Difference between revisions of "Vyana Aerta Brajii"

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|Career=Mystic
 
|Career=Mystic
 
|Specializations=Niman Disciple
 
|Specializations=Niman Disciple
|OtherTraits='''Motivation:''' Imperial Rule (Faith) • '''Morality:''' 52<br>'''Emotional Strength:''' Justice • '''Emotional Weakness:''' Arrogance<br>'''Credits:''' 200
+
|OtherTraits='''Motivation:''' Imperial Rule (Faith) • '''Morality:''' 60<br>'''Emotional Strength:''' Justice • '''Emotional Weakness:''' Arrogance<br>'''Credits:''' 200
 
|Brawn=2
 
|Brawn=2
 
|Agility=3
 
|Agility=3
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|Kn-Xenology= -
 
|Kn-Xenology= -
 
|Leadership= 1*
 
|Leadership= 1*
|Lightsaber= 1*
+
|Lightsaber= 2*
 
|Mechanics= -
 
|Mechanics= -
 
|Medicine= -
 
|Medicine= -
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|Survival= -
 
|Survival= -
 
|Vigilance= -
 
|Vigilance= -
|Talents=''Niman Disciple:'' Nobody's Fool, Niman Technique
+
|Talents=''Niman Disciple:'' Nobody's Fool, Niman Technique, Parry, Reflect, Defensive Training
|ForcePowers=Foresee (Basic)
+
|ForcePowers=Foresee (Basic, Control x2)
 
|Soak=2 (5)
 
|Soak=2 (5)
 
|Armor=Light Armor
 
|Armor=Light Armor
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|WoundThreshold=12
 
|WoundThreshold=12
 
|StrainThreshold=14
 
|StrainThreshold=14
|Weapons=Blaster Carbine (Dam 9, Crit 3, Med, Enc 3, HP 4)
+
|Weapons=Blaster Carbine (Dam 9, Crit 3, Med, Enc 3, HP 4)<br>Lightsaber (Dam 8, Crit 1, Breach 1, Sunder; Crystal: -1 Crit)
|EarnedXP=131 (Racial 110 • Morality 10 • Current Game 21)
+
|EarnedXP=131 (Racial 110 • Morality 10 • Current Game 70)
|SpentXP=20
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|SpentXP=70
 
|}}
 
|}}
 
* [[Vyana Traits]]
 
* [[Vyana Traits]]
 
==Talents==
 
==Talents==
 
* '''Nobody's Fool:''' x
 
* '''Nobody's Fool:''' x
* '''Niman Disciple:''' Use Willpower for Lightsaber
+
* '''Niman Technique:''' Use Willpower for Lightsaber
 +
* '''Parry 1:''' Spend 3 Strain to reduce melee damage by 3.
 +
* '''Reflect 1:''' Spend 3 Strain to reduce ranged damage by 3.
 +
* '''Defensive Training:''' Gain Defensive quality at a rating equal to ranks in Defensive Training when wielding a Brawl, Lightsaber, or Melee weapon.
 +
 
 
==Force Powers==
 
==Force Powers==
* '''Foresee (Basic):'''  
+
* '''Foresee (Basic):'''
 +
* '''Foresee (Control):''' When making an Initiative check, may add Force die. Add Force Points as successes to Initiative check.
 +
* '''Foresee (Control):''' Targets affected by Initiative boost add 2 to melee and ranged defense for first round of combat.
 +
 
 
==Equipment==
 
==Equipment==
 
'''Credits:''' 200
 
'''Credits:''' 200
 
===Weapons===
 
===Weapons===
* None
+
* Carbine rifle, lightsaber (Dam +1 [0/3], Crit -1 [0/1], Vicious +1 [0/3])
 
===Armor===
 
===Armor===
 
* '''Heavy Clothing:''' (x2) ''Def 0 • Soak 1 • Enc 1''. 50cr ea
 
* '''Heavy Clothing:''' (x2) ''Def 0 • Soak 1 • Enc 1''. 50cr ea
Line 122: Line 129:
 
* Ranged (Heavy) 1: 10xp
 
* Ranged (Heavy) 1: 10xp
 
==Arc One==
 
==Arc One==
'''Experience Spent:''' 10 XP (Unspent: 11 xp)
+
'''Experience Spent:''' 70 XP (Unspent: 0 xp)
 
* Nobody's Fool: 5xp
 
* Nobody's Fool: 5xp
 
* Lightsaber 1: 5xp
 
* Lightsaber 1: 5xp
 
* Niman Technique: 10xp
 
* Niman Technique: 10xp
 +
* Parry 1: 5xp
 +
* Reflect 1: 5xp
 +
* Foresee (Control): 10xp
 +
* Foresee (Control): 10xp
 +
* Defensive Training: 10xp
 +
* Lightsaber 2: 10xp

