Difference between revisions of "Icons Aeriemaster"

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=The Aeriemaster=
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{{Dnd5eIcon
[[Image:Icons-Aeriemaster.jpg|right|350px]]
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|icon=The Aeriemaster
''"Yeeessss, come closer, come closer. Speak to me the morsels you have gathered, that we might feast on them together!"''<br>
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|image=[[Image:Icons-Aeriemaster.jpg|center|290px]]
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|quote="Yeeessss, come closer, come closer. Speak to me the morsels you have gathered, that we might feast on them together!"
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|allies=[[Icons Slumbering Inferno|The Slumbering Inferno]] • [[Icons Queen of Frost|The Queen of Frost]]
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|enemies=[[Icons Berserker |The Berserker]] • [[Icons Sea Lords|The Sea Lords]]
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|token=Great Wings • Last Aerie Citizenship
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}}
 
High in the Starfrost Mountains is the Last Aerie, a mountain peak city home to kenku and aarakocra. Its master's identity is largely unknown; denizens of the Last Aeries simply call them the "Aeriemaster," with the suggestion that the individual that bears that name has changed over the years. Greedy for knowledge and driven by a desire to know the secrets of others, the Aeriemaster sends their people out into the world to recover knowledge and send it home on the wings of ravens and hawks. Cruel and unrelenting, the Aeriemaster has never hesitated to use such secrets against others – or even to sell those secrets to the highest bidder.
 
High in the Starfrost Mountains is the Last Aerie, a mountain peak city home to kenku and aarakocra. Its master's identity is largely unknown; denizens of the Last Aeries simply call them the "Aeriemaster," with the suggestion that the individual that bears that name has changed over the years. Greedy for knowledge and driven by a desire to know the secrets of others, the Aeriemaster sends their people out into the world to recover knowledge and send it home on the wings of ravens and hawks. Cruel and unrelenting, the Aeriemaster has never hesitated to use such secrets against others – or even to sell those secrets to the highest bidder.
 
==Usual Location==
 
==Usual Location==
 
If the Aeriemaster ever leaves the Last Aerie, no one has actually heard of it happening.
 
If the Aeriemaster ever leaves the Last Aerie, no one has actually heard of it happening.
==Adventurers & the Aeriemaster==
 
* '''Allied Relationships (1-3):''' An allied relationship means that the character has found favor with one of the Aeriemaster's agents, and likely (through them) with the Aeriemaster themselves. An alliance of at least 2 points means that the character is welcome at the Last Aerie and knows of the secret paths through the mountains to reach it (though they are no less dangerous for knowing them); at 3 points, the individual is considered a citizen. You are a hero to the folk of the Last Aerie, and to many of the entities that also haunt the mountains (including the servitors of the Slumbering Inferno and the Queen of Frost), but others may look on you with suspicion.
 
* '''Conflicted Relationships (1-3):''' You are, above all, ''useful'' to the Aeriemaster, although there is something about you that they just don't trust – or about them that ''you'' don't trust. Still, the relationship continues to be a useful one...for now. At 3 points, you may gain access to the Last Aerie as a (closely watched) guest.
 
* '''Antagonistic Relationships (1-2):''' You not only refuse to go along with the Aeriemaster's plots, but you may even work against them! If you are from the Last Aerie, it is enough that you fled and refuse to obey. Otherwise, you have clearly done something to earn either the irritation of the Aeriemaster's network or you oppose the Aeriemaster without them being entirely aware of you (1 point). If the Aeriemaster is aware of you and dislikes you directly, however, that is worth 2 points; you may even have to deal with the occasional kenku assassin coming after you.
 
 
==Allies==
 
==Allies==
The Aeriemasters of the Last Aerie have a long-standing tradition of working closely if hesitantly with the servitors of the '''Slumbering Inferno''', providing what help they can without committing themselves to the Inferno's monstrous cause. In contrast, the '''Queen of Frost''' has been known to make sudden appearances in the Last Aerie, welcomed with all pomp and blessings by the Aeriemaster.
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* The Aeriemasters of the Last Aerie have a long-standing tradition of working closely if hesitantly with the servitors of the '''Slumbering Inferno''', providing what help they can without committing themselves to the Inferno's monstrous cause.  
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* In contrast, the '''Queen of Frost''' has been known to make sudden appearances in the Last Aerie, welcomed with all pomp and blessings by the Aeriemaster.
 
