Difference between revisions of "Darshee Aerasume"
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|Alignment=NG | |Alignment=NG | ||
|Patron Deity=[[Mystra]] | |Patron Deity=[[Mystra]] | ||
− | |Factions=[[Knights in Silver]] | + | |Factions=[[Knights in Silver]] 1 |
|Ability Scores=Strength 16 (+3), Dexterity 12 (+1), Constitution 14 (+2);<br> Intelligence 12 (+1), Wisdom 12 (+1), Charisma 18 (+4) | |Ability Scores=Strength 16 (+3), Dexterity 12 (+1), Constitution 14 (+2);<br> Intelligence 12 (+1), Wisdom 12 (+1), Charisma 18 (+4) | ||
|Bonus=+3 | |Bonus=+3 | ||
Line 17: | Line 17: | ||
|Weapons=Simple weapons, martial weapons | |Weapons=Simple weapons, martial weapons | ||
|Traits=Knightly Regard • Darkvision, fey ancestry • Divine sense (1+Cha mod/long rest), Lay on Hands (30 pts), Fighting Style (Protection), Divine Smite, Extra Attack, Aura of Protection, Spellcasting, Channel Divinity (Nature's Wrath, Turn the Faithless), Aura of Warding | |Traits=Knightly Regard • Darkvision, fey ancestry • Divine sense (1+Cha mod/long rest), Lay on Hands (30 pts), Fighting Style (Protection), Divine Smite, Extra Attack, Aura of Protection, Spellcasting, Channel Divinity (Nature's Wrath, Turn the Faithless), Aura of Warding | ||
− | |Attacks=<br>• '''Longsword:''' + | + | |Attacks=<br>• '''''Longsword of Warning'':''' +6, 1d8+3, Versatile (1d10), advantage on initiative, you and companions can't be surprised except when incapacitated<br>• '''Eldritch Blast:''' +7 (2 bolts), 1d10 force damage |
|Armor Class=AC | |Armor Class=AC | ||
|Initiative=+1 | |Initiative=+1 | ||
|Speed=30 ft | |Speed=30 ft | ||
− | |Feats=Ability Bonus (+1 Str, +1 Cha) • Magic Initiate (Warlock • Eldritch Blast, Mage Hand; | + | |Feats=Ability Bonus (+1 Str, +1 Cha) • Magic Initiate (Warlock • Eldritch Blast, Mage Hand; Hex) |
|Hit Points=68 | |Hit Points=68 | ||
|Hit Dice=7d10 | |Hit Dice=7d10 |
Revision as of 19:39, 12 December 2016
Darshee Aerasume
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Race: Half-Elf, Class: Paladin (Oath of the Ancients) 7th Background: Knight of the Order (Knights in Silver), Alignment: NG Patron Deity: Mystra Factions: Knights in Silver 1 |
Ability Scores
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Strength 16 (+3), Dexterity 12 (+1), Constitution 14 (+2); Intelligence 12 (+1), Wisdom 12 (+1), Charisma 18 (+4) |
Proficiencies
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Bonus: +3 Saving Throws: Wisdom & Charisma Skills: Arcana (Int), Athletics (Str), Intimidation (Cha), Perception (Wis), Persuasion (Cha), Religion (Int) Tools: Gaming Set (Talis deck) Languages: Common, Espruar, Chondathan, Dethek, Illuskan Armor: All armor, shields Weapons: Simple weapons, martial weapons |
Traits
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Knightly Regard • Darkvision, fey ancestry • Divine sense (1+Cha mod/long rest), Lay on Hands (30 pts), Fighting Style (Protection), Divine Smite, Extra Attack, Aura of Protection, Spellcasting, Channel Divinity (Nature's Wrath, Turn the Faithless), Aura of Warding |
Feats
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Ability Bonus (+1 Str, +1 Cha) • Magic Initiate (Warlock • Eldritch Blast, Mage Hand; Hex) |
Combat
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Attacks: • Longsword of Warning: +6, 1d8+3, Versatile (1d10), advantage on initiative, you and companions can't be surprised except when incapacitated • Eldritch Blast: +7 (2 bolts), 1d10 force damage Armor Class: AC, Initiative: +1, Speed: 30 ft Hit Points: 68, Hit Dice: 7d10 |
Social
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Personality Traits: Everyone's kid sister • Seeks her brothers' approval • Compulsively hums (Mystran hymns, usually) Ideals: Magic is the Light (per Oaths) • Magic should be in the hands of good folk and used for the good of all • Those who pervert magic must be stopped Bonds: The wonder of magic • Life's simple joys and joyful folk • Family • Mystra • The Knights in Silver • Silverymoon Flaws: Naively merciful • Generous to a fault Tenets of the Ancient Oath
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words -Attribution
Age: x years
Traits
Spellcasting
- Spell Save DC: 15 (8 + prof + Cha mod) • Spell Attack: +7 (prof + Cha mod)
- Maximum # of Prepared Spells: 7 paladin • Spells per Day: 1st: 4 • 2nd: 3
- Magic Ability: Charisma (Paladin)
Half-Elf Traits
- Darkvision: x
- Fey Ancestry: Gain advantage on spells that charm you. Immune to spells that force you to sleep.
