Difference between revisions of "Keeper of the Waters"
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===Mantle=== | ===Mantle=== | ||
X | X | ||
− | * '''Mantle •••:''' You gain the 9-Again trait with Athletics or | + | * '''Mantle •••:''' You gain the 9-Again trait with Athletics or Larceny rolls (player's choice), as long as you are wearing your Keeper's Badge. |
* '''Mantle ••••:''' X | * '''Mantle ••••:''' X | ||
* '''Mantle •••••:''' X | * '''Mantle •••••:''' X |
Latest revision as of 20:28, 6 November 2010
- Aqueduct
- Controls access to potable water in UnderLondon, and access to the waterways (sewers and Thames)
- Badge: A silver pendant with a clear blue stone, like a suspended drop of water.
- Agents: The Nereids, all of whom are quite comfortable in the water. Though there are a few water spirits among them, many of them are other kinds of entities, having been amphibiously transformed through years of service to the Keeper of the Waters.
Mantle
X
- Mantle •••: You gain the 9-Again trait with Athletics or Larceny rolls (player's choice), as long as you are wearing your Keeper's Badge.
- Mantle ••••: X
- Mantle •••••: X