Difference between revisions of "Shailaja"

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=Panacea=
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''Shailaja XXX • Indian Villager • Power Level 7 (X + X PP)''<br>
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* '''Gender:''' Female; '''Age:''' 17; '''Height:''' 5'8"; '''Weight:''' 160; '''Eyes:''' Black; '''Hair:''' Black
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==Background==
 
Born in a remote village in India, Shailaja was in the first class, and has lived in San Fransisco for two years.
 
Born in a remote village in India, Shailaja was in the first class, and has lived in San Fransisco for two years.
 
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==Traits==
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* '''Abilities (40 PP):''' Strength 2, Stamina 2, Agility 1, Dexterity 1, Fighting 2, Intellect 3, Awareness 4, Presence 5
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* '''Initiative:''' +1
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* '''Defenses (9 PP):''' Dodge +3 (2), Parry +8 (6), Fortitude +3 (1), Toughness +2 (0), Will +4 (0)
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* '''Skills (16 PP):'''
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** Acrobatics -- (0r + 1 Agl)
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** Athletics +2 (0r + 2 Str)
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** Close Combat (Melee Weapons) +3 (1r + 2 Fgt)
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** Deception +7 (2r + 5 Pre)
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** Expertise: Culture +7 (4r + 3 Int)
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** Expertise: Medicine +9 (6r + 3 Int)
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** Expertise: Survival +5 (2r + 3 Int)
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** Insight +6 (2r + 4 Awe)
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** Intimidation +7 (2r + 5 Pre)
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** Investigation -- (0r + 3 Int)
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** Perception +8 (4r + 4 Awe)
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** Persuasion +8 (4r + 4 Awe)
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** Ranged Combat: X +1 (0r + 1 Dex)
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** Sleight of Hand -- (0r + 1 Dex)
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** Stealth +1 (0r + 1 Agl)
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** Technology +4 (1r + 3 Int)
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** Treatment +8 (5r + 3 Int)
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** Vehicles: Automobiles +2 (1r + 1 Dex)
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** Joe's Notes: I combined Hindu Religion and Indian Culture into a single Culture Expertise, since she's clearly interested in learning about cultures she's in, and the previous Expertises felt a little too limited. Etiquette was rolled into Persuasion.
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* '''Advantages (12 PP)'''
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** ''Combat:'' None
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** ''Fortune:'' Inspire 3, Leadership, Luck 3
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** ''General:'' Equipment 1 (Pranatech Tablet, Phone, Comm), Instant Up, Thaumaphoros Education 2 (Inspire 3, Leadership)
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** ''Skill:'' Attractive 2 (+5 situational bonus), Improvised Tools (Treatment), Languages 2 (Urdu; Hindi, English)
 