Paladin Traits
- Divine Sense: Know location of any celestial, fiend, fey, or undead, and presence of any place or object that has been consecrated or desecrated w/i 60'; may use (Cha bonus +1 per day)
- Lay on Hands: Gain a pool of [Paladin Level x5] points. Heal by touch, spending 1pt/hit point. Spend 5 pts to cure disease or neutralize poison. Does not affect undead or constructs.
- Fighting Style: Protection: May use a Reaction to cause an attack against an ally within 5' to be made at disadvantage.
- Divine Smite: When striking a creature, may expend a spell slot to inflict 2d8 radiant damage + 1d8 radiant damage for each spell level above 1st. Add +1d8 if target is undead or fiendish.
- Divine Health: Immune to disease.
- Extra Attack: When taking an Attack action, may attack twice.
- Aura of Protection: All allies within 10' gain bonus to saving throws equal to Charisma bonus as long as still conscious
Oath of the Ancients Traits
- Oath Spells: ensnaring strike, speak with animals • moonbeam, misty step
- Channel Divinity: May use a Channel Divinity Effect 1/rest
- Nature's Wrath: An an action, cause spectral vines to spring up and reach for a creature within 10' that you can see. Creature must make a Strength or Dexterity save or be restrained. While restrained, may repeat save each turn; breaks free on a success.
- Turn the Faithless: Utter ancient words that are painful for fey and fiends to hear. Each fey and fiend within 30' must make a Wisdom save. If it fails, it is turned for 1 minute or until it takes damage. Must spend its turns trying to escape, can't willingly move to a space within 30'. Will use Dash actions to escape, or Dodge actions if it can't go any further. Additionally, if the creature's true form is concealed by illusion, shapeshifting or other effects, its true form is revealed while it is turned.
- Aura of Warding: All allies within 10' have resistance to damage from spells.
Knights in Silver Traits
- Knightly Regard: x
Feats
- Ability Boost: +1 Str, +1 Cha
- Magic Initiate (Warlock): Eldritch Blast, Mage Hand • Mystran Hex (1/long rest)
Resources
- Coins: x cp • x sp • x ep • x gp • x pp • Other coins: x
- Gems: x
Magic Items
- x
Equipment
Carried Equipment
- In Hand: x
- Worn: x
- Belt: x
- Backpack: x
Stored Equipment
- x
Lifestyle
- xxx: (x gp/day). x
Origin
- x
Important Individuals
Family
Lady Alustriel Silverhand The Lady of Silverymoon • Mother xxx | |
Taern Hornblade The High Mage of Silverymoon • "Uncle" xxx | |
Lilinthar Aerasume Huntmaster of the Moonwood • Brother Tarthilmor Aerasume Spell Captain of the Spellguard • Brother Naerond Aerasume Mage/Paladin of Mystra • Brother xxx |
Knights in Silver
Andulvon Xalyn Mentor & Sponsor xxx | |
xxx xxx • Rank xxx xxx |