a loyal following among planetary defense forces, as well as various corporate, mercenary, and pirate fleets, as they are deadly and competent patrol and anti-shipping vessels, capable of threatening ships many times their size. |
| |Source=EoECore259 | | |Source=EoECore259 |
| + | }} |
| + | |
| + | ==Scout Ships== |
| + | {{SWStarship |
| + | |Image=[[Image:Vangaard-Pathfinder.jpg.jpg|150px]] |
| + | |Name=Vangaard "Pathfinder" Scout Ship |
| + | |Cost=45,000 |
| + | |Rarity=6 |
| + | |Hyperdrive=Class 3 (Backup 15) |
| + | |Navicomputer=Yes |
| + | |Sensor=Extreme |
| + | |Complement=One pilot, one co-pilot (consumables three months); cargo 45 Encumbrance |
| + | |Weapons=Dorsal turret-mounted light laser cannon |
| + | |Info=Designed as a long-range scout and courier vessel in the final years of the Old Republic, the Pathfinder has a reputation as a high-tech ship thanks to its powerful sensor suite and its hyperspace capabilities. Essentially an oversized starfighter, Pathfinders carry two sentients seated abreast in a small, cramped, but well laid-out cockpit. Abaft the cockpit is a small area with refresher, bunk, and small storage area for provisions, tools, and emergency supplies. It is lightly armed and armored, with uniquely powerful shield generators for their class of ship. |
| + | |Source=FaD260 |
| }} | | }} |
| | | |
Revision as of 11:41, 20 December 2020
Sources: AoRCore (Age of Rebellion Core Book) • CaM (Cyphers and Masks) • DA (Desperate Allies) • DC (Dangerous Covenants) • DoH (Disciples of Harmony) • EoECore (Edge of Empire Core Book) • EtU (Enter the Unknown) • EV (Endless Vigil) • FaDCore (Force and Destiny Core Rulebook) • FC (Fly Casual) • FH (Far Horizons) • FiB (Forged in Battle) • FLT (Friends Like These) • FO (Fully Operational) • KtP (Keeping the Peace) • LbE (Lead by Example) • LoNH (Lords of Nal Hutta) • ND (No Disintegrations) • NoP (Nexus of Power) • SaS (Ships and Speeders) • SM (Special Modifications) • SoF (Suns of Fortune) • SoR (Strongholds of Resistance) • SoT (Stay on Target) • SS (Savage Spirits)
Freighters
CEC YT-1300 Light Freighter
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100,000 credits • Rarity 4
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Hyperdrive: Class 2 (Backup 12) • Navicomputer: Yes • Sensor Range: Short
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Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
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Weapons: One (1) dorsal and one (1) ventral turret-mounted medium laser cannon
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Easily the most common light freighter in use in the galaxy, the YT-1300 is quick, rugged, and endlessly modifiable. A saucer body with a variety of modular compartments, two cargo mandibles extending from the bow and the Corellian Engineering trademark offset cockpit, this vessel is almost impossible to find in its original manufactured default configuration.
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Source: EoECore264
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CEC YT-2400 Light Freighter
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130,000 credits • Rarity 5
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Hyperdrive: Class 2 (Backup 12) • Navicomputer: Yes • Sensor Range: Short
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Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
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Weapons: One (1) dorsal and one (1) ventral turret-mounted twin medium laser cannons
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An update of the YT-1300, the YT-2400 is slightly smaller but significantly more powerful in nearly every way. The saucer-shaped hull has a central core surrounded by cargo and passenger modules, with a starboard-mounted cockpit connected to the main hull by a pair of reinforced pylons, with its own access hatch and crew escape pod. Though a freighter, it does a good impression of a fighting vessel, with military grade armor, heavy shields, room for larger reactor and ion drives, and a number of dedicated weapon hardpoints.
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Source: EoECore265
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Koensayr ILH-KK "Citadel"-class Light Freighter
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200,000 credits • Rarity 6
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Hyperdrive: Class 2 (Backup 15) • Navicomputer: Yes • Sensor Range: Medium
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Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
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Weapons: Medium laser cannons (forward), port and starboard turret-mounted twin light ion cannons (forward), concussion missile launcher (forward), medium tractor beam projector (forward)
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Known for ruggedness and reliability. Forward hull houses the bridge and living quarters for a three-person crew, with more cabins behind for passengers. Quite heavily armored for a ship of this size and class, and equipped with military-grade shields, Citadels have gained a reputation for beng able to absorb incredible amounts of punishment and still deliver passengers and cargo safely. Typically classed as passenger-carriers, their weapons and ability to mount external clamps to carry two starfighters have seen them used as fighting ships, particularly in the hands of freebooters and pirates.
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Source: EoECore260
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Patrol Craft
CEC "Jumpmaster"-class Long Range Scout
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55,000 credits • Rarity 5
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Hyperdrive: Class 3 (Backup 15) • Navicomputer: Yes • Sensor Range: Extreme
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Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
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Weapons: Light laser cannon (forward mounted)
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A scout vessel designed for autonomous long-range reconnaisance by a single pilot. Packed with powerful sensory systems, it includes a cockpit and pilot's quarters with supplies for up to two months. Often serve in planetary militaries as picket ships and early warning patrol craft within star systems. Commonly used by the Civilian Astrogation Corps, the volunteer group of explorers, astrogators, and cartographers who keep hyperspace navigation charts up to date.
