Difference between revisions of "Razor"
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|Patron Deity=DEITY | |Patron Deity=DEITY | ||
|Factions=FACTIONS | |Factions=FACTIONS | ||
− | |Ability Scores=Strength | + | |Ability Scores=Strength 12 (+1), Dexterity 17 (+3), Constitution 12 (+1);<br> Intelligence 10 (+0), Wisdom 12 (+1), Charisma 13 (+1) |
− | |Bonus= | + | |Bonus=+3 |
− | |Saving Throws= | + | |Saving Throws=STR & CON |
− | |Skills= | + | |Skills=Acrobatics, Deception, Perception, Sleight of Hand, Stealth |
− | |Tools= | + | |Tools=Dice set, Thieves' Tools |
− | |Languages=Common, | + | |Languages=Common, Goblin |
− | |Armor= | + | |Armor=Light, Medium, Heavy |
− | |Weapons= | + | |Weapons=Simple, Martial |
− | |Traits= | + | |Traits=Darkvision, Fury of the Small, Nimble Escape |
|Attacks=• ''xxx:'' +x, xdx+x, TRAITS | |Attacks=• ''xxx:'' +x, xdx+x, TRAITS | ||
− | |Armor Class= | + | |Armor Class=16 |
− | |Initiative=+ | + | |Initiative=+3 |
− | |Speed= | + | |Speed=30 ft |
|Feats=FEATS | |Feats=FEATS | ||
− | |Hit Points= | + | |Hit Points=24 |
− | |Hit Dice= | + | |Hit Dice=1d8+2d10 |
− | |Personality= | + | |Personality=I would rather make a new friend than a new enemy. |
− | |Ideals= | + | |Ideals=Freedom. Chains are meant to be broken, as are the colonizers who would forge them. (Chaotic) |
− | |Bonds= | + | |Bonds=Someone I loved (Uncle Benjax) died because of I mistake I made. That will never happen again. |
− | |Flaws= | + | |Flaws=I have a “tell” that reveals when I’m lying - I tug on my ear |
}} | }} | ||
__NOTOC__ | __NOTOC__ |
Revision as of 14:12, 3 January 2019
Klurzik Zahr (Razor)
|
Race: Goblin, Class: Fighter 2/Rogue 1 Background: Criminal, Alignment: Chaotic Good Patron Deity: DEITY Factions: FACTIONS |
Ability Scores
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Strength 12 (+1), Dexterity 17 (+3), Constitution 12 (+1); Intelligence 10 (+0), Wisdom 12 (+1), Charisma 13 (+1) |
Proficiencies
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Bonus: +3 Saving Throws: STR & CON Skills: Acrobatics, Deception, Perception, Sleight of Hand, Stealth Tools: Dice set, Thieves' Tools Languages: Common, Goblin Armor: Light, Medium, Heavy Weapons: Simple, Martial |
Traits
|
Darkvision, Fury of the Small, Nimble Escape |
Feats
|
FEATS |
Combat
|
Attacks: • xxx: +x, xdx+x, TRAITS Armor Class: 16, Initiative: +3, Speed: 30 ft Hit Points: 24, Hit Dice: 1d8+2d10 |
Social
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Personality Traits: I would rather make a new friend than a new enemy. Ideals: Freedom. Chains are meant to be broken, as are the colonizers who would forge them. (Chaotic) Bonds: Someone I loved (Uncle Benjax) died because of I mistake I made. That will never happen again. Flaws: I have a “tell” that reveals when I’m lying - I tug on my ear |
words -Attribution
Traits
Racial Traits
x
Class Traits
x
Specialty Traits
x
Background Traits
x
Feats
x
Resources
- Coins: x cp • x sp • x ep • x gp • x pp • Other coins: x
- Gems: x
Magic Items
- x
Equipment
Carried Equipment
- In Hand: x
- Worn: x
- Belt: x
- Backpack: x
Stored Equipment
- x
Lifestyle
- xxx: (x gp/day). x
Origin
- x
Important Individuals
- x