Difference between revisions of "Elves of Oriand"

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| [[Image:AvarielElves.jpg|left|150px]]|| '''Avariel (Moon Elves)'''<br>
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| [[Image:AvarielElves.jpg|left|150px]]|| '''Avariel (Sky Elves)'''<br>
  
 
Brief Discription<br>
 
Brief Discription<br>
 
Other Stuff<br>
 
Other Stuff<br>
*Something important: stuff.
+
*Something important: The Avariel are a very rare race, said to have been whipped out during the binding of Tiamat. Unknown to 98% of the inhabitants of Oriand, a last stronghold of Avariel live in a floating city  far up above the sacred sea.
 +
'''(NOTE: A DC 30 History Check for any PC in Oriand to know of the Avariel, outside of the Avariellian Stronghold.)'''
 
*Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
 
*Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
 +
*
 
*Languages: You can speak, read, and write Elven and one extra language of your choice.
 
*Languages: You can speak, read, and write Elven and one extra language of your choice.
 
Medium length wrap-up paragraph.
 
Medium length wrap-up paragraph.

Revision as of 02:10, 2 February 2016

SunElves.jpg
Sun Elves

Brief Discription
Other Stuff

  • Something important: stuff.
  • Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
  • Languages: You can speak, read, and write Elven and one extra language of your choice.

Medium length wrap-up paragraph.

MoonElves.jpg
Cool Name (Moon Elves)

Brief Discription
Other Stuff

  • Something important: stuff.
  • Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
  • Languages: You can speak, read, and write Elven and one extra language of your choice.

Medium length wrap-up paragraph.

AvarielElves.jpg
Avariel (Sky Elves)

Brief Discription
Other Stuff

  • Something important: The Avariel are a very rare race, said to have been whipped out during the binding of Tiamat. Unknown to 98% of the inhabitants of Oriand, a last stronghold of Avariel live in a floating city far up above the sacred sea.

(NOTE: A DC 30 History Check for any PC in Oriand to know of the Avariel, outside of the Avariellian Stronghold.)

  • Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
  • Languages: You can speak, read, and write Elven and one extra language of your choice.

Medium length wrap-up paragraph.



LythariElves.jpg
Lythari Elves
  • Religion: Words go here.
  • Traits & Adjustments: Choose between Kyanna (feline), Nezorah (canine) and Slyth (rodent) sub-species.
    • Dexterity and Constitution is increased by 1.
      • Kyanna gain an additional +1 to Dexterity.
      • Nezorah gain a +1 to Strength.
      • Slyth gain a +1 to Intelligence.
    • Darkvision 60'
    • Bite Attack: you ca make a bite attack as an action. This is a melee weapon attack that uses Strength for its attack roll and damage bonus and deals 1d6 piercing damage. If this attack hits a target that is your size or smaller, the target is also grappled.
    • Claw Attack: you can make an unarmed strike as a bonus action. You can use your Dexterity for its attack roll and damage bonus, and this attack deals slashing damage.
    • Cathian gain advantage on all sight and smell based Perception rolls.
    • Cathian always have advantage on social rolls dealing with animals of your sub-species type.
  • Languages: You can speak, read, and write Laeo and one extra language of your choice.
StarElves.jpg
Cool Name (Star Elves)

Brief Discription
Other Stuff

  • Something important: stuff.
  • Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
  • Languages: You can speak, read, and write Elven and one extra language of your choice.

Medium length wrap-up paragraph.

WildElves.jpg
Cool Name (Wild Elves)

Brief Discription
Other Stuff

  • Something important: stuff.
  • Traits & Adjustments: See entry for Human in the Players Handbook. You may choose to either use the standard Ability Score Increase or the Variant Human Trait.
  • Languages: You can speak, read, and write Elven and one extra language of your choice.

Medium length wrap-up paragraph.