Difference between revisions of "SW Weapons Ranged Slugthrowers"

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__NOTOC__
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{{StarWarsBookReference}}
 +
==Ranged (Light) Weapons==
 
{| border="0" cellpadding="5" cellspacing="0" align="center"  
 
{| border="0" cellpadding="5" cellspacing="0" align="center"  
 
|-style="background:black; color:white"  
 
|-style="background:black; color:white"  
|'''RANGED (LIGHT) WEAPONS'''
+
|'''Weapons'''
 
|'''Skill'''
 
|'''Skill'''
 
|'''Dam'''
 
|'''Dam'''
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|'''Qualities'''
 
|'''Qualities'''
 
|'''Sourcebook'''
 
|'''Sourcebook'''
 +
|-
 +
 +
|-
 +
|Czerka M9 "Boomer" Heavy Pistol
 +
|Light
 +
|5
 +
|3
 +
|Medium
 +
|3
 +
|2
 +
|1000cr/6
 +
|Blast 5, Cumbersome 2, Inaccurate 1; out of ammo on [[Image:Threat-result.png|12px]][[Image:Threat-result.png|12px]][[Image:Threat-result.png|12px]] or [[Image:Despair-result.png|12px]]
 +
|FO38
 +
 +
|-
 +
|Golan Arms NX-14 Needler
 +
|Light
 +
|5
 +
| –
 +
|Short
 +
|1
 +
|1
 +
|650cr/7R
 +
|Pierce 3; Concealed [[Image:Setback-die.png|12px]]; negate all [[Image:Setback-die.png|12px]] from personal deflector shield
 +
|EV41
 +
|-style="background:paleturquoise"
 +
|Kelvarek Consolidated Arms KD-30 "Dissuader" Pistol
 +
|Light
 +
|4
 +
|5
 +
|Short
 +
|2
 +
|0
 +
|350cr/6
 +
|Pierce 2, Vicious 1; Hit targets take one additional wound at beginning of his turn for two rounds, ignoring soak
 +
|LoNH101
 +
|-
 +
|Malaxan FWG-5 Flechette Pistol
 +
|Light
 +
|6
 +
|3
 +
|Short
 +
|1
 +
|2
 +
|825cr/7R
 +
|Guided 3, Limited Ammo 3
 +
|FC42
 +
|-style="background:paleturquoise"
 +
|Prax Arms Stealth-2VX Palm Shooter
 +
|Light
 +
|1
 +
|5
 +
|Short
 +
|0
 +
|0
 +
|500cr/5
 +
|Limited Ammo 3; Concealed [[Image:Setback-die.png|12px]][[Image:Setback-die.png|12px]]; Darts can be loaded with 1 dose of poisons
 +
|LoNH101
 
|-
 
|-
 
|Slugthrower Pistol
 
|Slugthrower Pistol
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|100cr/3
 
|100cr/3
 
|–
 
|–
|AoRCore173, EoECore160
+
|AoRCore173, EoECore160, FaDCore168
|-
+
|-style="background:paleturquoise"
 
|SH-9 Slugthrower Pistol
 
|SH-9 Slugthrower Pistol
 
|Light
 
|Light
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|Limited Ammo 5, Pierce 2, Concealed [[Image:Setback-die.png|12px]], Silent [[Image:Setback-die.png|12px]]
 
|Limited Ammo 5, Pierce 2, Concealed [[Image:Setback-die.png|12px]], Silent [[Image:Setback-die.png|12px]]
 
|FiB47
 
|FiB47
 
 
|-
 
|-
 +
|Talus Ironworks ASP-9 Autopistol
 +
|Light
 +
|4
 +
|5
 +
|Short
 +
|1
 +
|0
 +
|150cr/4
 +
|Autofire
 +
|SoF95
 +
|-style="background:paleturquoise"
 
|Verpine Shatter PIstol
 
|Verpine Shatter PIstol
 
|Light
 
|Light
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|Accurate 1, Limited Ammo 5
 
|Accurate 1, Limited Ammo 5
 
|DC42
 
|DC42
 +
|}
 +
 +
==Ranged (Heavy) Weapons==
 +
{| border="0" cellpadding="5" cellspacing="0" align="center"
 
|-style="background:black; color:white"  
 
|-style="background:black; color:white"  
|'''RANGED (HEAVY) WEAPONS'''
+
|'''Weapons'''
 
