Difference between revisions of "R'Ruuk - Daves Game"

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|Race=Whiphid
 
|Race=Whiphid
 
|Career=Warrior
 
|Career=Warrior
|Specializations:Aggressor
+
|Specializations=Aggressor
|OtherTraits='''Strength/Weakness:''' Bravery/Recklessness '''Morality:''' 50<br>'''Credits:''' 90
+
|OtherTraits='''Motivation:''' Ambition: Expertise '''Strength/Weakness:''' Bravery/Recklessness '''Morality:''' 59<br>'''Credits:''' 90
 
|Brawn=4
 
|Brawn=4
 
|Agility=2
 
|Agility=2
 
|Intellect=2
 
|Intellect=2
 
|Cunning=1
 
|Cunning=1
|Willpower=2
+
|Willpower=3
 
|Presence=2
 
|Presence=2
 
|Force=1
 
|Force=1
Line 46: Line 46:
 
|Skullduggery= -
 
|Skullduggery= -
 
|Stealth= -
 
|Stealth= -
|Streetwise= -*
+
|Streetwise= 1*
|Survival= 1*
+
|Survival= 2*
 
|Vigilance=  
 
|Vigilance=  
|Talents='''Aggressor''' Fearsome, Intimidating <br>
+
|Talents='''Aggressor''' Fearsome, Intimidating, Terrify <br>
 
|ForcePowers=Enhance (Basic)
 
|ForcePowers=Enhance (Basic)
|Soak=4 (1)
+
|Soak=4 (7)
|Armor=Beasthide
+
|Armor=Bone-Carapace
 
|RangedDefense=0
 
|RangedDefense=0
|MeleeDefense=0
+
|MeleeDefense=0(1)
 
|WoundThreshold=16
 
|WoundThreshold=16
 
|StrainThreshold=13
 
|StrainThreshold=13
 
|Weapons=Brass Knuckles
 
|Weapons=Brass Knuckles
|EarnedXP=90 (Racial: 80 • Current Game: 10)
+
|EarnedXP=160 (Racial: 80 • Current Game: 80)
|SpentXP=90 (Remaining: 0)
+
|SpentXP=160 (Remaining: 0)
 
|}}
 
|}}
  
 
==Background==
 
==Background==
 
Veteran of the Clone Wars, R'Ruuk was discovered by the Jedi but was far too old to be accepted into the Jedi Order.  He fought with distinction along side the legions of Clone Troopers and their Jedi Commanders, and was outraged when those same Troopers turned on the Jedi.  Enraged by their betrayal, R'Ruuk killed the traitorous Clones before learning that the same had happened across the Galaxy.  Now wanted for treason, R'Ruuk fled and went into hiding on a backwater world lost in the Outer Rim.
 
Veteran of the Clone Wars, R'Ruuk was discovered by the Jedi but was far too old to be accepted into the Jedi Order.  He fought with distinction along side the legions of Clone Troopers and their Jedi Commanders, and was outraged when those same Troopers turned on the Jedi.  Enraged by their betrayal, R'Ruuk killed the traitorous Clones before learning that the same had happened across the Galaxy.  Now wanted for treason, R'Ruuk fled and went into hiding on a backwater world lost in the Outer Rim.
 +
<br>
 
<br>
 
<br>
 
He has since been discovered by the Jedi, Corwin Marr, and has joined in his efforts to train new Jedi.
 
He has since been discovered by the Jedi, Corwin Marr, and has joined in his efforts to train new Jedi.
<br<
+
<br>
 +
<br>
 
R'Ruuk has no interest in becoming a Jedi, his temperament is not in line with the beliefs of the Order. However, he refuses to allow another honorable Jedi to be lost to the darkness of the Empire.  R'Ruuk is not the hulking brute he portrays himself to be, and is quite intelligent, as far as Whiphids go.  Still he pretends to be nothing more than a mindless monster, and uses his massive frame to intimidate others into submission.<br>
 
R'Ruuk has no interest in becoming a Jedi, his temperament is not in line with the beliefs of the Order. However, he refuses to allow another honorable Jedi to be lost to the darkness of the Empire.  R'Ruuk is not the hulking brute he portrays himself to be, and is quite intelligent, as far as Whiphids go.  Still he pretends to be nothing more than a mindless monster, and uses his massive frame to intimidate others into submission.<br>
 +
<br>
 +
Joe - Vi-ana (red headed cyber arm human girl)<br>
 +
Chris - Xadick (Falleen dude)<br>
 +
Kari - Kosa (red headed human girl murder machine)<br>
 +
Jeff - Del Oro (Cerean Historian)<br>
 +
Chilos - Garth (Nerdy Jerble)<br>
 +
Jamie - Calistae (twilek)<br>
 +
NPC - Nay-Dean (Twilek Mechanic)<br>
  
 
==Weapons & Gear==
 
==Weapons & Gear==
 +
'''Weapons:''' Brass Knckles: Damage 7, Crit 4, Disorient 3, Vicious 1, Knockdown, Stun.<br>
 +
'''Armor:''' Bone-Carapace Armor - Melee Defense 1, Soak 3 - Special: R'Ruuk gains an Automatic Advantage to all Coercion Tests.<br>
 
'''Carried Equipment:''' old, worn Old Republic Military backpack, and comlink.
 
