Difference between revisions of "Tower of Shadows: Races"

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<h3>Fey Born</h3>
 
<h3>Fey Born</h3>
 
<h4>Dites (Clawdite)</h4>
 
<h4>Dites (Clawdite)</h4>
To many, Dites are the subject to myth and legend. Rare in the most extreme of circumstances, Dites (also commonly called Changers) are believed to have the ability to change their bodies to appear as other people.  This has led to a severe level of mistrust and outright hostility from the common people of The Kingdom.  If it is known that a Dite has taken up residence in an area, especially in rural communities, they can expect to become the scape-goat for any misdeeds or unfortunate circumstances that befall the folk of that community.
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To many, Dites are the subject to myth and legend. Rare in the most extreme of circumstances, Dites (also commonly called Changers) are believed to have the ability to change their bodies to appear as other people.  This has led to a severe level of mistrust and outright hostility from the common people of The Kingdom.  If it is known that a Dite has taken up residence in an area, especially in rural communities, they can expect to become the scape-goat for any misdeeds or unfortunate circumstances that befall the folk of that community.<br><br>
In their natural form, Dites appear as an reptilian or amphibian bi-ped with protruding cheekbones, sunken jaws, broad noses and large eyes.
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In their natural form, Dites appear as an reptilian or amphibian bi-ped with protruding cheekbones, sunken jaws, broad noses and large eyes.<br>
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* '''Wound Threshold:''' 9 + Brawn
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* '''Strain Threshold:''' 9 + Willpower
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* '''Starting XP:''' 95
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* '''Special Abilities:''' Dites begin the game with one Rank in Resilience. They may not train Resilience above Rank 2 during Character Creation.
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* '''Changling:''' As an Action, a Dite may Suffer 3 Strain and make a Resilience(XX) Check. If they succeed, they change their appearance to match that of a Silhouette 1 Character who they have observed before.  As observer may make an Opposed Perception vs Deception Check to detect that the Dite is not who they appear to be.  Boost or Setback Dice may apply based on the circumstances.
  
 
<h4>Miral (Miraluka)</h4>
 
<h4>Miral (Miraluka)</h4>

Revision as of 21:54, 29 November 2016

Races Common to the Kingdom

Men (Human)

Gamorak (Gamorrean)

Kanaan (Arkanian)

Dorrin "Hellions" (Kel Dor)

Drafan (Chandra-Fan)

Other Races

Fey Born

Dites (Clawdite)

To many, Dites are the subject to myth and legend. Rare in the most extreme of circumstances, Dites (also commonly called Changers) are believed to have the ability to change their bodies to appear as other people. This has led to a severe level of mistrust and outright hostility from the common people of The Kingdom. If it is known that a Dite has taken up residence in an area, especially in rural communities, they can expect to become the scape-goat for any misdeeds or unfortunate circumstances that befall the folk of that community.

In their natural form, Dites appear as an reptilian or amphibian bi-ped with protruding cheekbones, sunken jaws, broad noses and large eyes.

  • Wound Threshold: 9 + Brawn
  • Strain Threshold: 9 + Willpower
  • Starting XP: 95
  • Special Abilities: Dites begin the game with one Rank in Resilience. They may not train Resilience above Rank 2 during Character Creation.
  • Changling: As an Action, a Dite may Suffer 3 Strain and make a Resilience(XX) Check. If they succeed, they change their appearance to match that of a Silhouette 1 Character who they have observed before. As observer may make an Opposed Perception vs Deception Check to detect that the Dite is not who they appear to be. Boost or Setback Dice may apply based on the circumstances.

Miral (Miraluka)

Niks (Lanniks)

Hell Born

Deevaal (Devaronian)

Daymone (Zabrak)

Vin (Givin)

Beast Born

Pantir (Cathar)

Thaan (Bothan)

Vanen (Shistavanen)