Difference between revisions of "SW Armor Crafting"

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(Replacing page with ''''Source:''' Keeping the Peace (Force & Destiny) ==Armor Templates== center ==Armor Results== center')
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'''Source:''' Keeping the Peace (Force & Destiny)
 
'''Source:''' Keeping the Peace (Force & Destiny)
 
==Armor Templates==
 
==Armor Templates==
{| border="0" cellpadding="5" cellspacing="0" align="center"
+
[[Image:Craft-Armor1.jpg|center]]
|-style="background:black; color:white"
 
|'''Name'''
 
|'''Materials'''
 
|'''Check'''
 
|'''Time'''
 
|'''Soak'''
 
|'''Defense'''
 
|'''Encumbrance'''
 
|'''Hard Points'''
 
 
 
|-
 
|Reinforced Clothing
 
|25cr • 0
 
|Mechanics [[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]] or<br>Survival [[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]
 
|6 hours
 
| +1
 
| +0
 
| 1
 
| 0
 
 
 
|-style="background:#A8E4A0"
 
|Light Armor
 
|250cr • 0
 
|Mechanics [[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]] or<br>Survival [[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]
 
|12 hours
 
| +2
 
| +0
 
| 2
 
| 0
 
 
 
|-
 
|Customizable Armor
 
|500cr • 4
 
|Mechanics [[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]
 
|16 hours
 
| +1
 
| +0
 
| 4
 
| 4
 
 
 
 
 
|-style="background:#A8E4A0"
 
|Deflective Armor
 
|500cr • 5
 
|Mechanics [[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]
 
|24 hours
 
| +1
 
| +1
 
| 2
 
| 1
 
 
 
|-
 
|Combat Armor
 
|1250cr • 4
 
|Mechanics [[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]
 
|48 hours
 
| +2
 
| +0
 
| 4
 
| 3
 
 
 
|-style="background:#A8E4A0"
 
|Segmented Armor
 
|2500cr • 6R
 
|Mechanics [[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]
 
|72 hours
 
| +2
 
| +1
 
| 6
 
| 4
 
 
 
|-
 
|Augmentative Armor
 
|4500cr • 8R
 
|Mechanics [[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]][[Image:Difficulty-die.png|12px]]
 
|120 hours
 
| +2
 
| +2
 
| 6
 
| 6
 
|}
 
  
 
==Armor Results==
 
==Armor Results==
{| border="0" cellpadding="5" cellspacing="0" align="center"
+
[[Image:Craft-Armor2.jpg|center]]
|-style="background:black; color:white"
 
|'''Result'''
 
|'''Effect'''
 
 
 
|-
 
|[[Image:Success-result.png|18px]]
 
|'''Success:''' Armor is constructed in the Time indicated for that template.<br>'''Additional Successes:''' Reduce construction Time by 2 hours per additional success.
 
|-style="background:#A8E4A0"
 
|[[Image:Advantage-result.png|18px]] or [[Image:Triumph-result.png|18px]]
 
|'''Practice Makes Perfect:''' Learn something valuable; gain +[[Image:Boost-die.png|15px]] on next check with the same Skill before the end of the session.<br>'''Lightweight:''' Reduce encumbrance by 1 (min 1).<br>'''Sealable:''' Armor covers the entire body and is eligible to have the Vacuum Sealed attachment applied to it.
 
|-
 
|[[Image:Advantage-result.png|18px]][[Image:Advantage-result.png|18px]] or [[Image:Triumph-result.png|18px]]
 
|'''Lessons Learned:''' Reduce difficulty of next crafting chech by 1.<br>'''Extra Melee Defense:''' Add +1 melee defense to armor (select once only).<br>'''Special Embellishment:''' Wearer of this armor adds an automatic [[Image:Advantage-result.png|15px]] to checks for one of the following Skills: Charm, Coercion, Negotiation, Leadership, Resilience, or Stealth (select once per Skill only)
 
|-style="background:#A8E4A0"
 
|[[Image:Advantage-result.png|18px]][[Image:Advantage-result.png|18px]][[Image:Advantage-result.png|18px]] or [[Image:Triumph-result.png|18px]]
 
|'''Efficient Construction:''' Crafter uses only 50% of value of materials in constructing the armor, leaving the rest for other projects (select only once).<br>'''Extra Ranged Defense:''' Add +1 ranged defense to armor (select once only).<br>'''Extra Hard Point:''' Add 1 hard point to the armor (select up to twice only).
 
|-
 
|[[Image:Advantage-result.png|18px]][[Image:Advantage-result.png|18px]][[Image:Advantage-result.png|18px]][[Image:Advantage-result.png|18px]] or [[Image:Triumph-result.png|18px]]
 
|'''Extra Soak:''' Add +1 soak to the armor (select once only).<br>'''Duplicate:''' Create one additional, identical set of armor at not extra cost.<br>'''Armor Schematic:''' Create a schematic that permanently reduces the difficulty of checks to create armor of this template by 1, to a minimum of ''Simple [–]'' (select once only)
 
|-style="background:#A8E4A0"
 
|[[Image:Triumph-result.png|18px]][[Image:Triumph-result.png|18px]]
 
|'''Integral Attachment:''' Add +1 hard point to the armor, then install one applicable armor attachment that requires 1 hard point. No check is required to obtain the attachment, and it costs 0 credits.
 
|-
 
|[[Image:Threat-result.png|18px]] or [[Image:Despair-result.png|18px]]
 
|'''Exhausting Effort:''' After completing the crafting, craftsman suffers 3 Strain.<br>'''Heavy:''' Increase armor encumbrance by 1.<br>'''Poor Fit:''' Donning and removing this armor requires 1 additional action (select once only).
 
|-style="background:#A8E4A0"
 
|[[Image:Threat-result.png|18px]][[Image:Threat-result.png|18px]] or [[Image:Despair-result.png|18px]]
 
|'''Complex:''' Armor is difficult to maintain, increasing difficulty of repair checks by 1.<br>'''Difficult to Customize:''' Increase difficulty of checks to modify attachments by 1.<br>'''Restrictive:''' Wearer of this armor adds [[Image:Threat-result.png|15px]] to checks for one of the following Skills: Athletics, Coordination, Perception, Skulduggery, or Vigilance (select once only per Skill).
 
|-
 
|[[Image:Threat-result.png|18px]][[Image:Threat-result.png|18px]][[Image:Threat-result.png|18px]] or [[Image:Despair-result.png|18px]]
 
|'''Wear and Tear:''' Tools used to construct the armor are damaged by one step.<br>'''Fragile:''' Armor has a significant vulnerability; when it is damaged, its minimum damage effect is Moderate, unless it would be worse.
 
|-style="background:#A8E4A0"
 
|[[Image:Threat-result.png|18px]][[Image:Threat-result.png|18px]][[Image:Threat-result.png|18px]][[Image:Threat-result.png|18px]] or [[Image:Despair-result.png|18px]]
 
|'''Expensive:''' The cost to repair the armor is doubled.<br>'''Supply Shortage:''' Must pay 25% additional cost to finish the armor.
 
|-
 
|[[Image:Despair-result.png|18px]][[Image:Despair-result.png|18px]]
 
|'''Unexpected Flaw:''' At some point in the future, the GM may spend a Destiny Point to cause the armor to suffer major damage, becoming unusable until it can be repaired. This occurs only once.
 
|}
 

Revision as of 18:16, 10 February 2018

Source: Keeping the Peace (Force & Destiny)

Armor Templates

Armor Results