Difference between revisions of "Qi'vrex"

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==Talents==
 
==Talents==
<u><big>'''Racial'''</big></u>
+
* '''Center of Being:''' ''Ranks 1'' • Take a Center of Being maneuver. Until the beginning of next turn, attacks against the character increase their critical rating by 1 per rank of Center of being.
;Special Abilities
+
* '''Dedication:''' ''Ranks 1'' • Increase Characteristic by 1 per Rank. ''Willpower'' (x1)
:Gand begin the game with one rank in Discipline
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* '''Draw Closer:''' Perform Draw Closer action; make a Lightsaber (Willpower) combat check against one silhouette 1 target within medium range, adding [[Image:Force-die.png|18px]] no greater than Force rating to check. Spend [[Image:EitherForce-result.png|18px]] to move target one range band closer or to add [[Image:Success-result.png|18px]] to check.
:''Lungless Gand:'' Immune to Suffocation
+
* '''Force Assault:''' Spend [[Image:Triumph-result.png|18px]] or [[Image:Advantage-result.png|18px]][[Image:Advantage-result.png|18px]][[Image:Advantage-result.png|18px]] on a missed Lightsaber (Willpower) combat check to immediately perform Move Force power action as maneuver.
<u><big>'''Languages'''</big></u>
+
* '''Force Rating:''' ''Ranks 2'' • Increase Force Rating by 1 per Rank.
;Languages
+
* '''Grit:''' ''Ranks 1'' • Increase Strain Threshold by 1 per Rank.
:xx
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* '''Improved Center of Being:''' Suffer 1 strain to perform Center of Being maneuver as an incidental.
:Basic
+
* '''Keen Eyed:''' ''Ranks 1 • Remove [[Image:Setback-die.png|18px]] per rank of Keen Eyed from Perception and Vigilance checks. Decrease time to search a specific area by half.
<u><big>'''Consular (Niman Discipline)'''</big></u>
+
* '''Niman Technique:''' When making a Lightsaber skill check, the character may use Willpower instead of Brawn.
;
+
* '''Nobody's Fool:''' ''Ranks 1'' • May upgrade difficulty of incoming Charm, Coercion, or Deception checks once per rank of Nobody's Fool.
<u><big>'''Consular (Sage)'''</big></u>
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* '''Reflect:''' ''Ranks 1'' • When hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
;
+
* '''Sense Advantage:''' Once per session, may add [[Image:Setback-die.png|18px]][[Image:Setback-die.png|18px]] to 1 NPC's skill check.
<u><big>'''Ranked Talents total'''</big></u>
+
* '''Sense Emotions:''' Add [[Image:Boost-die.png|18px]] to all Charm, Coercion, and Deception checks unless the target is immune to Force powers.
*
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* '''Uncanny Reactions:''' ''Ranks 1'' • Add [[Image:Boost-die.png|18px]] per rank of Uncanny Reactions to all Vigilance checks.
  
 
==Force Powers==
 
==Force Powers==

Revision as of 23:17, 9 April 2017

Qi'vrex
Species: Gand • Career: Consular • Specializations: Niman Disciple, Mystic (Seer)
Motivations: Englightenment

Morality: 55 • Emotional Strength: Compassion • Emotional Weaknesses: Obsession

Characteristics
Brawn 2 Agility 3 Intellect 2
Cunning 2 Willpower 5 Presence 1
Skills
General Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Astrogation (Int) - Spacer2.jpg Athletics (Brn) -
Charm (Prs) - Spacer2.jpg Coercion (Will) -
Computers (Int) - Spacer2.jpg Cool (Prs) 1*
Coordination (Agl) - Spacer2.jpg Deception (Cun) -
Discipline (Will) 4* Spacer2.jpg Leadership (Prs) 1*
Mechanics (Int) - Spacer2.jpg Medicine (Int) -
Negotiation (Prs) 2* Spacer2.jpg Perception (Cun) -
Pilot:Planetary (Agl) - Spacer2.jpg Pilot:Space (Agl) -
Resilience (Brn) - Spacer2.jpg Skullduggery (Cun) -
Stealth (Agl) - Spacer2.jpg Streetwise (Cun) -
Survival (Cun) 0* Spacer2.jpg Vigilance (Will) 1*
Combat Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Brawl (Brn) - Spacer2.jpg Gunnery (Agl) -
Lightsaber (Brn) 3* Spacer2.jpg Melee (Brn) -
Ranged:Light (Agl) - Spacer2.jpg Ranged:Heavy (Agl) -
Knowledge Skills
Skill (Char) Rating Spacer2.jpg Skill (Char) Rating
Core Worlds (Int) - Spacer2.jpg Education (Int) 1*
Lore (Int) 2* Spacer2.jpg Outer Rim (Int) -
Underworld (Int) - Spacer2.jpg Warfare (Int) -
Xenology (Int) - Spacer2.jpg
Talents
Niman Disciple: Center of Being, Dedication, Draw Closer, Force Assault, Force Rating, Improved Center of Being, Niman Technique, Nobody's Fool, Reflect I, Sense Emotions
Seer: Force Rating I, Grit I, Keen Eyed, Sense Advantage, Uncanny Reactions
The Force
Force Rating: 3
Force Powers:
Primary: Sense
Foresee: Basic, Control 1 & 2, Magnitude II
Sense: Basic
Seek: Basic
Secondary: Alter
Move: Basic, Range II, Strength I, Control I
Tertiary: Control
Enhance: Basic, Control I (Force Leap)
Combat
Soak: 0 • Armor: 0
Ranged Defense: 0 • Melee Defense: 0
Wound Threshold: 12 • Strain Threshold: 16
Weapons
Lightsaber
Experience Points
Earned: 0 (Racial 0• PreGame 0 • Current Game 0)
Spent Experience
0 (Unspent: 0)