==Enemies==
 
==Enemies==
When the apex predator called only the '''Berserker''' comes hunting, it is every avian for themselves in the Last Aerie. As a result, the Aeriemaster bears ill will against the terror and the followers he spawns in his wake. The secrets game has also won the Aeriemaster an enemy in the '''Sea Lords''' who are quite fond of their hidden plots. The agents of the Sea Lord often stymie Aeriefolk when they can, and the avian peoples of the Last Aerie return the favor when they might.
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* When the apex predator called only the '''Berserker''' comes hunting, it is every avian for themselves in the Last Aerie. As a result, the Aeriemaster bears ill will against the terror and the followers he spawns in his wake.  
 +
* The secrets game has also won the Aeriemaster an enemy in the '''Sea Lords''' who are quite fond of their hidden plots. The agents of the Sea Lord often stymie Aeriefolk when they can, and the avian peoples of the Last Aerie return the favor when they might.
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==Aeriemaster Token Benefits==
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* '''Great Wings (4 tokens):''' By spending  4 tokens, the Aeriemaster is willing to grant an agent the ability to call upon the clans of great eagles that dwell in the roosts around Last Aerie. Spending this arranges for an introduction between the character and the Thunder Mother, the matriarch of the great eagles. There, she teaches the character the summons in the language of the great eagles.
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** By spending 1 token per eagle, the character can whisper the summons within the hearing of any bird of the Vale, who will immediately rush off to pass on the summons. This generally takes 1d10x10 minutes to come to pass before the great eagles arrive to lend their aid, carrying the favored and his allies away.
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* '''Last Aerie Citizenship (3 tokens):''' Those who pay for this Benefit are granted citizenship in the Last Aerie. They are given the secrets for navigating the path that leads to it (which includes a hop with a flying carrier across the ravine that leads there) and given permission to establish a home and even business there, if they are so inclined. Because the Aeriemaster covets the craftsmanship of the Guilds, any member of the Guilds who seeks this may gain it for 2 token instead, so long as they establish a workshop there.

Latest revision as of 03:41, 27 August 2018

The Aeriemaster
Icons-Aeriemaster.jpg
"Yeeessss, come closer, come closer. Speak to me the morsels you have gathered, that we might feast on them together!"
Allies
The Slumbering InfernoThe Queen of Frost
Enemies
The BerserkerThe Sea Lords
Token Benefits
Great Wings • Last Aerie Citizenship

High in the Starfrost Mountains is the Last Aerie, a mountain peak city home to kenku and aarakocra. Its master's identity is largely unknown; denizens of the Last Aeries simply call them the "Aeriemaster," with the suggestion that the individual that bears that name has changed over the years. Greedy for knowledge and driven by a desire to know the secrets of others, the Aeriemaster sends their people out into the world to recover knowledge and send it home on the wings of ravens and hawks. Cruel and unrelenting, the Aeriemaster has never hesitated to use such secrets against others – or even to sell those secrets to the highest bidder.

Usual Location

If the Aeriemaster ever leaves the Last Aerie, no one has actually heard of it happening.

Allies

  • The Aeriemasters of the Last Aerie have a long-standing tradition of working closely if hesitantly with the servitors of the Slumbering Inferno, providing what help they can without committing themselves to the Inferno's monstrous cause.
  • In contrast, the Queen of Frost has been known to make sudden appearances in the Last Aerie, welcomed with all pomp and blessings by the Aeriemaster.

Enemies

  • When the apex predator called only the Berserker comes hunting, it is every avian for themselves in the Last Aerie. As a result, the Aeriemaster bears ill will against the terror and the followers he spawns in his wake.
  • The secrets game has also won the Aeriemaster an enemy in the Sea Lords who are quite fond of their hidden plots. The agents of the Sea Lord often stymie Aeriefolk when they can, and the avian peoples of the Last Aerie return the favor when they might.

Aeriemaster Token Benefits

  • Great Wings (4 tokens): By spending 4 tokens, the Aeriemaster is willing to grant an agent the ability to call upon the clans of great eagles that dwell in the roosts around Last Aerie. Spending this arranges for an introduction between the character and the Thunder Mother, the matriarch of the great eagles. There, she teaches the character the summons in the language of the great eagles.
    • By spending 1 token per eagle, the character can whisper the summons within the hearing of any bird of the Vale, who will immediately rush off to pass on the summons. This generally takes 1d10x10 minutes to come to pass before the great eagles arrive to lend their aid, carrying the favored and his allies away.
  • Last Aerie Citizenship (3 tokens): Those who pay for this Benefit are granted citizenship in the Last Aerie. They are given the secrets for navigating the path that leads to it (which includes a hop with a flying carrier across the ravine that leads there) and given permission to establish a home and even business there, if they are so inclined. Because the Aeriemaster covets the craftsmanship of the Guilds, any member of the Guilds who seeks this may gain it for 2 token instead, so long as they establish a workshop there.