'''Carried Equipment:''' old, worn Old Republic Military backpack, and comlink.
 
<br>
 
<br>
'''Stored Equipment:''' None.
+
'''Stored Equipment:''' Light Armor x3, Beasthide Armor
  
 
==Talents & Special Abilities==
 
==Talents & Special Abilities==
*'''Expert Tracker:''' remove (1) setback to find tracks, track targets & decrease time by half.
+
*'''Racial:''' R'Ruuk adds an automatic Success to any Survival Test he makes.
*'''Powerful Blast III:''' increase Blast damage dealt by explosives, explosive weapons and grenades by +1 per rank of Powerful Blast.
+
*'''Fearsome (Rank 2):''' Whenever a Character becomes Engaged with R'Ruuk they must make an Fear Test with a difficulty equal to his Ranks.
*'''Selective Detonation:''' when using a weapon with the Blast quality, spend (1) Advantage to exclude 1 target that would be affected by the explosive up to ranks in Selective Detonation.
+
*'''Intimidating (Rank 2):''' R'Ruuk may suffer Strain equal to his Ranks to downgrade the Difficulty of any Coercion Test made.
*'''Steady Nerves II:''' Remove (1) Setback per rank of Steady Nerves from Cool or Skullduggery checks.
+
*'''Terrify:''' R'Ruuk may take the Terrify Action, and make a Coercion (hard) Force Power Check. Each Success Disorinets a target within Medium Range until the end of the next round.  2 Advantages may be spent to extend the duration. Force Pips are used to Imobilize an affected target.
*'''Grit III:''' Gain +1 strain threshold per rank of Grit.
 
*'''Master Grenadier:''' Decrease the Advantage cost to activate the Blast quality on any weapon used by 1 to a minimum of 1.
 
*'''Dedication:''' Gain +1 to Agility.
 
*'''Indistinguishable:''' Upgrade difficulty of checks to identify character once per rank of Indistinguishable.
 
*'''Sleight of Mind:''' Add (1) Boost to all steal checks unless the opposition is immune to Force powers.
 
*'''Touch of Fate:''' Once per session add (2) Boost to any 1 check.
 
*'''Force Rating:''' Gain +1 Force rating.
 
  
 
==Force Powers==
 
==Force Powers==
*'''Move:'''  
+
* '''Enhance'''
**Basic Power: The Force user can move small objects via the power of the Force.  The user may spend Force to move one object of silhouette 0 that is within short range up to his maximum range.  The default maximum range is short range.
+
* ''Basic:'' R'Ruuk may add his Force Rating to all Athletics Tests.
**Strength: spend Force to increase silhouette able to be targeted equal to Strength upgrades purchased.
+
 
**Range II: Spend Force to increase power's range by a number of range bands equal to Range upgrades purchased.
+
==Experience==
**Control 1: The Force user can hurt objects to damage targets by making a ranged combat check combined with a Move power check dealing damage equal to 10 times silhouette.
+
* Game 1: 11<Br>
**Control 2: the Force user can pull objects out of secure mountings or out of an opponent's grasp.
+
* Game 2: 10<br>
**Control 3: The character can perform line manipulation of items, allowing him to do whatever he could normally do with his hands via this power at this power's range.
+
* Spent: Fearsome (1-3): 15
 +
* Game 3: 13<Br>
 +
* Game 4: 16<Br>
 +
* Spent: Intimidating (2-2): 10
 +
* Spent: Terrify (2-3): 15
 +
* Spent: Prey on Weak (3-2): 10
 +
* Spent: Enhance: Resilience: 5
 +
* Spent: Enhance: Brawl: 5