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Source: EoECore256
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Kuat Systems "Firespray" System Patrol Craft
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80,000 credits • Rarity 4
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Hyperdrive: Class 3 (Backup 15) • Navicomputer: Yes • Sensor Range: Short
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Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
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Weapons: Auto-blasters (forward mounted), light tractor beam (forward mounted)
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Though designed before the Clone Wars, the Firespray was only recently re-introduced to market in response to increased demand for law enforcement and patrol vessels. These ships come stock with a space for locking down prisoners, making them hotly in demand by law enforcement, bounty hunters, and small-scale slavers.
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Source: EoECore255
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Mandalmotors M22-T Krayt Gunship
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185,000 credits • Rarity 6
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Hyperdrive: Class 1 (Backup 12) • Navicomputer: Yes • Sensor Range: Short
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Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
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Weapons: Dorsal turret-mounted twin heavy laser cannons, forward-mounted triple medium ion cannons, forward-mounted concussion missile launcher
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Impressively armed gunships commissioned first by Jabba the Hutt for his favored lieutenants. Other crime groups have since followed suit.
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Source: LoNH114
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Sienar GAT-12H "Skipray" Blastboat
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150,000 credits • Rarity 6
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Hyperdrive: Class 2 (Backup 15) • Navicomputer: Yes • Sensor Range: Short
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Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
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Weapons: Triple light ion cannons (forward mounted), dorsal turret-mounted twin medium laser cannon (turret), proton torpedo launcher (forward mounted), concussion missile launcher (forward mounted)
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A heavily armed and armored patrol craft and gunboat. Though originally designed for the Imperial Navy, it didn't fit into the Empire's typical order of battle, which tends to eschew heavy, multi-crewed fighters. It has gained a loyal following among planetary defense forces, as well as various corporate, mercenary, and pirate fleets, as they are deadly and competent patrol and anti-shipping vessels, capable of threatening ships many times their size.
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Source: EoECore259
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Scout Ships
Vangaard "Pathfinder" Scout Ship
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150px |
45,000 credits • Rarity 6
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Hyperdrive: Class 3 (Backup 15) • Navicomputer: Yes • Sensor Range: Extreme
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Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
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Weapons: Dorsal turret-mounted light laser cannon
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Designed as a long-range scout and courier vessel in the final years of the Old Republic, the Pathfinder has a reputation as a high-tech ship thanks to its powerful sensor suite and its hyperspace capabilities. Essentially an oversized starfighter, Pathfinders carry two sentients seated abreast in a small, cramped, but well laid-out cockpit. Abaft the cockpit is a small area with refresher, bunk, and small storage area for provisions, tools, and emergency supplies. It is lightly armed and armored, with uniquely powerful shield generators for their class of ship.
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Source: FaD260
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Shuttles
Sienar Fleet Systems "Lambda"-class T-4A Long Range Shuttle
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140,000 credits • Rarity 6R
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Hyperdrive: Class 1 (Backup 10) • Navicomputer: Yes • Sensor Range: Short
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Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
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Weapons: Two (2) blaster cannons (forward mounted), Two (2) twin light laser cannons (forward mounted), retractable twin light blaster cannon (aft)
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Easily the most ubiquitous shuttle employed by the Imperial Navy, these shuttles are designed for use to haul both passengers and cargo, with the ability to be configured as troop carriers, heavy cargo shuttles, and even luxury VIP transports. Useful and versatile, these ships are often the target of ship thieves and pirates, and can occasionally be purchased at high cost from the black market. Possession of these is restricted to non-Imperial personnel.
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Source: EoECore256
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Yachts
SoroSuub Luxury 3000 Space Yacht
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120,000 credits • Rarity 6
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Hyperdrive: Class 2 (Backup 14) • Navicomputer: Yes • Sensor Range: Short
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Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
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Weapons: None
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The final word in luxury VIP transportation, each Luxury 3000 is built from the keel up to the user's specifications. This allows them to be used for the myriad purposes some buyers have put them to, from shuttling important government officials to mobile offices for power corporate or guild figures to extravagant party vessels. The ship's hull is long and narrow, with a forward command deck. Passengers are carried in luxurious quarters abaft the command deck that contain a grand dining cabin, a single VIP suite, a recreation center, and observation deck, and a number of small but well-appointed passenger cabins. The cost listed is for the baseline ship's frame and mechanics, before any interior spaces, which can result in a cost many times that.
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Source: EoECore262
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Ubrikkian Industries "Seltiss-2" Caravel
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550,000 credits • Rarity 6
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Hyperdrive: None • Navicomputer: None • Sensor Range: Short
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Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
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Weapons: One port and one starboard retractable turret-mounted medium laser cannon
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A high-end pleasure-yacht, it is designed to look like a space-going sail barge and is opulently appointed. They are typically not equipped with a hyperdrive, intended for in-system cruises and shuttling. In the event of an emergency, the main cabin can eject from the body of the ship itself, acting as a life boat for the owner and their closest hangers-on.
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Source: LoNH115
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+++++++++++
xxx
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150px |
xxx credits • Rarity xx
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Hyperdrive: xxx • Navicomputer: xx • Sensor Range: xxx
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Crew: {{{Crew}}} • Passengers: {{{Passengers}}} • Consumables: {{{Consumables}}} • Cargo: {{{Cargo}}}
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Weapons: xxx
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xxx
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Source: xxx
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