Difference between revisions of "Mauwin"
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==Possessions== | ==Possessions== | ||
− | * '''Coin:''' | + | * '''Coin:''' 25gd |
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* '''Garb:''' | * '''Garb:''' |
Revision as of 19:10, 11 August 2014
Contents
Rumors
Personality
Abilities
Agility: 2
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Knowledge: 3 (Education: 2B) (Streetwise: 2B) |
- Destiny Points: 5
Intrigue
Intrigue Defense: 12 {4(Awareness)+4(Cunning)+4(Status)}
Composure: 9
Combat
Combat Defense:
- Base: 8
- {2(Agility) +2(Athletics) +4(Awareness)}
Attack:
Damage:
Health: 6
Armor: None
Weapons:
Benefits and Flaws
Benefits:
Drawbacks and Flaws:
- Debt: Indebted to the Iron Bank, the Spearman has become their representative.
- Near Sighted: Reduced Marksmanship for 50xp The Spearman's vision is terrible past a few yards.
- Childhood Disease The Spearman suffered from, but survived, a terrible illness as a child. His constitution isn't what it should be.
- Afraid of Heights (Fear: Heights) Anything higher than the Spearman himself terrifies him. It takes a staircase wide enough for ten men abreast before he can climb them without issues, and even being on upper floors of a tower make him uneasy. The Spearman is at -1D to all tests. As a free action each round, Mauwin may roll one die and on a roll of a 6, this penalty is removed.
- City Bot (Flaw: Survival) Prior to leaving Braavos, the Spearman had never left the city's walls. He has little training in the wild.
Possessions
- Coin: 25gd
- Garb:
Goals
Dispositions
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Advancement
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Spent: 20xp+0gl; Unspent: 34xp+0gl |