Difference between revisions of "Andalyra"
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|Bonus=x | |Bonus=x | ||
|Saving Throws=Wisdom, Charisma | |Saving Throws=Wisdom, Charisma | ||
− | |Skills=Athletics, Insight, Medicine, Perception, Persuasion | + | |Skills=Athletics, Deception, Insight, Medicine, Perception, Persuasion |
|Tools=Navigator's tools, vehicles (water) | |Tools=Navigator's tools, vehicles (water) | ||
|Languages=Common, Elvish, Alzhedo | |Languages=Common, Elvish, Alzhedo |
Revision as of 09:14, 30 December 2014
Andalyra of Selûne
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Race: Half-Elf, Class: Cleric (3rd Level) Background: Sailor, Alignment: Neutral Good Patron Deity: Selûne Factions: {{{Factions}}} |
Ability Scores
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Strength 9 (-1), Dexterity 12 (+1), Constitution 12 (+1); Intelligence 11 (+0), Wisdom 16 (+3), Charisma 16 (+3) |
Proficiencies
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Bonus: x Saving Throws: Wisdom, Charisma Skills: Athletics, Deception, Insight, Medicine, Perception, Persuasion Tools: Navigator's tools, vehicles (water) Languages: Common, Elvish, Alzhedo Armor: Light armor, medium armor, shields Weapons: xxx |
Traits
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Darkvision 60', Fey Ancestry, Skill Versatility • Ship's Passage • Spellcasting (6 prepared; 3/4/2), Divine Domain (x), Channel Divinity (1/rest), Divine Domain Feature |
Feats
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xxx |
Combat
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Attacks: xxx Armor Class: xxx, Initiative: +xxx, Speed: 30 ft Hit Points: xxx, Hit Dice: 3d8 |
Social
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Personality Traits: {{{Personality}}} Ideals: Someday I'll own my own ship, and chart my own destiny. Bonds: It is not the destination that is the point, but the journey. Flaws: I love games of chance, much to the regret of my purse. |
words -Attribution
Origin
xxx
Appearance
xxx
Resources
- Moneys:
- Carried Equipment: xxx
- Stored Equipment: xxxx
- Lifestyle: xxx
Other Important Individuals
- x
Projects, Goals and/or Downtime
- x
Experience Points
Total: x
- 0.0.2014: x