Difference between revisions of "Alfondir"
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* '''Bladesinger Tradition:''' Proficiency with light armor, plus elven fineblade • Performance Proficiency • Bladesong ability | * '''Bladesinger Tradition:''' Proficiency with light armor, plus elven fineblade • Performance Proficiency • Bladesong ability | ||
+ | * '''HP:''' +5hp | ||
===Third Level=== | ===Third Level=== | ||
x | x | ||
+ | * '''HP:''' +7hp |
Revision as of 23:43, 29 August 2017
Alfondir Steelsong
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Race: Eladrin Elf, Class: Wizard (Bladesinger) 3rd Background: Knight, Alignment: Neutral Good Patron Deity: Corellon Larethian Factions: xxx |
Ability Scores
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Strength 10 (+0), Dexterity 16 (+3), Constitution 13 (+1); Intelligence 16 (+3), Wisdom 12 (+1), Charisma 8 (-1) |
Proficiencies
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Bonus: x Saving Throws: Intelligence & Wisdom Skills: Perception • Arcana, History Tools: Gaming set Languages: Common, Elvish, +1 Armor: All armor, shields Weapons: |
Traits
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Keen Senses, Darkvision (60'), Fey Ancestry, Trance, Elf Weapon Training, Fey Step • xx • |
Feats
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xxx |
Combat
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Attacks: xxx Armor Class: x, Initiative: xxx, Speed: 30 ft Hit Points: xxx, Hit Dice: xxx |
Social
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Personality Traits: x Ideals: xxx Bonds: xxx Flaws: xxx |
words -Attribution
Traits
Elf
- +2 Dexterity
- Darkvision: See up to 60' as though bright in dim light, or dim in darkness.
- Keen Senses: Proficient in Perception skill.
- Fey Ancestry: Advantage on saving throws against being charmed; immune to sleep
- Trance: Meditate for four hours instead of sleeping
- Languages: Common, Elvish
Eladrin
- +1 Intelligence
- Elf Weapon Training: Longsword, short sword, long bow, short bow
- Fey Step: Cast misty step once; regain with long or short rest
Origin
xxx
Appearance
xxx
Resources
- Moneys:
- Carried Equipment: xxx
- Stored Equipment: xxxx
- Lifestyle: xxx
Other Important Individuals
- x
Projects, Goals and/or Downtime
- x
Advancement
Character Creation (1st)
- Abilities: 27 pts • Int 15 (9pt), Dex 15 (9pt), Con 13 (5pt), Cha 10 (2pt), Str 10 (2pt), Wis 8 (0 pt)
- Eladrin Elf: +2 Dex, +1 Int
- Strength 10 (+0), Dexterity 18 (+4), Constitution 13 (+1);
Intelligence 16 (+3), Wisdom 8 (-1), Charisma 10 (+0)
- Gold: 100gp (4d4 x10gp) + 200gp
- Magic: x plus 2 potions of healing
- Bonus Feat/Ability Score Improvement: Acrobat (+1 Dex, DC 15 to ignore difficult terrain)
- Hit Points (1st): 7 hp
- Inheritor (Background): Arcana, Survival •
Second Level
x
- Bladesinger Tradition: Proficiency with light armor, plus elven fineblade • Performance Proficiency • Bladesong ability
- HP: +5hp
Third Level
x
- HP: +7hp