Difference between revisions of "SW Ships Weapons"
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− | '''Book Resources:''' AoRCore (Age of Rebellion Core Book) • | + | '''Book Resources:''' AoRCore (Age of Rebellion Core Book) • DC (Dangerous Covenants) • LbE (Lead by Example) |
'''Upgraded Weapons Attachments:''' Upgrading weapons costs 0 Hard Points if replacing an existing system, 1 Hard Point if adding a new weapon system. | '''Upgraded Weapons Attachments:''' Upgrading weapons costs 0 Hard Points if replacing an existing system, 1 Hard Point if adding a new weapon system. | ||
Line 232: | Line 232: | ||
|6-10 | |6-10 | ||
|AoRCore240, EoECore230 | |AoRCore240, EoECore230 | ||
+ | |||
+ | |-style="background:lightgrey" | ||
+ | |colspan=10 | '''Missiles & Rockets''' | ||
+ | |||
+ | |- | ||
+ | |Decoy | ||
+ | |Short | ||
+ | | – | ||
+ | | – | ||
+ | |Slow-Firing 1 | ||
+ | |400cr/6 | ||
+ | | – | ||
+ | |DC61 | ||
+ | |||
+ | |- | ||
+ | |Jammer | ||
+ | |Short | ||
+ | | – | ||
+ | | – | ||
+ | |Guided 4, Slow-Firing 1 | ||
+ | |300cr/6 | ||
+ | | – | ||
+ | |DC61 | ||
+ | |||
+ | |- | ||
+ | |Unguided Rocket | ||
+ | |Short | ||
+ | |5 | ||
+ | |3 | ||
+ | |Blast 3, Breach 3, Slow-Firing 1 | ||
+ | |300cr/4 | ||
+ | | – | ||
+ | |DC61 | ||
+ | |||
+ | |-style="background:lightgrey" | ||
+ | |colspan=10 | '''Mini-Missiles & Mini-Rockets''' | ||
+ | |||
+ | |- | ||
+ | |Concussion Mini-Missile | ||
+ | |Short | ||
+ | |4 | ||
+ | |4 | ||
+ | |Blast 2, Breach 2, Guided 3, Slow-Firing 1 | ||
+ | |400cr/5 | ||
+ | | – | ||
+ | |DC61 | ||
+ | |||
+ | |- | ||
+ | |Jammer Mini-Missile | ||
+ | |Close | ||
+ | | – | ||
+ | | – | ||
+ | |Guided 4, Slow-Firing 1 | ||
+ | |400cr/6 | ||
+ | | – | ||
+ | |DC61 | ||
+ | |||
+ | |- | ||
+ | |Unguided Mini-Rocket | ||
+ | |Close | ||
+ | |3 | ||
+ | |4 | ||
+ | |Blast 1, Breach 2, Slow-Firing | ||
+ | |250cr/4 | ||
+ | | – | ||
+ | |DC61 | ||
|} | |} | ||
+ | |||
+ | |||
+ | |||
|- | |- |
Revision as of 09:53, 3 January 2018
Book Resources: AoRCore (Age of Rebellion Core Book) • DC (Dangerous Covenants) • LbE (Lead by Example)
Upgraded Weapons Attachments: Upgrading weapons costs 0 Hard Points if replacing an existing system, 1 Hard Point if adding a new weapon system.
