Difference between revisions of "SW Drugs Poisons"
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− | + | __NOTOC__ | |
− | + | {{StarWarsBookReference}} | |
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{| border="0" cellpadding="5" cellspacing="0" align="center" | {| border="0" cellpadding="5" cellspacing="0" align="center" | ||
|-style="background:black; color:white" | |-style="background:black; color:white" | ||
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|'''Effects''' | |'''Effects''' | ||
|'''Cost & Rarity''' | |'''Cost & Rarity''' | ||
− | |''' | + | |'''Encumbrance''' |
|'''Sourcebook''' | |'''Sourcebook''' | ||
|-style="background:lightgrey" | |-style="background:lightgrey" | ||
|colspan=10 | '''Medical Drugs''' | |colspan=10 | '''Medical Drugs''' | ||
+ | |||
+ | |- | ||
+ | |BioTech Industries Vutalamine | ||
+ | |Dose lasts 24 hours, during which user upgrades the ability to resist stress or fear once. Difficulty of all Ranged (Light) and Ranged (Heavy) checks made at long or extreme range is reduced by one. Frequent use may cause impaired judgment and loss of memory, inflicting [[Image:Setback-die.png|12px]] on Intellect- and Cunning-based checks. | ||
+ | |125cr/5 (dose) | ||
+ | |0 | ||
+ | |CaM43 | ||
+ | |||
+ | |- | ||
+ | |Chiewab Amalgamated Skirtopanol | ||
+ | |Powerful injected truth serum; dose requires Resilience ([[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]) check to overcome. Failure inflicts 5 strain and difficulty of all checks to resist Charm or Coercion are upgraded once. Additionally, each [[Image:Threat-result.png|12px]] inflicts 2 strain. Any [[Image:Despair-result.png|12px]] can make the target check against the drug again. | ||
+ | |500cr/8R (dose) | ||
+ | |0 | ||
+ | |CaM43 | ||
+ | |||
|- | |- | ||
|Nullicaine | |Nullicaine | ||
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|0 | |0 | ||
|FiB52 | |FiB52 | ||
+ | |||
+ | |- | ||
+ | |Questioner-9 | ||
+ | |Truth serum that may be injected or ingested. Five minutes after being administered, victim upgrades the difficulty of all checks to withhold information or resist manipulation (including resisting Force powers that exert such influence) once for the next 24 hours. | ||
+ | |300cr/6R (dose), 24,000cr/7R (100 doses) | ||
+ | |0 (dose), 5 (100 doses) | ||
+ | |EV50 | ||
+ | |||
+ | |- | ||
+ | |Sleeppack | ||
+ | |Similar to a stimpack, injects a cocktail of sedatives. Applied to an unwilling target with a Brawl or Melee ([[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]). Resisted as a poison, with a Resilience ([[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]) test, inflicting 10 Strain. | ||
+ | |250cr/3 | ||
+ | |0 | ||
+ | |ND56 | ||
|- | |- | ||
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|0 | |0 | ||
|AoRCore187, EoECore182, FaDCore 183 | |AoRCore187, EoECore182, FaDCore 183 | ||
+ | |||
+ | |||
+ | |||
|-style="background:lightgrey" | |-style="background:lightgrey" | ||
|colspan=10 | '''Poisons''' | |colspan=10 | '''Poisons''' | ||
+ | |- | ||
+ | |Affide Crystal | ||
+ | |Frequently used as last-resort suicide pill, often hidden in false teeth. When exposed to it, must make Resilience ([[Image:Challenge-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]) to overcome; failure inflicts 10 wounds and a Critical Injury. Each [[Image:Threat-result.png|12px]] adds +40 to the Critical Injury. May spend [[Image:Threat-result.png|12px]][[Image:Threat-result.png|12px]][[Image:Threat-result.png|12px]] or [[Image:Despair-result.png|12px]] to outright kill victim. | ||
+ | |500cr/8R (dose) | ||
+ | |0 | ||
+ | |CaM43 | ||
+ | |||
|- | |- | ||
|Dendriton Toxin | |Dendriton Toxin | ||
− | | | + | |Poison that causes fatigue and pain, increasing to paralysis and agony. Resilience ([[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]) or suffer 1 Strain at the end of next turn, 3 Strain on the turn after, and 5 Strain on the one thereafter; this ignores Soak. A [[Image:Despair-result.png|12px]] causes the victim to make another Resistance check against the poison at the end of third round. For the rest of the encounter, victim gains [[Image:Setback-die.png|12px]] on all tasks, and gains 1 Strain for every [[Image:Threat-result.png|12px]] generated ''in addition to any other effects that Threat is spent on''. |
