Difference between revisions of "K-IG-4n"

From OakthorneWiki
Jump to navigationJump to search
 
(3 intermediate revisions by the same user not shown)
Line 59: Line 59:
 
|StrainThreshold=13
 
|StrainThreshold=13
 
|Weapons='''Blaster Rifle''' • Heavy • Dam 9 • Crit 3 • Long • Stun Setting
 
|Weapons='''Blaster Rifle''' • Heavy • Dam 9 • Crit 3 • Long • Stun Setting
|EarnedXP=0 (Racial 175• PreGame 50 • Current Game 130)
+
|EarnedXP=0 (Racial 175• PreGame 50 • Current Game 150)
|SpentXP=340 (Unspent: 15)
+
|SpentXP=355 (Unspent: 20)
 
|}}
 
|}}
 
==Background==
 
==Background==
Line 70: Line 70:
  
 
==Weapons & Gear==
 
==Weapons & Gear==
'''Encumbrance Threshold:''' 1/8<br>
+
'''Encumbrance Threshold:''' 5/8<br>
 
===Weapons===
 
===Weapons===
;Blaster Rifle Heavy
+
;Blaster Rifle
:Dam 9 • Crit 3 • Long • Enc 1 • HP 2/4 • Stun Setting
+
:Heavy • Dam 9 • Crit 3 • Long • Enc 1 • HP 2/4 • Stun Setting
 
:'''Stripped Down''' (1 HP) Encumbrance -1; +1 setback die to find weapon when hidden  
 
:'''Stripped Down''' (1 HP) Encumbrance -1; +1 setback die to find weapon when hidden  
 
::'''Mods:''' Encumbrance -1 (x2)
 
::'''Mods:''' Encumbrance -1 (x2)
Line 79: Line 79:
 
::'''Mods:''' None
 
::'''Mods:''' None
 
<BR>
 
<BR>
 +
;Electrostaff
 +
:Melee • Dam 7 • Crit 3 • Engagned • Enc 4 • HP 0/3 • Cortosis, Cumbersome 3, Linked 1, Stun setting, Unwieldy 3
 +
<br>
 
===Armor===
 
===Armor===
 
None
 
None
Line 135: Line 138:
 
*20 XP - Improved Bodyguard (Soldier/Vanguard)
 
*20 XP - Improved Bodyguard (Soldier/Vanguard)
 
*25 XP - Dedication (Agility) (Soldier/Vanguard)
 
*25 XP - Dedication (Agility) (Soldier/Vanguard)
 +
*15 XP - Toughened (Soldier/Vanguard)
 
|valign="top" width="5%"|
 
|valign="top" width="5%"|
 
|valign="top" width="30%"|
 
|valign="top" width="30%"|

Latest revision as of 19:07, 12 August 2018

K-IG-4n (Keigan)
K-IG-4n.jpg
Species: Droid • Career: Soldier • Specializations: Vanguard
Motivations: xxx

Duty: xx (x)

Characteristics
Brawn 3 Agility 4 Intellect 1
Cunning 1 Willpower 3 Presence 2
Skills
General Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Astrogation (Int) - Spacer2.jpg Athletics (Brn) 1(C/S)
Charm (Prs) - Spacer2.jpg Coercion (Will) -
Computers (Int) - Spacer2.jpg Cool (Prs) 2(S)
Coordination (Agl) - Spacer2.jpg Deception (Cun) -
Discipline (Will) - Spacer2.jpg Leadership (Prs) -
Mechanics (Int) - Spacer2.jpg Medicine (Int) 1(C)
Negotiation (Prs) - Spacer2.jpg Perception (Cun) -
Pilot:Planetary (Agl) - Spacer2.jpg Pilot:Space (Agl) -
Resilience (Brn) 2(S) Spacer2.jpg Skullduggery (Cun) -
Stealth (Agl) - Spacer2.jpg Streetwise (Cun) -
Survival (Cun) -(C) Spacer2.jpg Vigilance (Will) 2(S)
Combat Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Brawl (Brn) 1(C) Spacer2.jpg Gunnery (Agl) -
Lightsaber (Brn) - Spacer2.jpg Melee (Brn) 3(C)
Ranged:Light (Agl) 1(C) Spacer2.jpg Ranged:Heavy (Agl) 2(C)
Knowledge Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Core Worlds (Int) - Spacer2.jpg Education (Int) -
Lore (Int) - Spacer2.jpg Outer Rim (Int) -
Underworld (Int) - Spacer2.jpg Warfare (Int) 1(C)
Xenology (Int) - Spacer2.jpg
Talents
Enduring, Body Guard (x2), Improved Body Guard, Toughened (x3), Moving Target, Conditioned, Dedication
The Force
Force Rating: -
Force Powers: -
Combat
Soak: 4 • Armor: 0
Ranged Defense: - • Melee Defense: -
Wound Threshold: 19 • Strain Threshold: 13
Weapons
Blaster Rifle • Heavy • Dam 9 • Crit 3 • Long • Stun Setting
Experience Points
Earned: 0 (Racial 175• PreGame 50 • Current Game 150)
Spent Experience
355 (Unspent: 20)

