Difference between revisions of "L5R-Title-Emerald-Magistrate"
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| [[Image:L5R-ExceptionSymbol.png|18px]] Shallow Waters [[Image:L5R-Technique-Shūji.png|18px]] | | [[Image:L5R-ExceptionSymbol.png|18px]] Shallow Waters [[Image:L5R-Technique-Shūji.png|18px]] | ||
+ | | Technique | ||
+ | |} | ||
+ | </div> | ||
+ | {| align="left" | ||
+ | | http://oakthorne.net/wiki/images/Spacer2.jpg | ||
+ | |} | ||
+ | <div style="float: Left; width: 250px; border: 1px black solid; margin: 3px; padding: 3px;"> | ||
+ | <big><span style="background:DarkSeaGreen">'''Title: Witch Hunter'''</span></big><br> | ||
+ | Because of the diffuse structure of the family, the Kuni are known as much for their order of Witch Hunters as they are for their schools. Garbed in dark robes and daubed with imposing makeup to hide their faces from evil spirits, the members of this group seek out mahō-tsukai and any who dare to practice the foul art of mahō within Rokugan. While the Kuni would generally accept anyone with the skills needed (shugenja primarily, but rarely, other mystics or experienced hunters of mahō-tsukai), in recent years, only members of the Crab Clan have sought out this solemn duty. Most are from the Kuni Purifier School. Witch Hunters operate with little oversight, each doing what they deem necessary to defend Rokugan against these threats. Any Witch Hunter can elevate another to the task, though few do so unless their apprentice has proven themselves time and again, and faced horrors that would shatter any soul still harboring doubts or uncertainties.<br> | ||
+ | '''Assigned By:''' Another Witch Hunter<br> | ||
+ | '''Status Award:''' +10 (to a minimum of 30)<br> | ||
+ | '''XP to Completion:''' 45 XP<br> | ||
+ | <span style="Background:DarkSeaGreen">'''Bane of Sorcerers (Title Ability):'''</span><br> | ||
+ | When you make a check to resist the effects of a mahō technique, you may spend [[Image:L5R-Result-Opportunity.png|18px]] as follows:<br> | ||
+ | [[Image:L5R-Result-Opportunity.png|18px]]: Reduce the TN of your next check targeting the mahō practitioner who performed it by 1 per [[Image:L5R-Result-Opportunity.png|18px]] spent this way.<br> | ||
+ | [[Image:L5R-Result-Opportunity.png|18px]][[Image:L5R-Result-Opportunity.png|18px]]: If you succeed on the check to resist, the mahō practitioner receives strife equal to your ranks in Theology. | ||
+ | {| class="wikitable" | ||
+ | ! style="text-align: center; font-weight:bold; background-color:DarkSeaGreen;" | ADVANCE | ||
+ | ! style="text-align: center; font-weight:bold; background-color:DarkSeaGreen;" | TYPE | ||
+ | |- | ||
+ | | Martial Skills | ||
+ | | Skill Grp | ||
+ | |- | ||
+ | | style="background-color:DarkSeaGreen;" | Scholar | ||
+ | | style="background-color:DarkSeaGreen;" | Skill Grp | ||
+ | |- | ||
+ | | Command | ||
+ | | Skill | ||
+ | |- | ||
+ | | style="background-color:DarkSeaGreen;" | Skulduggery | ||
+ | | style="background-color:DarkSeaGreen;" | Skill | ||
+ | |- | ||
+ | | [[Image:L5R-ExceptionSymbol.png|18px]] Rank 1-4 Kata [[Image:L5R-Technique-Kata.png|18px]] | ||
+ | | Tech Grp | ||
+ | |- | ||
+ | | style="background-color:DarkSeaGreen;" | [[Image:L5R-ExceptionSymbol.png|18px]] Rank 1-5 Rituals [[Image:L5R-Technique-Rituals.png|18px]] | ||
+ | | style="background-color:DarkSeaGreen;" | Tech Grp | ||
+ | |- | ||
+ | | [[Image:L5R-ExceptionSymbol.png|18px]] Honest Assessment [[Image:L5R-Technique-Shūji.png|18px]] | ||
| Technique | | Technique | ||
|} | |} | ||
</div> | </div> |
Latest revision as of 19:53, 13 March 2019
Title: Emerald Magistrate
Emerald Magistrates are agents of the Emperor’s Law, warrior-sages who dispense wisdom and justice.
Assigned By: The Emerald Champion, the Emperor, and other high-ranking officials in the office of the Emerald Champion can appoint Emerald Magistrates, and do so when a samurai proves worthy of the post or when the need arises for more arbiters of the Emperor’s Justice.
Status Award: +15 (to a maximum of 40)
XP to Completion: 30 XP
Voice of Authority (Title Ability):
Once per game session when making a Scheme or Support action check using a Social skill, you may choose additional targets equal to your Glory rank. You cannot choose any additional target with vigilance higher than the highest among your initial targets.
Title: Witch Hunter
Because of the diffuse structure of the family, the Kuni are known as much for their order of Witch Hunters as they are for their schools. Garbed in dark robes and daubed with imposing makeup to hide their faces from evil spirits, the members of this group seek out mahō-tsukai and any who dare to practice the foul art of mahō within Rokugan. While the Kuni would generally accept anyone with the skills needed (shugenja primarily, but rarely, other mystics or experienced hunters of mahō-tsukai), in recent years, only members of the Crab Clan have sought out this solemn duty. Most are from the Kuni Purifier School. Witch Hunters operate with little oversight, each doing what they deem necessary to defend Rokugan against these threats. Any Witch Hunter can elevate another to the task, though few do so unless their apprentice has proven themselves time and again, and faced horrors that would shatter any soul still harboring doubts or uncertainties.
Assigned By: Another Witch Hunter
Status Award: +10 (to a minimum of 30)
XP to Completion: 45 XP
Bane of Sorcerers (Title Ability):
When you make a check to resist the effects of a mahō technique, you may spend as follows:
: Reduce the TN of your next check targeting the mahō practitioner who performed it by 1 per spent this way.
: If you succeed on the check to resist, the mahō practitioner receives strife equal to your ranks in Theology.