|125cr/7R (1 dose) | |125cr/7R (1 dose) | ||
|0 (1 dose) | |0 (1 dose) | ||
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|- | |- | ||
|Dioxis Gas | |Dioxis Gas | ||
− | | | + | |Choking gas that causes nausea and muscle spasms. Resilience ([[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]], or [[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]] for 2+ doses). If check is failed, victim suffers 5 Wounds (ignores Soak), plus 2 Strain per [[Image:Threat-result.png|12px]]. Gas lingers in the air for up to 3 rounds, and remains potent for that entire time. |
|100cr/6R (1 dose) | |100cr/6R (1 dose) | ||
|0 (1 dose) | |0 (1 dose) | ||
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|- | |- | ||
|Raquor Venom | |Raquor Venom | ||
− | | | + | |Paralyctic derived from raquor wolf venom. Resistance ([[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]] if injected, or [[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]] if aerosolized); if failed, victim is Staggered for 2 rounds, each [[Image:Threat-result.png|12px]] inflicts 2 Strain on target (ignores Soak), [[Image:Despair-result.png|12px]] Immobilizes victim for 2 rounds. |
|150cr/7R (1 dose) | |150cr/7R (1 dose) | ||
|0 (1 dose) | |0 (1 dose) | ||
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|AoRCore187, EoECore182, FaDCore 183 | |AoRCore187, EoECore182, FaDCore 183 | ||
+ | |- | ||
+ | |Toxico Cyanoxis D-570 | ||
+ | |Ingested drug that takes about a week to break down victim's circulatory system, causing internal bleeding. Requires a Resilience ([[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]_ to overcome when poisoned; on a failure, inflicts 2 wounds and 2 strain immediately, plus 1 wound and 1 strain per day for 10 days or until target dies. Each [[Image:Threat-result.png|12px]] generated inflicts 1 additional strain per day; [[Image:Despair-result.png|12px]] can be spent to increase number of days poison stays in effect by one. | ||
+ | |50cr/4 (dose) | ||
+ | |1 | ||
+ | |CaM43 | ||
|-style="background:lightgrey" | |-style="background:lightgrey" | ||
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|0 (dose), 3 (100 doses) | |0 (dose), 3 (100 doses) | ||
|EoRCore185 | |EoRCore185 | ||
+ | |||
+ | |- | ||
+ | |Corellian Whiskey | ||
+ | |Fine whiskey aged several years in wooden casks. | ||
+ | |25cr/2 (bottle), 500cr/2 (25 bottle case) | ||
+ | |1 (bottle), 20 (case) | ||
+ | |SoF101 | ||
|- | |- | ||
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|- | |- | ||
|Gunjack Spice | |Gunjack Spice | ||
− | | | + | |Stimulant from a chemical mixture. When dosed, increase Brawn by 1 (max 6) until end of scene. Upgrade the Difficulty of all Agility, Intellect, and Cunning checks once until end of scene. |
|75cr/5R (1 dose), 7000cr/6R (100 doses) | |75cr/5R (1 dose), 7000cr/6R (100 doses) | ||
|1 (1 dose), 25 (100 doses) | |1 (1 dose), 25 (100 doses) | ||
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|0 (dose), 5 (100 doses) | |0 (dose), 5 (100 doses) | ||
|FC50 | |FC50 | ||
+ | |||
+ | |- | ||
+ | |Ji Rikknit | ||
+ | |Eurphoric derived from eggs of rikknits on New Plympto. Causes euphoria and forces a Resilience ([[Image:Difficulty-die.png|12px]]) or take a Addiction (1) Obligation. | ||
+ | |50cr/6 (dose), 3000cr/7 (100 doses) | ||
+ | |0 (dose), 5 (100 doses) | ||
+ | |SoF101 | ||
+ | |||
+ | |- | ||
+ | |Karrak Spice | ||
+ | |Pain-killing spice frequently sold to those with long-term pain instead of medicine. Also suppresses ability to use Force to some degree. When used, removes [[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]] from pain or illness for twelve hours, but adds [[Image:Threat-result.png|12px]] to all checks for 24 hours. Double duration for Force users, but also reduces effective Force rating by one while active. | ||
+ | |80cr/7R (dose), 6400cr/8R (100 doses) | ||
+ | |0 (dose), 5 (100 doses) | ||
+ | |EV50 | ||
|- | |- | ||
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|- | |- | ||
|Marcan Herb | |Marcan Herb | ||
− | | | + | |Mild euphoric fond of being smoked in hookahs by Hutts. |
|20cr/4 (1 dose), 1750cr/5 (100 doses) | |20cr/4 (1 dose), 1750cr/5 (100 doses) | ||
|1 (1 dose), 25 (100 doses) | |1 (1 dose), 25 (100 doses) | ||