Weapon | Range | Damage | Crit | Qualities | Price/Rarity | Silhouette | Sourcebook | ||
Auto-Blaster | Close | 3 | 5 | Auto-fire | 3000cr/3 | 2-10 | AoRCore240, EoECore230 | ||
Blaster Cannon (light) | Close | 4 | 4 | – | 4000cr/2 | 2-10 | AoRCore240, EoECore230 | ||
Blaster Cannon (heavy) | Close | 5 | 4 | – | 5000cr/3 | 2-10 | AoRCore240, EoECore230 | ||
Concussion Missile Launcher | Short | 6 | 3 | Blast 4, Breach 4, Guided 3, Limited Ammo 3, Slow-Firing 1 | 7500cr/5 | 3-10 | AoRCore240, EoECore230 | ||
Flak Cannon (light) | Close | 5 | 3 | Blast 4, Slow-Firing 1, Vicious 3 | 6000cr/5 | 4-10 | LbE53 | ||
Flak Cannon (medium) | Short | 5 | 3 | Blast 4, Slow-Firing 1, Vicious 4 | 8000cr/6 | 5-10 | LbE53 | ||
Flak Cannon (heavy) | Short | 6 | 3 | Blast 5, Slow-Firing 2, Vicious 5 | 10,000cr/7 | 6-10 | LbE53 | ||
Ion Cannon (light) | Close | 5 | 4 | Ion | 5000cr/5 | 3-10 | AoRCore240, EoECore230 | ||
Ion Cannon (medium) | Short | 6 | 4 | Ion | 6000cr/6 | 5-10 | AoRCore240, EoECore230 | ||
Ion Cannon (heavy) | Medium | 7 | 4 | Ion, Slow-Firing 1 | 7500cr/7 | 6-10 | AoRCore240, EoECore230 | ||
Ion Cannon (battleship) | Medium | 9 | 4 | Breach 3, Ion, Slow-Firing 2 | 10,000cr/8 | 8-10 | AoRCore240 | ||
Laser Cannon (light) | Close | 5 | 3 | – | 5500cr/4 | 3-10 | AoRCore240, EoECore230 | ||
Laser Cannon (medium) | Close | 6 | 3 | – | 7000cr/4 | 3-10 | AoRCore240, EoECore230 | ||
Laser Cannon (heavy) | Short | 6 | 3 | – | 7500cr/5 | 4-10 | AoRCore240, EoECore230 | ||
Proton Torpedo Launcher | Short | 8 | 2 | Blast 6, Breach 6, Guided 2, Limited Ammo 3, Slow-Firing 1 | 9000cr/7R | 3-10 | AoRCore240, EoECore230 | ||
Quad Laser Cannon | Close | 5 | 3 | Accurate 1, Linked 3 | 8000cr/6 | 4-10 | AoRCore240, EoECore230 | ||
Tractor Beam (light) | Close | – | – | Tractor 2 | 6000cr/4 | 4-10 | AoRCore240, EoECore230 | ||
Tractor Beam (medium) | Short | – | – | Tractor 4 | 8000cr/5 | 5-10 | AoRCore240, EoECore230 | ||
Tractor Beam (heavy) | Short | – | – | Tractor 6 | 10,000cr/6 | 5-10 | AoRCore240, EoECore230 | ||
Turbolaser (light) | Medium | 9 | 3 | Breach 2, Slow-Firing 1 | 12,000cr/7R | 5-10 | AoRCore240, EoECore230 | ||
Turbolaser (medium) | Long | 10 | 3 | Breach 3, Slow-Firing 1 | 15,000cr/7R | 6-10 | AoRCore240, EoECore230 | ||
Turbolaser (heavy) | Long | 11 | 3 | Breach 4, Slow-Firing 2 | 20,000cr/8R | 6-10 | AoRCore240, EoECore230 | ||
Missiles & Rockets | |||||||||
Decoy | Short | – | – | Slow-Firing 1 | 400cr/6 | – | DC61 | ||
Jammer | Short | – | – | Guided 4, Slow-Firing 1 | 300cr/6 | – | DC61 | ||
Unguided Rocket | Short | 5 | 3 | Blast 3, Breach 3, Slow-Firing 1 | 300cr/4 | – | DC61 | ||
Mini-Missiles & Mini-Rockets | |||||||||
Concussion Mini-Missile | Short | 4 | 4 | Blast 2, Breach 2, Guided 3, Slow-Firing 1 | 400cr/5 | – | DC61 | ||
Jammer Mini-Missile | Close | – | – | Guided 4, Slow-Firing 1 | 400cr/6 | – | DC61 | ||
Unguided Mini-Rocket | Close | 3 | 4 | Blast 1, Breach 2, Slow-Firing | 250cr/4 | – | DC61 |
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