Latest revision as of 22:21, 21 November 2016

RRuuk
Species: Whiphid • Career: Warrior • Specializations: Aggressor
Motivation: Ambition: Expertise Strength/Weakness: Bravery/Recklessness Morality: 59
Credits: 90
Characteristics
Brawn 4 Agility 2 Intellect 2
Cunning 1 Willpower 3 Presence 2
Skills
General Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Astrogation (Int) - Spacer2.jpg Athletics (Brn) *
Charm (Prs) - Spacer2.jpg Coercion (Will) 1*
Computers (Int) - Spacer2.jpg Cool (Prs) *
Coordination (Agl) - Spacer2.jpg Deception (Cun) -
Discipline (Will) - Spacer2.jpg Leadership (Prs) -
Mechanics (Int) - Spacer2.jpg Medicine (Int) -
Negotiation (Prs) - Spacer2.jpg Perception (Cun) 1*
Pilot:Planetary (Agl) - Spacer2.jpg Pilot:Space (Agl) -
Resilience (Brn) - Spacer2.jpg Skullduggery (Cun) -
Stealth (Agl) - Spacer2.jpg Streetwise (Cun) 1*
Survival (Cun) 2* Spacer2.jpg Vigilance (Will)
Combat Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Brawl (Brn) 1* Spacer2.jpg Gunnery (Agl) -
Lightsaber (Brn) - Spacer2.jpg Melee (Brn) -
Ranged:Light (Agl) - Spacer2.jpg Ranged:Heavy (Agl) -
Knowledge Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Core Worlds (Int) - Spacer2.jpg Education (Int) -
Lore (Int) - Spacer2.jpg Outer Rim (Int) -
Underworld (Int) - Spacer2.jpg Warfare (Int) -
Xenology (Int) - Spacer2.jpg
Talents
Aggressor Fearsome, Intimidating, Terrify
The Force
Force Rating: 1
Force Powers: Enhance (Basic)
Combat
Soak: 4 (7) • Armor: Bone-Carapace
Ranged Defense: 0 • Melee Defense: 0(1)
Wound Threshold: 16 • Strain Threshold: 13
Weapons
Brass Knuckles
Experience Points
Earned: 160 (Racial: 80 • Current Game: 80)
Spent Experience
160 (Remaining: 0)

Background

Veteran of the Clone Wars, R'Ruuk was discovered by the Jedi but was far too old to be accepted into the Jedi Order. He fought with distinction along side the legions of Clone Troopers and their Jedi Commanders, and was outraged when those same Troopers turned on the Jedi. Enraged by their betrayal, R'Ruuk killed the traitorous Clones before learning that the same had happened across the Galaxy. Now wanted for treason, R'Ruuk fled and went into hiding on a backwater world lost in the Outer Rim.

He has since been discovered by the Jedi, Corwin Marr, and has joined in his efforts to train new Jedi.

R'Ruuk has no interest in becoming a Jedi, his temperament is not in line with the beliefs of the Order. However, he refuses to allow another honorable Jedi to be lost to the darkness of the Empire. R'Ruuk is not the hulking brute he portrays himself to be, and is quite intelligent, as far as Whiphids go. Still he pretends to be nothing more than a mindless monster, and uses his massive frame to intimidate others into submission.

Joe - Vi-ana (red headed cyber arm human girl)
Chris - Xadick (Falleen dude)
Kari - Kosa (red headed human girl murder machine)
Jeff - Del Oro (Cerean Historian)
Chilos - Garth (Nerdy Jerble)
Jamie - Calistae (twilek)
NPC - Nay-Dean (Twilek Mechanic)

Weapons & Gear

Weapons: Brass Knckles: Damage 7, Crit 4, Disorient 3, Vicious 1, Knockdown, Stun.
Armor: Bone-Carapace Armor - Melee Defense 1, Soak 3 - Special: R'Ruuk gains an Automatic Advantage to all Coercion Tests.
Carried Equipment: old, worn Old Republic Military backpack, and comlink.
Stored Equipment: Light Armor x3, Beasthide Armor

Talents & Special Abilities

  • Racial: R'Ruuk adds an automatic Success to any Survival Test he makes.
  • Fearsome (Rank 2): Whenever a Character becomes Engaged with R'Ruuk they must make an Fear Test with a difficulty equal to his Ranks.
  • Intimidating (Rank 2): R'Ruuk may suffer Strain equal to his Ranks to downgrade the Difficulty of any Coercion Test made.
  • Terrify: R'Ruuk may take the Terrify Action, and make a Coercion (hard) Force Power Check. Each Success Disorinets a target within Medium Range until the end of the next round. 2 Advantages may be spent to extend the duration. Force Pips are used to Imobilize an affected target.

Force Powers

  • Enhance
  • Basic: R'Ruuk may add his Force Rating to all Athletics Tests.

Experience

  • Game 1: 11
  • Game 2: 10
  • Spent: Fearsome (1-3): 15
  • Game 3: 13
  • Game 4: 16
  • Spent: Intimidating (2-2): 10
  • Spent: Terrify (2-3): 15
  • Spent: Prey on Weak (3-2): 10
  • Spent: Enhance: Resilience: 5
  • Spent: Enhance: Brawl: 5