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* '''Powers (1 PP + 23 PP + X PP + 10 PP):''' X
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** '''Healing:''' ''7 ranks''. Healing • Standard action, Close range, Instant, 1 points per rank + 1 points - 7 points. ''Extras:'' Stabilize. ''Flaws:'' Check Required (Treatment DC 17), Limited (Voluntary Subjects only)
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** '''Vitakinetic Manipulation:''' ''5 ranks''. Affliction (Biological Responses) • Standard action, Close range, Instant, 5 point per rank + 3 points - 5 points. ''Extras:'' Alternate Effect (3), Cumulative, Extra Condition, Increased Range (Perception), Subtle. ''Flaws:'' Check Required (SKILL DC 15), Limited (Humans only)
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*** ''Nausea:'' Vulnerable + Dazed -> Defenseless + Stunned -> Incapacitated + Paralyzed
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*** ''Pleasure:'' Entranced + Vulnerable -> Compelled + Disabled -> Incapacitated + Asleep
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*** ''Sleep:'' Dazed + Fatigued -> Exhausted + Stunned -> Asleep + Controlled
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*** ''Trauma:'' Damage (Biological Responses) • Standard action, Close range, Instant, 4 points per rank + 1 point - 5 points. ''Extras:'' Area (Burst: 30' radius, Dodge DC 10 + ranks to halve effect rank), Improved Range (Perception), Selective, Subtle. ''Flaws:'' Check Required (SKILL DC 15), Limited (human)
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** '''''Asi'' (Damascene Sword):''' ''6 ranks''. Damage (Strength-based Melee) • Standard action, Close range, Instant, 1 point per rank - 1 point. ''Extras:'' Linked (Protection). ''Flaws:'' Easily Removable (Hand-held Weapon)
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*** ''Asi's Defenses:'' ''6 ranks''. Defense (Melee) • No Action, Personal Range, Permanent, 1 point per rank - 1 point. ''Extras:'' Linked (Damage). ''Flaws:'' Easily Removable (Hand-held Weapon)
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* '''Gear:''' Pranatech Devices (Tablet, Phone, Comm)
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* '''Complications:''' Minority in America, Lady with a Tiger
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==Akbar==
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''Tiger Spirit Guide Sidekick''
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* '''Abilities (X PP):''' Strength 5, Stamina 2, Agility 3, Dexterity 2, Fighting 4, Intellect 4, Awareness 2, Presence 2
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* '''Initiative:''' +1
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* '''Defenses (X PP):''' Dodge 6, Parry 6, Fortitude 6, Toughness 3, Will 4
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* '''Skills (X PP):'''
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** Close Combat: Unarmed +7 (3r + 4 Fgt)
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** Perception +7 (5r + 2 Awe)
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** Stealth +10 (8r + 2 Agl)
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* '''Powers (X PP):''' X
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** '''Tiger Size:''' ''2 ranks''. Growth • X action, X range, DUR, X points per rank. ''Extras:'' X. ''Flaws:'' X
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** '''Tough Hide:''' ''4 ranks''. Protection • X action, X range, DUR, X points per rank. ''Extras:'' X. ''Flaws:'' X
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** '''Heightened Senses:''' ''2 ranks''. Senses • X action, X range, DUR, X points per rank. ''Extras:'' X. ''Flaws:'' X
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** '''Communication Link:''' ''2 ranks''. Telepathy • X action, X range, DUR, X points per rank. ''Extras:'' X. ''Flaws:'' X
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== '''Powers''' ==
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Growth 2 (permanent, active, defense)
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Protection 4
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Senses 2 (Low-light, Smell;)
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Communication Link 2 (telepathy, empathy, affects others, limited: Shailaja, subtle)
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== '''Skills''' ==

Latest revision as of 01:31, 30 January 2013

priyanka_chopra_image_title_tmbfv.jpg

Panacea

Shailaja XXX • Indian Villager • Power Level 7 (X + X PP)

  • Gender: Female; Age: 17; Height: 5'8"; Weight: 160; Eyes: Black; Hair: Black

Background

Born in a remote village in India, Shailaja was in the first class, and has lived in San Fransisco for two years.

