Difference between revisions of "Jonny Volt"
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==Powers== | ==Powers== | ||
− | * | + | * '''Electrical Aura:''' You can surround your body with an aura of electrical energy. Anyone you touch or that touches you must make a Toughness resistance check against your aura’s Damage rank. You can turn your aura on and off at will as a free action. |
+ | * '''Electrical Control:'''You can generate and project electricity for a variety of effects.<br/> | ||
+ | :'''Arc Spray:''' | ||
+ | :'''EMP Blast:''' | ||
+ | :'''Taser:''' | ||
+ | * '''Electrical Immunity:''' | ||
+ | * '''Electro-Flight:''' | ||
+ | * '''Electromagnetic Field:''' | ||
+ | * '''Quick Change:''' | ||
==Background== | ==Background== |
Revision as of 12:58, 25 February 2017
Jonny Volt
|
Identity: xxx • Affiliation: Cascading Justice • Base of Operations: Portland, OR Ethnicity: xxx • Nationality: xxx Age: xxx • Gender: Male • Height: xxx • Weight: xxx lb Eyes: xxx • Hair: xxx • Other Features: xxx Origin: x • Power Level: 10 (150 Points: Abilities 36, Defenses 15, Skills 15, Advantages 5, Powers 79) |
Jonny Volt - PL 10
Strength 1, Stamina 2, Agility 4, Dexterity 3, Fighting 4, Intellect 0, Awareness 2, Presence 2
Advantages
Accurate Attack, All-out Attack, Power Attack, Precise Attack (Ranged, Cover), Taunt
Skills
Acrobatics 6 (+10), Deception 7 (+9), Insight 4 (+6), Perception 4 (+6), Persuasion 4 (+6), Ranged Combat: Electrical Control 5 (+8)
Powers
Electrical Aura: Energy Aura 3 (electricity, DC 18)
Electrical Control: Energy Control 12 (electricity, DC 27)
- Arc Spray: Shapeable Area Damage 8 (Alternate; electricity, DC 23; Shapeable Area: 30 cft., DC 18, Selective)
- EMP: Burst Area Nullify 8 (Alternate; electricity, magnetic, Counters: Electronics, DC 18; Burst Area: 30 feet radius sphere, DC 18, Simultaneous)
- Taser: Cumulative Affliction 8 (Alternate; electricity, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
Electrical Immunity: Immunity 5 (Damage Effect: Electricity)
Flight: Flight 7 (Speed: 250 miles/hour, 0.5 miles/round)
Force Field: Force Field 10 (+10 Toughness; Impervious)
Quick Change: Feature 1 (Notes: Transform into costume as a free action)
Offense
Initiative +4
Arc Spray: Shapeable Area Damage 8 (DC 23)
Electrical Aura: Energy Aura 3, +4 (DC 18)
Electrical Control: Energy Control 12, +8 (DC 27)
EMP: Burst Area Nullify 8 (DC Will 18)
Grab, +4 (DC Spec 11)
Taser: Cumulative Affliction 8, +8 (DC Fort 18)
Throw, +3 (DC 16)
Unarmed, +4 (DC 16)
Languages
Native Language
Defense
Dodge 8, Parry 4, Fortitude 7, Toughness 12, Will 8
Power Points
Abilities 36 + Powers 79 + Advantages 5 + Skills 15 (30 ranks) + Defenses 15 = 150
Validation: Complications: At least 2 Complications are required
Powers
- Electrical Aura: You can surround your body with an aura of electrical energy. Anyone you touch or that touches you must make a Toughness resistance check against your aura’s Damage rank. You can turn your aura on and off at will as a free action.
- Electrical Control:You can generate and project electricity for a variety of effects.
- Arc Spray:
- EMP Blast:
- Taser:
- Electrical Immunity:
- Electro-Flight:
- Electromagnetic Field:
- Quick Change:
Background
- x
People
- x
Locations
- x