Difference between revisions of "Kezi Nemm"
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Line 16: | Line 16: | ||
|Presence=2 | |Presence=2 | ||
|Force=1 | |Force=1 | ||
− | |Astrogation= - | + | |Astrogation= -(C) |
|Athletics= - | |Athletics= - | ||
|Brawl= - | |Brawl= - | ||
|Charm= - | |Charm= - | ||
|Coercion= - | |Coercion= - | ||
− | |Computers= 2 | + | |Computers= 2(C/S) |
|Cool= - | |Cool= - | ||
− | |Coordination= - | + | |Coordination= -(C) |
|Deception= - | |Deception= - | ||
− | |Discipline= 1 | + | |Discipline= 1(C) |
|Gunnery= - | |Gunnery= - | ||
|Kn-Core-Worlds= - | |Kn-Core-Worlds= - | ||
− | |Kn-Education= 1 | + | |Kn-Education= 1(S) |
|Kn-Lore= - | |Kn-Lore= - | ||
− | |Kn-Outer-Rim= 1 | + | |Kn-Outer-Rim= 1(C) |
− | |Kn-Underworld= 1 | + | |Kn-Underworld= 1(S) |
|Kn-Warfare= - | |Kn-Warfare= - | ||
|Kn-Xenology= - | |Kn-Xenology= - | ||
|Leadership= - | |Leadership= - | ||
|Lightsaber= - | |Lightsaber= - | ||
− | |Mechanics= 2 (R) | + | |Mechanics= 2 (R)(C) |
|Medicine= - | |Medicine= - | ||
|Melee= - | |Melee= - | ||
|Negotiation= - | |Negotiation= - | ||
− | |Perception= 2 | + | |Perception= 2(C) |
− | |Pilot-Planet= 1 | + | |Pilot-Planet= 1(C) |
|Pilot-Space= - | |Pilot-Space= - | ||
|Ranged-Light= - | |Ranged-Light= - | ||
Line 47: | Line 47: | ||
|Resilience= - | |Resilience= - | ||
|Skullduggery= - | |Skullduggery= - | ||
− | |Stealth= 2 | + | |Stealth= 2(S) |
|Streetwise= - | |Streetwise= - | ||
|Survival= - | |Survival= - |
Revision as of 13:12, 17 January 2017
Kezi Nemm
|
Species: Chadra Fan • Career: Technician • Specializations: Slicer (1st), Force Emergent (2nd) Motivations: Relationships: Comrades Morality:50 |
Characteristics
|
Brawn | 1 | Agility | 3 | Intellect | 3 |
Cunning | 2 | Willpower | 2 | Presence | 2 |
Skills
|
Talents
|
Codebreaker 5, Bypass Security 5,Technical Aptitude 5, Defensive Slicing 10, Uncanny Senses 5, Indistinguishable 5, Slight of Mind 10 |
The Force
|
Force Rating: 1 |
Force Powers: Seek Basic |
Combat
|
Soak: 1 • Armor: 0 Ranged Defense: 0 • Melee Defense: 0 Wound Threshold: 10 • Strain Threshold: 12 |
Weapons
|
Experience Points
|
Earned: (Racial 90 • Bonus 60 • Current Game ) |
Spent Experience
|
150 (Will +1 - 20, Force Sensitive Emergent - 10, Slicer Talents - 25, Seek Basic Force Power - 10, Force Emergent Talents - 20, Skills - 65) |
Background
Weapons & Gear
Experience Expenditures
Starting XP
- Willpower +1 - 20 XP
- Force Sensitive Emergent Specialization - 10 XP