Difference between revisions of "Atha Mezarah:"
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Jump to navigationJump to searchLine 19: | Line 19: | ||
|Communication=2 | |Communication=2 | ||
|CommFavored=• | |CommFavored=• | ||
− | |CommFocus= | + | |CommFocus= |
|Constitution=1 | |Constitution=1 | ||
Line 27: | Line 27: | ||
|Dexterity=4 | |Dexterity=4 | ||
|DexFavored=• | |DexFavored=• | ||
− | |DexFocus= Riding | + | |DexFocus= Riding, Acrobatics |
|Fighting=0 | |Fighting=0 | ||
Line 58: | Line 58: | ||
|Run=28 | |Run=28 | ||
− | |Attack1= | + | |Attack1=Unarmed |
|Roll1=+5 | |Roll1=+5 | ||
|Damage1=1d6+1 | |Damage1=1d6+1 | ||
Line 99: | Line 99: | ||
==Talents== | ==Talents== | ||
* '''Arcane Potential:''' | * '''Arcane Potential:''' | ||
− | ** Novice: You gain one arcanum of your choice ( | + | ** Novice: You gain one arcanum of your choice (Body Control). |
* '''Unarmed Style:''' | * '''Unarmed Style:''' | ||
** Novice: When you attack with your fist, you inflict 1d6 damage instead of 1d3. | ** Novice: When you attack with your fist, you inflict 1d6 damage instead of 1d3. | ||
==Specializations== | ==Specializations== | ||
− | * '''None''' ( | + | * '''None''' (Spirit Dancer in training) |
==Arcana== | ==Arcana== | ||
− | * ''' | + | * '''Body Control (Meditative):''' You can exercise psychic control over the body’s involuntary functions. |
==Possessions== | ==Possessions== |
Revision as of 18:51, 5 September 2017
Atha Mezarah
|
Race: Human, Class: Expert 3 Background: Aldin, Social Class: Calling: The Sun (Championing the Everyday) Destiny: 8 of Pentacles (Dedicated) Fate: Queen of Swords (Petty) Conviction: 4 • Corruption: 0 |
Abilities
|
Accuracy |
• | 3
|
Focuses: Brawling | ||
Communication |
• | 2
|
Focuses: | ||
Constitution |
1
| |
Focuses: | ||
Dexterity |
• | 4
|
Focuses: Riding, Acrobatics | ||
Fighting |
0
| |
Focuses: | ||
Intelligence |
3
| |
Focuses: Heraldry, Cultural Lore | ||
Perception |
• | 1
|
Focuses: Searching | ||
Strength |
1
| |
Focuses: | ||
Willpower |
1
| |
Focuses: |
Combat Traits
| ||||
Health | Speed | Defense | Armor | Penalty |
44 | 14 | 14 | 3 | 0 |
Move: 14 • Charge: 7 • Run: 28 |
Attacks
| ||||
Attack | Roll | Damage | Range | Other |
Unarmed | +5 | 1d6+1 | Melee | |
' | ||||
' | ||||
{{{Attack4}}} | {{{Roll4}}} | {{{Damage4}}} | {{{Range4}}} | {{{Other4}}} |
Class Powers
|
Pinpoint Attack • Expert's Armor • Stunt Bonus |
Talents
|
Arcane Potential • Unarmed Style |
Specializations
|
None (Martial Artist in training) |
Arcana
|
Arcane Strike |
Possessions
|
Companions
|
{{{Companions}}} |
History
Born:
Goals
Racial & Adept Class Powers
- Pinpoint Attack: Once per round, you can add 1d6 damage to a successful attack if your Dexterity is greater than that of the target of the attack.
- Expert's Armor: You are at home in Light Armor and considered trained in its use without the need of the Armor Training talent.
- Stunt Bonus: You become more adept at finding the weak spots in your opponents’ armor, physically and otherwise. You can perform the Pierce Armor or Taunt combat stunts for 1 SP instead of the usual 2.
Talents
- Arcane Potential:
- Novice: You gain one arcanum of your choice (Body Control).
- Unarmed Style:
- Novice: When you attack with your fist, you inflict 1d6 damage instead of 1d3.
Specializations
- None (Spirit Dancer in training)
Arcana
- Body Control (Meditative): You can exercise psychic control over the body’s involuntary functions.
Possessions
Relationships
- Rhy-bond, Intensity 2, Éan Amaideach
Advancement
2nd Level
3rd Level