Latest revision as of 22:16, 21 November 2016


Vyana Aerta Brajii
Vyana-aerta-brajii.jpg
Species: Human • Career: Mystic • Specializations: Niman Disciple
Motivation: Imperial Rule (Faith) • Morality: 60
Emotional Strength: Justice • Emotional Weakness: Arrogance
Credits: 200
Characteristics
Brawn 2 Agility 3 Intellect 2
Cunning 2 Willpower 4 Presence 2
Skills
General Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Astrogation (Int) - Spacer2.jpg Athletics (Brn) -
Charm (Prs) - Spacer2.jpg Coercion (Will) -
Computers (Int) - Spacer2.jpg Cool (Prs) 1*
Coordination (Agl) - Spacer2.jpg Deception (Cun) -
Discipline (Will) 2* Spacer2.jpg Leadership (Prs) 1*
Mechanics (Int) - Spacer2.jpg Medicine (Int) -
Negotiation (Prs) 2* Spacer2.jpg Perception (Cun) -
Pilot:Planetary (Agl) - Spacer2.jpg Pilot:Space (Agl) -
Resilience (Brn) - Spacer2.jpg Skullduggery (Cun) -
Stealth (Agl) - Spacer2.jpg Streetwise (Cun) -
Survival (Cun) - Spacer2.jpg Vigilance (Will) -
Combat Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Brawl (Brn) - Spacer2.jpg Gunnery (Agl) -
Lightsaber (Brn) 2* Spacer2.jpg Melee (Brn) -
Ranged:Light (Agl) - Spacer2.jpg Ranged:Heavy (Agl) 1
Knowledge Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Core Worlds (Int) - Spacer2.jpg Education (Int) -*
Lore (Int) -* Spacer2.jpg Outer Rim (Int) -
Underworld (Int) - Spacer2.jpg Warfare (Int) -
Xenology (Int) - Spacer2.jpg
Talents
Niman Disciple: Nobody's Fool, Niman Technique, Parry, Reflect, Defensive Training
The Force
Force Rating: 1
Force Powers: Foresee (Basic, Control x2)
Combat
Soak: 2 (5) • Armor: Light Armor
Ranged Defense: 1 • Melee Defense: 0
Wound Threshold: 12 • Strain Threshold: 14
Weapons
Blaster Carbine (Dam 9, Crit 3, Med, Enc 3, HP 4)
Lightsaber (Dam 8, Crit 1, Breach 1, Sunder; Crystal: -1 Crit)
Experience Points
Earned: 131 (Racial 110 • Morality 10 • Current Game 70)
Spent Experience
70

Talents

  • Nobody's Fool: x
  • Niman Technique: Use Willpower for Lightsaber
  • Parry 1: Spend 3 Strain to reduce melee damage by 3.
  • Reflect 1: Spend 3 Strain to reduce ranged damage by 3.
  • Defensive Training: Gain Defensive quality at a rating equal to ranks in Defensive Training when wielding a Brawl, Lightsaber, or Melee weapon.

Force Powers

  • Foresee (Basic):
  • Foresee (Control): When making an Initiative check, may add Force die. Add Force Points as successes to Initiative check.
  • Foresee (Control): Targets affected by Initiative boost add 2 to melee and ranged defense for first round of combat.

Equipment

Credits: 200

Weapons

  • Carbine rifle, lightsaber (Dam +1 [0/3], Crit -1 [0/1], Vicious +1 [0/3])

Armor

  • Heavy Clothing: (x2) Def 0 • Soak 1 • Enc 1. 50cr ea
  • Custom Light Armor: Def 1/0 • Soak 3 • Enc 1. (1 Triumph, 4 Advantages)
    • Crafting Results: Extra Soak (Triumph), Lightweight (1 Advantage), Ranged Defense (3 Advantage)

Gear

  • Comlink: 25cr
  • Stimpack: (x3) • 75cr
  • Datapad: 75cr
  • Utility Belt: 25cr
  • Crystals: Yellow (will burn out quickly)

Cybernetics

  • Replacement arm, basic

Wishlist Gear

x

Background

  • Grew up on Dela III, in the Dela system of the Centrality.
  • Her father was a bank administrator.
  • When she was fifteen, she and her parents were present at the bank for an attack by Renatasian terrorists.
    • Her mother was taken hostage. The bank negotiated for time, but used it to maneuver security forces into place to attack them, and her mother was executed by the terrorists.
  • Angry at her father's inability to affect the outcome of the crisis, she ran way and ended up meeting another young woman who was a mechanic aboard the Silent Victory, a privateer and bounty hunting ship that was hunting Renatasian pirates.
    • She stowed away aboard the vessel, and its captain, Daruk Emris, let her stay if she pulled her weight.
  • She eventually came to be first mate aboard the Silent Victory.
  • With the recent death of Daruk Emris and the scuttling of the Silent Victory due to its extensive battle injures, Vyana was in a particularly low place when Master XXX found her.

Master Mar's Questions

  • What is your greatest criticism of those who hold power?
    • "That they use it to keep and attain power rather than protect those who cannot protect themselves."
  • What is your greatest achievement?
    • "Becoming part of the crew of the Silent Victory, and of lending my ability to their goals."
  • What is your greatest regret?
    • "That I was too young and too weak to prevent my mother's death, and that I subsequently blamed my father for not saving her, when he himself was a hostage as well."

Experience Expenditures

Character Creation

  • Species: Human (110 xp)
  • Morality: 50 (+10 xp)
  • Career: Consular
    • Skill Ranks: Discipline, Leadership, Negotiation
  • Specialization: Niman Disciple
    • Skill Ranks: Discipline, Negotiation

Racial Experience Spent

Total: 110 XP (+10 Morality)

  • Willpower 3: 30 xp
  • Willpower 4: 40 xp
  • Agility 3: 30 xp
  • Foresee: Basic: 5 xp (10xp - 5xp for Mentor Bonus)
  • Cool 1: 5xp
  • Ranged (Heavy) 1: 10xp

Arc One

Experience Spent: 70 XP (Unspent: 0 xp)

  • Nobody's Fool: 5xp
  • Lightsaber 1: 5xp
  • Niman Technique: 10xp
  • Parry 1: 5xp
  • Reflect 1: 5xp
  • Foresee (Control): 10xp
  • Foresee (Control): 10xp
  • Defensive Training: 10xp
  • Lightsaber 2: 10xp