Difference between revisions of "Ciro"

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There is no greater power than words to affect the world.
 
There is no greater power than words to affect the world.
 
* '''Flaws:''' Ciro makes a vice out of following fashion.  He must stay ahead of the current fashion trends, and better yet will go to great effort to dictate those trends.<br>
 
* '''Flaws:''' Ciro makes a vice out of following fashion.  He must stay ahead of the current fashion trends, and better yet will go to great effort to dictate those trends.<br>
Ciro also believes that a good chronicler should not involve himself in the events he chronicles, but he frequently fails on this front, as meddling comes naturally to him.<br>
+
Ciro believes that a good chronicler should not involve himself in the events he chronicles, but he frequently fails on this front, as meddling comes naturally to him.<br>
 
Although Deneirans are expected to be accomplished scribes, Ciro has abysmal penmanship bordering on blasphemy.
 
Although Deneirans are expected to be accomplished scribes, Ciro has abysmal penmanship bordering on blasphemy.
* '''Bonds:''' Ciro spent quite a few summers at the Helm-and-Candle Estates outside of Scornubel when he was younger.  He loves these estates and considers relocating there one day.
+
* '''Bonds:''' Ciro spent quite a few summers at the Helm-and-Eye Estates outside of Scornubel when he was younger.  He loves these estates and considers relocating there one day.  He is also very fond of Raimfre Melshimber, sometimes too much for Lady Hlanta's tastes.<br>
 +
Ciro developed a deep appreciation for the courts of Silverymoon while he was an acolyte there and considers Lady Alustriel a figure of enviable glamor.  He strives to bring some element of her fashion to Waterdeep.
  
 
==Combat==
 
==Combat==

Revision as of 15:46, 26 January 2014

Ciro.jpg

"QUOTE." - Attribution

Origin

x

Appearance

x

Character Record

Neutral Good Human Male Cleric (LVL 1) BACKGROUND. DoB: Xth day of X in the year X DR.

  • Ability Scores: Strength 16 (+3), Dexterity 8 (-1), Constitution 12 (+1), Intelligence 14 (+2), Wisdom 18 (+4), Charisma 16 (+3)
  • Saving Throws: Wisdom & Charisma

Proficiencies

  • Skills: Deception, Search, Stealth, and Persuasion
  • Tools: Healer's Kit, Disguise Kit, Thieves' Tools, Artisan's Tools
  • Armor: Light, Medium Armor
  • Weapon: All Simple Weapons

Traits & Languages

  • Traits: Speed 6
  • Languages: Common, Chondathan, Thorass, Alzhedo, Espruar

Interactions

  • Ideals: Knowledge is meant to be shared regardless of class and level of education; in fact, the most privileged and clandestine individuals are the very ones whose secrets should be exposed.

There is no greater power than words to affect the world.

  • Flaws: Ciro makes a vice out of following fashion. He must stay ahead of the current fashion trends, and better yet will go to great effort to dictate those trends.

Ciro believes that a good chronicler should not involve himself in the events he chronicles, but he frequently fails on this front, as meddling comes naturally to him.
Although Deneirans are expected to be accomplished scribes, Ciro has abysmal penmanship bordering on blasphemy.

  • Bonds: Ciro spent quite a few summers at the Helm-and-Eye Estates outside of Scornubel when he was younger. He loves these estates and considers relocating there one day. He is also very fond of Raimfre Melshimber, sometimes too much for Lady Hlanta's tastes.

Ciro developed a deep appreciation for the courts of Silverymoon while he was an acolyte there and considers Lady Alustriel a figure of enviable glamor. He strives to bring some element of her fashion to Waterdeep.

Combat

  • Armor Class: 15
    • (Armor: 14 + Dex Mod (-1) + Shield (+2))
    • Armor: Scale Mail, AC: 14, Weight: 45 lbs.
  • Hit Points: 9, Hit Dice: 1d8
  • Initiative: -1, Speed: 6
  • Attacks
    • Mace: Bonus: +4, Damage & Effects: 1d6+3 Bludgeoning, Weight: 4 lbs
    • Javelin: Bonus: +4, Damage & Effects: 1d6+3 Piercing, Weight: 4 lbs

Spells

  • Maxinum # of Prepared Spells: 2
  • Magic Ability: Wisdom
  • Saving Throw DC Total: 13,
    • (Base DC (8+mod): 12 + Spellcasting Bonus: 1)

Cantrips

  • Read Magic (Divination)
  • Message (Transmutation)
  • Sacred Flame (Evocation)
  • Thaumaturgy (Transmutation)
  • Spare the Dying (Necromancy)

Domain Spells

  • Comprehend Languages
  • Healing Word

Prepared Spells

  • Command
  • Bless

Spells Per Day

  • 1st: 2/2

Resources

Money: 31 gp, 9 sp, 8 cp

  • Banked: x

Carried Equipment: Scale Mail, Shield, Mace, Javelins (4), Adventurer's Kit, Holy Symbol, Flask of Holy Water, Scrivener's Kit, Disguise Kit, Small Steel Mirror, Satchel w/ Secret Compartment, Ink, Ink Pen, Journal
Stored Equipment: Book: History of Candlekeep and the Rise of the Cult of Deneir (Religion DC 20)
Lifestyle: Freeloader, 0/month.

Other Important Individuals

  • x:

Projects, Goals and/or Downtime

  • x

Experience Points

Earned: 0

  • Chargen: Point-buy + bonus feat (+1 Wisdom, +1 Constitution)
  • Session x.x.14