Background

Motivation

xx

Conflict

Weapons & Gear

  • Double-bladed Lightsaber: 4/4 HP • Dam 9 • Crit 1 • Breach 1, Sunder, Force Detection, Concussive 1, Linked 1, Unwieldy 3
    • Attachments:
      • Mephite Crystal¹: Breach 1 • Sunder • Force Detection • Crit -1 [1/1] • Damage +1 [0/3] • Vicious +1 [0/1]
      • Adegan Focus: Damage +1 • Concussive 1 [1/1] • Damage +1 [0/1]

Talents

  • Center of Being: Ranks 1 • Take a Center of Being maneuver. Until the beginning of next turn, attacks against the character increase their critical rating by 1 per rank of Center of being.
  • Dedication: Ranks 1 • Increase Characteristic by 1 per Rank. Willpower (x1)
  • Draw Closer: Perform Draw Closer action; make a Lightsaber (Willpower) combat check against one silhouette 1 target within medium range, adding Force-die.png no greater than Force rating to check. Spend EitherForce-result.png to move target one range band closer or to add Success-result.png to check.
  • Force Assault: Spend Triumph-result.png or Advantage-result.pngAdvantage-result.pngAdvantage-result.png on a missed Lightsaber (Willpower) combat check to immediately perform Move Force power action as maneuver.
  • Force Rating: Ranks 2 • Increase Force Rating by 1 per Rank.
  • Grit: Ranks 1 • Increase Strain Threshold by 1 per Rank.
  • Improved Center of Being: Suffer 1 strain to perform Center of Being maneuver as an incidental.
  • Keen Eyed: Ranks 1 • Remove Setback-die.png per rank of Keen Eyed from Perception and Vigilance checks. Decrease time to search a specific area by half.
  • Niman Technique: When making a Lightsaber skill check, the character may use Willpower instead of Brawn.
  • Nobody's Fool: Ranks 1 • May upgrade difficulty of incoming Charm, Coercion, or Deception checks once per rank of Nobody's Fool.
  • Reflect: Ranks 1 • When hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
  • Sense Advantage: Once per session, may add Setback-die.pngSetback-die.png to 1 NPC's skill check.
  • Sense Emotions: Add Boost-die.png to all Charm, Coercion, and Deception checks unless the target is immune to Force powers.
  • Uncanny Reactions: Ranks 1 • Add Boost-die.png per rank of Uncanny Reactions to all Vigilance checks.

Force Powers

Sense Group Powers

50 XP

Move

Basic Power
The Force user can move small objects via the power of the Force.
The user may spend EitherForce-result.png to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range.

Bind

Basic Power 15xp
The Force user restrains an enemy, preventing the target from acting.
The user may spend EitherForce-result.png to immobilize a target within short range until the end of the user’s next turn. If the user used any DarkForce-result.png to generate EitherForce-result.png, the target also suffers 1 wound per EitherForce-result.png spent on the check (ignoring soak).
Range 10xp
Spend EitherForce-result.png to increase power’s range by a number of range bands equal to Range upgrades purchased.
Magnitude 15xp
Spend EitherForce-result.png EitherForce-result.png to affect 1 additional target within range per rank of Magnitude purchased.
Control 10xp
Spend EitherForce-result.png. While affected by Bind, a target suffers strain equal to the user’s Willpower whenever the target takes an action.

Alter Group Powers

30 XP

Sense

Basic Power
The Force User can sense the Force interacting with the world around him.
The user may spend EitherForce-result.png to sense all living things within short range (including sentient and non-sentient beings).
The user may spend EitherForce-result.png to sense the current emotional state of one living target with whom he is engaged.
Control 10xp
Ongoing effect: Commit Force-die.png. Once per round, when an attack targets the Force user, he upgrades the difficulty of the pool once.
Duration 10xp
Sense’s ongoing effects may be triggered one additional time per round.
Strength 10xp
When using Sense’s ongoing effects, upgrade the pool twice, instead of once.

Control Group Powers

10 XP

Enhance

Basic
When making an Athletics check, the Force user may roll an Enhance power check as part of the pool.
The user may spend EitherForce-result.png to gain Success-result.png or Advantage-result.png (user’s choice) on the check.
Control 10xp
Take a Force leap action; make an Enhance power check. The user may spend EitherForce-result.png to jump horizontally to any location in short range.

Experience Expenditures

System Symbols

Dice

Setback: Setback-die.png Difficulty: Difficulty-die.png Challenge: Challenge-die.png

Boost: Boost-die.png Ability: Ability-die.png Proficiency: Proficiency-die.png

Force: Force-die.png

Results

Success: Success-result.png Advantage: Advantage-result.png Triumph: Triumph-result.png

Failure: Failure-result.png Threat: Threat-result.png Despair: Despair-result.png

Light Side Point: LightForce-result.png Dark Side Point: DarkForce-result.png Force Point (Either): EitherForce-result.png

Other

Conflict Conflict.png