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|FC50 | |FC50 | ||
+ | |- | ||
+ | |Nannarium Root | ||
+ | |Nootropic from nannarium flowers of Drall. While under effects, may take 2 Strain to upgrade any Intelligence- or Cunning-related test once. Lasts for one hour. | ||
+ | |200cr/6 (dose) | ||
+ | |0 | ||
+ | |SoF101 | ||
|- | |- | ||
|Neutron Pixie | |Neutron Pixie | ||
− | | | + | |Powerful hallucinogen. When dosed gain [[Image:Advantage-result.png|12px]][[Image:Advantage-result.png|12px]] on Agility and Willpower checks until end of the encounter. Once it wears off, user suffers automatic [[Image:Threat-result.png|12px]] on all Brawn, Intellect, and Cunning checks for remainder of the game session. |
|100cr/6R (1 dose), 8500cr/7R (100 doses) | |100cr/6R (1 dose), 8500cr/7R (100 doses) | ||
|1 (1 dose), 25 (100 doses) | |1 (1 dose), 25 (100 doses) | ||
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|- | |- | ||
|Ryll | |Ryll | ||
− | | | + | |Natural but addictive stimulant and analgesic. When dosed, ignore the effects of a single [[Image:Difficulty-die.png|12px]] or [[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]] Critical Injury until the end of the scene; two doses grant ability to ignore a [[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]] Critical Injury. Once its effects end, Critical Injury effects return, and user suffers [[Image:Setback-die.png|12px]][[Image:Setback-die.png|12px]] for rest of session. |
|50cr/4R (1 dose), 4500cr/5R (100 doses) | |50cr/4R (1 dose), 4500cr/5R (100 doses) | ||
|1 (1 dose), 25 (100 doses) | |1 (1 dose), 25 (100 doses) | ||
|LoNH110 | |LoNH110 | ||
+ | |||
+ | |- | ||
+ | |Rhyshcate | ||
+ | |Sweet cake-like pastry eaten by Corellians to mark certain holidays or celebrations. Made with Corellian whiskey and vweilu nuts that can be preserved and remain edible for years or decades. | ||
+ | |10cr/2 | ||
+ | |0 | ||
+ | |SoF101 | ||
+ | |- | ||
+ | |||
+ | |- | ||
+ | |Sulfur Inhaler | ||
+ | |Performance enhancer for Devaronian species. Pressurized air cylinder that can be triggered and inhaled as a maneuver, granting a Devaronian [[Image:Boost-die.png|12px]] to any Brawn or Agility checks during encounter; also inflicts 2 Strain. Additional doses inflict more Strain, but have no other effects while first dose is active. | ||
+ | |120cr/3 (10 dose inhaler) | ||
+ | |0 | ||
+ | |ND56, NoP106 | ||
+ | |||
+ | |- | ||
+ | |Whyren's Reserve | ||
+ | |Fine Corellian whiskey aged up to two decades in wooden casks. | ||
+ | |100cr/4 (bottle), 1500cr/5 (20 bottle case) | ||
+ | |1 (bottle), 10 (case) | ||
+ | |SoF101 | ||
+ | |||
+ | |- | ||
+ | |Yaladai Spice | ||
+ | |Prized and expensive stimulant, providing clarity of thought and purpose. Can augment connection to the Force, though it amplifies negative emotions or effects. Lasts for one encounter. Suffer 3 less Strain when suffering involuntary Strain, add [[Image:Force-die.png|12px]] to any Force power check. When used this way, double any Strain and Conflict for using [[Image:DarkForce-result.png|12px]] to generate [[Image:EitherForce-result.png|12px]] | ||
+ | |1000cr/7R (dose), 80,000cr/8R (100 doses) | ||
+ | |0 (dose), 5 (100 doses) | ||
+ | |EV50 | ||
|- | |- | ||
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+ | |- | ||
+ | |NAME | ||
+ | |EFFECT | ||
+ | |COST/RAR | ||
+ | |ENC | ||
+ | |SRC | ||
− | + | +++ | |
− | |||
− | |||
− | |||
− | |||
− |
Latest revision as of 20:59, 29 December 2020
Sources: AoRCore (Age of Rebellion Core Book) • CaM (Cyphers and Masks) • DA (Desperate Allies) • DC (Dangerous Covenants) • DoH (Disciples of Harmony) • EoECore (Edge of Empire Core Book) • EtU (Enter the Unknown) • EV (Endless Vigil) • FaDCore (Force and Destiny Core Rulebook) • FC (Fly Casual) • FH (Far Horizons) • FiB (Forged in Battle) • FLT (Friends Like These) • FO (Fully Operational) • KtP (Keeping the Peace) • LbE (Lead by Example) • LoNH (Lords of Nal Hutta) • ND (No Disintegrations) • NoP (Nexus of Power) • SaS (Ships and Speeders) • SM (Special Modifications) • SoF (Suns of Fortune) • SoR (Strongholds of Resistance) • SoT (Stay on Target) • SS (Savage Spirits)
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|NAME
|EFFECT
|COST/RAR
|ENC
|SRC
+++