Background

Motivation


Weapons & Gear

Encumbrance Threshold: 5/8

Weapons

Blaster Rifle
Heavy • Dam 9 • Crit 3 • Long • Enc 1 • HP 2/4 • Stun Setting
Stripped Down (1 HP) Encumbrance -1; +1 setback die to find weapon when hidden
Mods: Encumbrance -1 (x2)
SoroSuub "Bantha's Eye" Laser Sight (1 HP) +1Advantage on combat checks with weapon
Mods: None


Electrostaff
Melee • Dam 7 • Crit 3 • Engagned • Enc 4 • HP 0/3 • Cortosis, Cumbersome 3, Linked 1, Stun setting, Unwieldy 3


Armor

None

Integrated Equipment

  • Comlink

Equipment Carried


Equipment Stored

Talents

Racial

Droid
Droids do not need to eat, sleep, or breathe, and are unaffected by toxins and poisons.
Droids have a cybernetic implant cap of 6 instead of their Brawn rating.
Enduring
The character gains + 1 soak value per rank of Enduring

Soldier/Vanguard

Body Guard (2 Ranks - 5 XP, 15 XP)
Once per round, perform the Body Guard maneuver to guard an engaged character. Suffer a number of strain no greater thank ranks of Body Guard, then until the beginning of the next turn upgrade the difficulty of combat checks targeting the character by that number.
Toughened (3 Ranks - 5 XP, 10 XP, 15 XP)
Gain +2 wound threshold.
Moving Target (10 XP)
In the character has already acted this round, increase ranged defense by 1 per rank of Moving Target.
Conditioned (15 XP)
Remove Setback-die.png per rank of Conditioned from Athletics and Coordination checks. Reduce the damage and strain suffered from failing by 1 per rank of Conditioned.
Improved Body Guard (20 XP)
Once per session, when an ally protected by the Body Guard manuever suffers a hit, suffer the hit instead.
Dedication (25 XP, Agility)
Gain +1 to a single characteristic. This cannot bring a characteristic above 6.

Experience Expenditures

Starting XP: 225 (175 Racial/50 Bonus)

  • 50 XP - Brawn 1->3
  • 50 XP - Agility 1->3
  • 50 XP - Willpower 1->3
  • 20 XP - Presence 1->2
  • 10 XP - Cool 1->2
  • 10 XP - Vigilance 1->2
  • 10 XP - Ranged (Heavy) 1->2
  • 10 XP - Melee 1->2
  • 5 XP - Bodyguard (Soldier/Vanguard)
  • 10 XP - Toughened (Soldier/Vanguard)

Campaign Catch-up XP 115

  • 10 XP - Resilience 1->2
  • 5 XP - Toughened (Soldier/Vanguard)
  • 10 XP - Moving Target (Soldier/Vanguard)
  • 15 XP - Body Guard (Soldier/Vanguard)
  • 15 XP - Conditioned (Soldier/Vanguard)
  • 20 XP - Improved Bodyguard (Soldier/Vanguard)
  • 25 XP - Dedication (Agility) (Soldier/Vanguard)
  • 15 XP - Toughened (Soldier/Vanguard)

Begin Campaign XP