Traits

  • Abilities (40 PP): Strength 2, Stamina 2, Agility 1, Dexterity 1, Fighting 2, Intellect 3, Awareness 4, Presence 5
  • Initiative: +1
  • Defenses (9 PP): Dodge +3 (2), Parry +8 (6), Fortitude +3 (1), Toughness +2 (0), Will +4 (0)
  • Skills (16 PP):
    • Acrobatics -- (0r + 1 Agl)
    • Athletics +2 (0r + 2 Str)
    • Close Combat (Melee Weapons) +3 (1r + 2 Fgt)
    • Deception +7 (2r + 5 Pre)
    • Expertise: Culture +7 (4r + 3 Int)
    • Expertise: Medicine +9 (6r + 3 Int)
    • Expertise: Survival +5 (2r + 3 Int)
    • Insight +6 (2r + 4 Awe)
    • Intimidation +7 (2r + 5 Pre)
    • Investigation -- (0r + 3 Int)
    • Perception +8 (4r + 4 Awe)
    • Persuasion +8 (4r + 4 Awe)
    • Ranged Combat: X +1 (0r + 1 Dex)
    • Sleight of Hand -- (0r + 1 Dex)
    • Stealth +1 (0r + 1 Agl)
    • Technology +4 (1r + 3 Int)
    • Treatment +8 (5r + 3 Int)
    • Vehicles: Automobiles +2 (1r + 1 Dex)
    • Joe's Notes: I combined Hindu Religion and Indian Culture into a single Culture Expertise, since she's clearly interested in learning about cultures she's in, and the previous Expertises felt a little too limited. Etiquette was rolled into Persuasion.
  • Advantages (12 PP)
    • Combat: None
    • Fortune: Inspire 3, Leadership, Luck 3
    • General: Equipment 1 (Pranatech Tablet, Phone, Comm), Instant Up, Thaumaphoros Education 2 (Inspire 3, Leadership)
    • Skill: Attractive 2 (+5 situational bonus), Improvised Tools (Treatment), Languages 2 (Urdu; Hindi, English)
conditions.png
  • Powers (1 PP + 23 PP + X PP + 10 PP): X
    • Healing: 7 ranks. Healing • Standard action, Close range, Instant, 1 points per rank + 1 points - 7 points. Extras: Stabilize. Flaws: Check Required (Treatment DC 17), Limited (Voluntary Subjects only)
    • Vitakinetic Manipulation: 5 ranks. Affliction (Biological Responses) • Standard action, Close range, Instant, 5 point per rank + 3 points - 5 points. Extras: Alternate Effect (3), Cumulative, Extra Condition, Increased Range (Perception), Subtle. Flaws: Check Required (SKILL DC 15), Limited (Humans only)
      • Nausea: Vulnerable + Dazed -> Defenseless + Stunned -> Incapacitated + Paralyzed
      • Pleasure: Entranced + Vulnerable -> Compelled + Disabled -> Incapacitated + Asleep
      • Sleep: Dazed + Fatigued -> Exhausted + Stunned -> Asleep + Controlled
      • Trauma: Damage (Biological Responses) • Standard action, Close range, Instant, 4 points per rank + 1 point - 5 points. Extras: Area (Burst: 30' radius, Dodge DC 10 + ranks to halve effect rank), Improved Range (Perception), Selective, Subtle. Flaws: Check Required (SKILL DC 15), Limited (human)
    • Asi (Damascene Sword): 6 ranks. Damage (Strength-based Melee) • Standard action, Close range, Instant, 1 point per rank - 1 point. Extras: Linked (Protection). Flaws: Easily Removable (Hand-held Weapon)
      • Asi's Defenses: 6 ranks. Defense (Melee) • No Action, Personal Range, Permanent, 1 point per rank - 1 point. Extras: Linked (Damage). Flaws: Easily Removable (Hand-held Weapon)
  • Gear: Pranatech Devices (Tablet, Phone, Comm)
  • Complications: Minority in America, Lady with a Tiger

Akbar

Tiger Spirit Guide Sidekick

  • Abilities (X PP): Strength 5, Stamina 2, Agility 3, Dexterity 2, Fighting 4, Intellect 4, Awareness 2, Presence 2
  • Initiative: +1
  • Defenses (X PP): Dodge 6, Parry 6, Fortitude 6, Toughness 3, Will 4
  • Skills (X PP):
    • Close Combat: Unarmed +7 (3r + 4 Fgt)
    • Perception +7 (5r + 2 Awe)
    • Stealth +10 (8r + 2 Agl)
  • Powers (X PP): X
    • Tiger Size: 2 ranks. Growth • X action, X range, DUR, X points per rank. Extras: X. Flaws: X
    • Tough Hide: 4 ranks. Protection • X action, X range, DUR, X points per rank. Extras: X. Flaws: X
    • Heightened Senses: 2 ranks. Senses • X action, X range, DUR, X points per rank. Extras: X. Flaws: X
    • Communication Link: 2 ranks. Telepathy • X action, X range, DUR, X points per rank. Extras: X. Flaws: X


Powers

Growth 2 (permanent, active, defense) Protection 4 Senses 2 (Low-light, Smell;) Communication Link 2 (telepathy, empathy, affects others, limited: Shailaja, subtle)

Skills