Difference between revisions of "Nerra FAD"
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Jump to navigationJump to search (New page: Race: '''Characteristics''' <br> * '''Brawn:''' * '''Agility:''' * '''Intellect:''' * '''Cunning:''' * '''Willpower:''' * '''Presence:''' '''Skills''' <br> * * * '''Talents''' <br> * * ...) |
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'''Force Powers''' <br> | '''Force Powers''' <br> | ||
− | * | + | * Battle Meditation: Make a Force Power Check. You may spend a Force Result to add one free Hit to all tests for a number of Engaged Friendly Characters equal to your Presence. '''NOTE:''' If any Dark Side Results are used with this power, you reduce your affected Target's Willpower by 1. |
− | * | + | ** Magnitude Upgrade (x2): You may spend Force Result to affect Presence additional targets, this may be done twice. |
− | * | + | ** Range Upgrade: You may spend a Force Result to increase the Range of this power to Short |
+ | ** Control Upgrade: You may now make a Combined Force Power Test, using Leadership (Easy). If successful you may issue simply mental orders and rally allies (per the Leadership Skill) in the same test. | ||
+ | ** Strength Upgrade: You may spend 2 Force Results to add an addition free Hit result to affected targets. This may be done multiple times. | ||
'''Combat''' <br> | '''Combat''' <br> | ||
Line 39: | Line 41: | ||
** | ** | ||
** | ** | ||
+ | |||
+ | '''XP'''<br> | ||
+ | * '''Earned:''' 420 | ||
+ | ** '''Racial:''' 80 | ||
+ | ** '''Bonus:''' 10 | ||
+ | ** '''Knight Level Campaign:''' 150 | ||
+ | ** '''Previous Games:''' 180 | ||
+ | * '''Spent:''' | ||
+ | ** '''Characteristics:''' 40 | ||
+ | *** Presence -> 2 | ||
+ | *** Cunning -> 2 | ||
+ | ** '''Skills''' | ||
+ | ** '''Talents''' | ||
+ | ** '''Force Powers''' 135 | ||
+ | *** Sense (10) + Control (10) + Duration (10) | ||
+ | *** Misdirect (15) | ||
+ | *** Influence (10) + Magnitude (5) + Control (15) | ||
+ | *** Heal/Harm (10) | ||
+ | *** Battle Meditation (15) + Magnitude (5) x2 + Range (5) + Control (10) + Control (10) |
Revision as of 14:17, 16 July 2015
Race:
Characteristics
- Brawn:
- Agility:
- Intellect:
- Cunning:
- Willpower:
- Presence:
Skills
Talents
Force Talents
Force Powers
- Battle Meditation: Make a Force Power Check. You may spend a Force Result to add one free Hit to all tests for a number of Engaged Friendly Characters equal to your Presence. NOTE: If any Dark Side Results are used with this power, you reduce your affected Target's Willpower by 1.
- Magnitude Upgrade (x2): You may spend Force Result to affect Presence additional targets, this may be done twice.
- Range Upgrade: You may spend a Force Result to increase the Range of this power to Short
- Control Upgrade: You may now make a Combined Force Power Test, using Leadership (Easy). If successful you may issue simply mental orders and rally allies (per the Leadership Skill) in the same test.
- Strength Upgrade: You may spend 2 Force Results to add an addition free Hit result to affected targets. This may be done multiple times.
Combat
- Soak
- Ranged Defense
- Melee Defense
- Wound Threshold
- Strain Threshold
- Weapons
XP
- Earned: 420
- Racial: 80
- Bonus: 10
- Knight Level Campaign: 150
- Previous Games: 180
- Spent:
- Characteristics: 40
- Presence -> 2
- Cunning -> 2
- Skills
- Talents
- Force Powers 135
- Sense (10) + Control (10) + Duration (10)
- Misdirect (15)
- Influence (10) + Magnitude (5) + Control (15)
- Heal/Harm (10)
- Battle Meditation (15) + Magnitude (5) x2 + Range (5) + Control (10) + Control (10)
- Characteristics: 40