|'''Skill'''
 
|'''Skill'''
 
|'''Dam'''
 
|'''Dam'''
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|'''Qualities'''
 
|'''Qualities'''
 
|'''Sourcebook'''
 
|'''Sourcebook'''
 
 
|-
 
|-
 +
|Adostic Arms 8-Gauge Scatter Gun
 +
|Heavy
 +
|7
 +
|6
 +
|Short
 +
|3
 +
|2
 +
|500cr/4
 +
|Blast 3, Knockdown
 +
|FC42
 +
|-style="background:paleturquoise"
 
|Berserker Rifle
 
|Berserker Rifle
 
|Heavy
 
|Heavy
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|FiB47
 
|FiB47
 
|-
 
|-
 +
|Coronet Arms Mark V "Sand Panther" Hunting Rifle
 +
|Heavy
 +
|7
 +
|5
 +
|Long
 +
|5
 +
|2
 +
|1750cr/7
 +
|Accurate 1, Cumbersome 2
 +
|SoF95
 +
 +
|-style="background:paleturquoise"
 
|Czerka Arms KS-23 Hammer
 
|Czerka Arms KS-23 Hammer
 
|Heavy
 
|Heavy
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|Accurate 2, Pierce 3; lose Accurate 2 unless fitted: Mechanics [[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]; ''Detonator'' ammo (450cr): Remove Pierce 3, add Blast 5, Knockdown
 
|Accurate 2, Pierce 3; lose Accurate 2 unless fitted: Mechanics [[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]; ''Detonator'' ammo (450cr): Remove Pierce 3, add Blast 5, Knockdown
 
|EtU38
 
|EtU38
 +
|-style="background:paleturquoise"
 +
|Czerka Arms Model 57 "Homesteader" Hunting Rifle
 +
|Heavy
 +
|7
 +
|5
 +
|Long
 +
|5
 +
|4
 +
|500cr/6
 +
|Accurate 1; Detonator Ammo (450cr/7): add Burn 4, Knockdown
 +
|SS42
 
|-
 
|-
 
|Field Sports Model 77 Air Rifle
 
|Field Sports Model 77 Air Rifle
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|Pierce 4, Stun Damage; ''SmartTranq'' ammo (500cr): when hit, Resilience [[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]] or take 5 Strain, plus 1 per [[Image:Threat-result.png|12px]]
 
|Pierce 4, Stun Damage; ''SmartTranq'' ammo (500cr): when hit, Resilience [[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]] or take 5 Strain, plus 1 per [[Image:Threat-result.png|12px]]
 
|EtU38
 
|EtU38
|-
+
|-style="background:paleturquoise"
 
|Glunok Fyr Assault Carbine
 
|Glunok Fyr Assault Carbine
 
|Heavy
 
|Heavy
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|Autofire, Inaccurate 1; Out of Ammo [[Image:Threat-result.png|12px]][[Image:Threat-result.png|12px]]
 
|Autofire, Inaccurate 1; Out of Ammo [[Image:Threat-result.png|12px]][[Image:Threat-result.png|12px]]
 
|DC42
 
|DC42
 +
 
|-
 
|-
 
|Imperial Heavy Repeater
 
|Imperial Heavy Repeater
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|Autofire, Cumbersome 4, Prime Shot (all ammo: Blast 7, Concussive 1, lose Autofire)
 
|Autofire, Cumbersome 4, Prime Shot (all ammo: Blast 7, Concussive 1, lose Autofire)
 
|FiB47
 
|FiB47
 +
 +
|-style="background:paleturquoise"
 +
|Rivet Gun (Tool)
 +
|Light
 +
|4
 +
|3
 +
|Engaged
 +
|4
 +
|1
 +
|900cr/1
 +
|Ensnare 1, Inaccurate 2, Limited Ammo 1; -1 Difficulty to repair Critical Hits on vehicles<br>'''Top-Loading Magazine (Attachment):''' ''50cr/1 • 1 HP'' Removes Limited Ammo 1 quality<br>'''Balanced Barrel (Attachment):''' ''150cr/3 • 1 HP'' Increase range to Short; Mods: Inaccurate -1 (x2)
 +
|SM45
  
 
|-
 
|-
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|Blast 4, Limited Ammo 5, Linked 1, Vicious 2
 
