Difference between revisions of "Tsaba'ar"
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{{DND5CharacterSheet | {{DND5CharacterSheet | ||
|Image=[[Image:Sandspace by kenket-d87ohbq.jpg|center|350 px]] | |Image=[[Image:Sandspace by kenket-d87ohbq.jpg|center|350 px]] | ||
− | |CharacterName= | + | |CharacterName=Karr-Kadann (Tsabar) |
|Race=Tabaxi | |Race=Tabaxi | ||
|Class=Rogue (Swashbuckler) | |Class=Rogue (Swashbuckler) |
Latest revision as of 20:34, 10 March 2018
Karr-Kadann (Tsabar)
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Race: Tabaxi, Class: Rogue (Swashbuckler) Background: Charlatan, Alignment: X Patron Deity: X Factions: None |
Ability Scores
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Strength 13 (+1), Dexterity 17 (+3), Constitution 10 (+0); Intelligence 8 (-1), Wisdom 12 (+1), Charisma 15 (+2) |
Proficiencies
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Bonus: +2 Saving Throws: Dexterity & Intelligence Skills: Acrobatics, Athletics, Deception, Investigation, Persuasion, Perception, Slight of Hand, Stealth Tools: Disguise Kit (Proficiency to make a visual disguise), Forgery Kit (Proficiency to create a physical forgery of a document) Thieve's Tools (Proficiency to disarm traps or open locks) Languages: Common, Darshinian Armor: Light armor Weapons: Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords |
Traits
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Darkvision • Feline Agility • Cat's Claws • Cat's Talent • Expertise • Sneak Attack • Thieves' Cant • Cunning Action • Fancy Footwork • Rakish Audacity |
Feats
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Initial: Lucky (On rolls, may roll another D20 up to thrice per day, choosing which roll to use after seeing the results) |
Combat
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Attacks: • xxx: +x, xdx+x, TRAITS Armor Class: AC, Initiative: +INIT, Speed: XX ft Hit Points: 18, Hit Dice: 3d8 |
Social
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Personality Traits: PERSONALITY Ideals: IDEALS Bonds: BONDS Flaws: FLAWS |
<Quote Text 1> –<Quote 1 Attribution>
<Quote Text 2> –<Quote 2 Attribution>
Traits
Racial Traits
- Darkvision: Can see 60' as though normal lighting, and another 60' as dim lighting.
- Feline Agility: When moving on my turn in combat, can double speed until end of turn. Can't use this trait again until I move 0 ft on a following turn.
- Cat's Claws: Climbing speed of 20 ft. Unarmed attack = 1d4 + Str slashing damage.
- Cat's Talent: Proficiency in Perception & Stealth
Rogue Traits
- Expertise: Proficiency bonus doubled for two skills (Stealth & Athletics).
- Sneak Attack: Once per turn, can deal an extra bonus pool of damage if...
- Using a Finesse or Ranged weapon
- Don't have disadvantage on the attack
- And either...
- I have advantage on the attack
- The target is not incapacitated and another enemy of the target is within 5 ft of them
- Cunning Action: May take a bonus action each combat turn, using it only for the Dash, Disengage, or Hide actions.
- Swashbuckler (Roguish Archetype):
- Fancy Footwork: If I make a melee attack against a creature, it cannot make an opportunity attack against me for the rest of my turn.
- Rakish Audacity: Add charisma modifier to initiative rolls. Also, I can additionally use sneak attack if the target is not incapacitated, I'm within 5 ft of it, and no other creatures are within 5 ft of it.
Background Traits
- False Identity: Have an established second identity. Can forge documents, including official papers and personal letters, if I have seen a copy of the type of document or handwriting I'm trying to copy.
Feats
- Starting: Lucky (On rolls, may roll another D20 up to thrice per day, choosing which roll to use after seeing the results)
Resources
- Coins: x cp • x sp • x ep • x gp • x pp • Other coins: 415
- Gems: x
Magic Items
- x
Equipment
Carried Equipment
- In Hand: x
- Worn: x
- Belt: x
- Backpack: x
Stored Equipment
- x
Lifestyle
- xxx: (x gp/day). x
Origin
X years old
- X
Important Individuals
- x
Character Creation
- Starting Stats: 15, 14, 13, 12, 10, 8