Difference between revisions of "Maple Shade Practical Beats Log"
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− | < | + | <span style="font-size:180%"><b>Current Total:</b> 2</span> |
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− | ''' | + | |
− | + | + | <div style="float: right; width: 350px; border: 1px black solid; margin: 1px; padding: 1px;"> |
− | + | ===Practical Beats & Willpower=== | |
− | + | * Once per scene, a hunter who is on the Hunt can '''[[Hunter Risking Willpower|Risk Willpower]]'''. | |
− | + | * A hunter may also spend a Practical Beat to attempt to '''recover Willpower'''. | |
− | + | ** Once this is spent, the player rolls the character's Resolve + Composure, with no modifiers whatsoever. | |
− | + | ** The hunter regains a number of Willpower points equal to the successes rolled, minimum 1. | |
− | + | </div> | |
+ | {| | ||
+ | |valign="top" width="30%"| | ||
+ | '''xx/xx Game''' <br> | ||
+ | xx | ||
<br> | <br> | ||
+ | |valign="top" width="5%"| | ||
+ | |valign="top" width="30%"| | ||
+ | '''xx/xx Game'''<br> | ||
+ | xx | ||
+ | |} | ||
+ | <br> | ||
+ | '''[[Maple_Shade_Practical_Beats_Log-S1|Season One Practical Beats Log]]''' |
Latest revision as of 01:20, 18 May 2020
Current Total: 2
Practical Beats & Willpower
- Once per scene, a hunter who is on the Hunt can Risk Willpower.
- A hunter may also spend a Practical Beat to attempt to recover Willpower.
- Once this is spent, the player rolls the character's Resolve + Composure, with no modifiers whatsoever.
- The hunter regains a number of Willpower points equal to the successes rolled, minimum 1.
xx/xx Game |
xx/xx Game |