|Blast 4, Limited Ammo 5, Linked 1, Vicious 2
 
| SoR105
 
| SoR105
 +
 +
|-style="background:paleturquoise"
 +
|Selonian Shard Shooter
 +
|Heavy
 +
|5
 +
|3
 +
|Medium
 +
|4
 +
|2
 +
|1600cr/7
 +
|Autofire, Pierce 1
 +
|SoF95
 +
 
|-
 
|-
 
|Slugthrower Rifle
 
|Slugthrower Rifle
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|250cr/3
 
|250cr/3
 
|Cumbersome 2
 
|Cumbersome 2
|AoRCore173, EoECore160
+
|AoRCore173, EoECore160, FaDCore168
|-
+
 
 +
|-style="background:paleturquoise"
 
|Verpine Shatter Rifle
 
|Verpine Shatter Rifle
 
|Heavy
 
|Heavy
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|Knockdown, Pierce 4; Fragile [[Image:Threat-result.png|12px]][[Image:Threat-result.png|12px]] or [[Image:Despair-result.png|12px]] inflicts 1 step of damage
 
|Knockdown, Pierce 4; Fragile [[Image:Threat-result.png|12px]][[Image:Threat-result.png|12px]] or [[Image:Despair-result.png|12px]] inflicts 1 step of damage
 
| SoR105
 
| SoR105
 +
 +
|-
 +
|Vodran Hunting Rifle
 +
|Heavy
 +
|7
 +
|4
 +
|Long
 +
|4
 +
|2
 +
|800cr/7
 +
|Cumbersome 2
 +
|LoNH101
 +
|}
 +
 +
==Gunnery Weapons==
 +
{| border="0" cellpadding="5" cellspacing="0" align="center"
 
|-style="background:black; color:white"  
 
|-style="background:black; color:white"  
|'''GUNNERY WEAPONS'''
+
|'''Weapons'''
 
|'''Skill'''
 
|'''Skill'''
 
|'''Dam'''
 
|'''Dam'''

Latest revision as of 11:03, 1 December 2020

Sources: AoRCore (Age of Rebellion Core Book) • CaM (Cyphers and Masks) • DA (Desperate Allies) • DC (Dangerous Covenants) • DoH (Disciples of Harmony) • EoECore (Edge of Empire Core Book) • EtU (Enter the Unknown) • EV (Endless Vigil) • FaDCore (Force and Destiny Core Rulebook) • FC (Fly Casual) • FH (Far Horizons) • FiB (Forged in Battle) • FLT (Friends Like These) • FO (Fully Operational) • KtP (Keeping the Peace) • LbE (Lead by Example) • LoNH (Lords of Nal Hutta) • ND (No Disintegrations) • NoP (Nexus of Power) • SaS (Ships and Speeders) • SM (Special Modifications) • SoF (Suns of Fortune) • SoR (Strongholds of Resistance) • SoT (Stay on Target) • SS (Savage Spirits)

Ranged (Light) Weapons

Weapons Skill Dam Crit Range Encum HP Cost & Rarity Qualities Sourcebook
Czerka M9 "Boomer" Heavy Pistol Light 5 3 Medium 3 2 1000cr/6 Blast 5, Cumbersome 2, Inaccurate 1; out of ammo on Threat-result.pngThreat-result.pngThreat-result.png or Despair-result.png FO38
Golan Arms NX-14 Needler Light 5 Short 1 1 650cr/7R Pierce 3; Concealed Setback-die.png; negate all Setback-die.png from personal deflector shield EV41
Kelvarek Consolidated Arms KD-30 "Dissuader" Pistol Light 4 5 Short 2 0 350cr/6 Pierce 2, Vicious 1; Hit targets take one additional wound at beginning of his turn for two rounds, ignoring soak LoNH101
Malaxan FWG-5 Flechette Pistol Light 6 3 Short 1 2 825cr/7R Guided 3, Limited Ammo 3 FC42
Prax Arms Stealth-2VX Palm Shooter Light 1 5 Short 0 0 500cr/5 Limited Ammo 3; Concealed Setback-die.pngSetback-die.png; Darts can be loaded with 1 dose of poisons LoNH101
Slugthrower Pistol Light 4 5 Short 1 0 100cr/3 AoRCore173, EoECore160, FaDCore168
SH-9 Slugthrower Pistol Light 4 5 Short 1 0 250cr/4 Limited Ammo 5, Pierce 2, Concealed Setback-die.png, Silent Setback-die.png FiB47
Talus Ironworks ASP-9 Autopistol Light 4 5 Short 1 0 150cr/4 Autofire SoF95
Verpine Shatter PIstol Light 8 3 Medium 1 2 15,000cr/8 Knockdown, Pierce 2; Fragile Threat-result.pngThreat-result.png or Despair-result.png inflicts 1 step of damage SoR105
Xet Industries Model C "Fiver" Self-Defense Pistol Light 5 4 Short 2 1 200cr/4 Accurate 1, Limited Ammo 5 DC42

