Difference between revisions of "Black Shield"
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The Black Shield is an organization of largely dwarven rangers and scouts who explore the underdark around [[Hammer Peak]] and the other dwarven citadels of the [[Anvil Vale]], seeking out potential threats and eliminating them because they grown into dangers for the Valefolk. | The Black Shield is an organization of largely dwarven rangers and scouts who explore the underdark around [[Hammer Peak]] and the other dwarven citadels of the [[Anvil Vale]], seeking out potential threats and eliminating them because they grown into dangers for the Valefolk. | ||
==History== | ==History== |
Revision as of 16:29, 24 August 2018
The Black Shield is an organization of largely dwarven rangers and scouts who explore the underdark around Hammer Peak and the other dwarven citadels of the Anvil Vale, seeking out potential threats and eliminating them because they grown into dangers for the Valefolk.
History
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Organization
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The Black Shield
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Membership
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Common Descriptors: x |
Primary Classes: Rangers, rogues, druids |
Alignments: x |
Locations
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Anvil Vale |
Ranks
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• Apprentice: Rank 1. x • Shieldbearer: Rank 3. x |
“xxx”
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Overview
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Goals and Philosophy
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The Black Shield are expected, above all things, to do the following:
- xxx
- xxx
- xxx
Activities
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Quests undertaken by the Black Shield might include the following:
- To go on patrol with other Black Shields.
- To seek out and slay an enemy of the Vale, or rescue goodly folk from such.
- To act as a guardian for a valued ally of the Great Clans, or other important personages, as they travel through the underdark.
Perks
Black Shields in good standing might receive the following benefits:
- Barracks Access: Rank 1+. A Knight in Silver dwelling in Silverymoon may use the barracks of the Knights in Silver for his lifestyle. Though this is a Poor Lifestyle for squires and a Modest Lifestyle for knights, it is provided to knights at no cost.
- Mentor Knight: Rank 1-2. Squires of the order are assigned to a knight who acts as their mentor, teaching them the ways of the order and its tradition, and educating them in fighting skills. They also receive a riding horse, a longsword, and a chain shirt.
- The Silver Anointing: Rank 3+. The squire becomes a knight and receives the Silver Anointing from Lady Alustriel herself. The character is acknowledged as a full knight of the order. They receive their "spurs and plate" - a suit of either half plate or plate (treated with everbright as part of its construction) and a warhorse with a set of chain barding. It also comes with a set of symbolic spurs that mark the new knight.
- Recruiting Commander (Title): Rank 7+. x
Important Members
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