Ranged (Heavy) Weapons

Weapons Skill Dam Crit Range Encum HP Cost & Rarity Qualities Sourcebook
Adostic Arms 8-Gauge Scatter Gun Heavy 7 6 Short 3 2 500cr/4 Blast 3, Knockdown FC42
Berserker Rifle Heavy 7 4 Medium 4 0 500cr/5R Burn 1, Cumbersome 3, Disorient 1 FiB47
Coronet Arms Mark V "Sand Panther" Hunting Rifle Heavy 7 5 Long 5 2 1750cr/7 Accurate 1, Cumbersome 2 SoF95
Czerka Arms KS-23 Hammer Heavy 8 4 Short 5 4 1500cr/5 Blast 6, Knockdown EtU38
Czerka Arms Model 38 Sharpshooter's Rifle Heavy 8 3 Extreme 5 4 3000cr/6 Accurate 2, Pierce 3; lose Accurate 2 unless fitted: Mechanics Difficulty-die.pngDifficulty-die.pngDifficulty-die.png; Detonator ammo (450cr): Remove Pierce 3, add Blast 5, Knockdown EtU38
Czerka Arms Model 57 "Homesteader" Hunting Rifle Heavy 7 5 Long 5 4 500cr/6 Accurate 1; Detonator Ammo (450cr/7): add Burn 4, Knockdown SS42
Field Sports Model 77 Air Rifle Heavy 6 Long 3 3 1100cr/6 Pierce 4, Stun Damage; SmartTranq ammo (500cr): when hit, Resilience Difficulty-die.pngDifficulty-die.png or take 5 Strain, plus 1 per Threat-result.png EtU38
Glunok Fyr Assault Carbine Heavy 6 5 Short 4 1 250cr/4 Autofire, Inaccurate 1; Out of Ammo Threat-result.pngThreat-result.png DC42
Imperial Heavy Repeater Heavy 8 4 Medium 5 2 1500cr/7R Autofire, Cumbersome 4, Prime Shot (all ammo: Blast 7, Concussive 1, lose Autofire) FiB47
Rivet Gun (Tool) Light 4 3 Engaged 4 1 900cr/1 Ensnare 1, Inaccurate 2, Limited Ammo 1; -1 Difficulty to repair Critical Hits on vehicles
Top-Loading Magazine (Attachment): 50cr/1 • 1 HP Removes Limited Ammo 1 quality
Balanced Barrel (Attachment): 150cr/3 • 1 HP Increase range to Short; Mods: Inaccurate -1 (x2)
SM45
Salus DF-D1 Duo-Flechette Rifle Heavy 9 3 Short 3 3 1000cr/5R Blast 4, Limited Ammo 5, Linked 1, Vicious 2 SoR105
Selonian Shard Shooter Heavy 5 3 Medium 4 2 1600cr/7 Autofire, Pierce 1 SoF95
Slugthrower Rifle Heavy 7 5 Medium 5 1 250cr/3 Cumbersome 2 AoRCore173, EoECore160, FaDCore168
Verpine Shatter Rifle Heavy 12 3 Extreme 3 3 30,000cr/8 Knockdown, Pierce 4; Fragile Threat-result.pngThreat-result.png or Despair-result.png inflicts 1 step of damage SoR105
Vodran Hunting Rifle Heavy 7 4 Long 4 2 800cr/7 Cumbersome 2 LoNH101

Gunnery Weapons

Weapons Skill Dam Crit Range Encum HP Cost & Rarity Qualities Sourcebook
Verpine Heavy Shatter Rifle Gunnery 15 2 Extreme 4 4 45,000cr/8 Accurate 2, Knockdown, Pierce 6; Fragile Threat-result.pngThreat-result.png or Despair-result.png inflicts 1 step of damage SoR105