Difference between revisions of "Razor"
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|Race=Goblin | |Race=Goblin | ||
|Class=Fighter 2/Rogue 1 | |Class=Fighter 2/Rogue 1 | ||
− | |Background= | + | |Background=Underground Street Fighter |
|Alignment=Chaotic Good | |Alignment=Chaotic Good | ||
|Patron Deity=DEITY | |Patron Deity=DEITY | ||
− | |Factions= | + | |Factions=Harpers |
|Ability Scores=Strength 12 (+1), Dexterity 17 (+3), Constitution 12 (+1);<br> Intelligence 10 (+0), Wisdom 12 (+1), Charisma 13 (+1) | |Ability Scores=Strength 12 (+1), Dexterity 17 (+3), Constitution 12 (+1);<br> Intelligence 10 (+0), Wisdom 12 (+1), Charisma 13 (+1) | ||
|Bonus=+3 | |Bonus=+3 | ||
|Saving Throws=STR & CON | |Saving Throws=STR & CON | ||
− | |Skills=Acrobatics, | + | |Skills=Acrobatics, Perception, Performance, Sleight of Hand, Stealth |
|Tools=Dice set, Thieves' Tools | |Tools=Dice set, Thieves' Tools | ||
− | |Languages=Common, Goblin | + | |Languages=Common, Goblin, Dwarven |
|Armor=Light, Medium, Heavy | |Armor=Light, Medium, Heavy | ||
|Weapons=Simple, Martial | |Weapons=Simple, Martial | ||
− | |Traits=Darkvision, Fury of the Small, Nimble Escape | + | |Traits=Darkvision, Fury of the Small, Nimble Escape, Two-Weapon Fighting, Second Wind, Action Surge, Expertise (Acrobatics & Stealth), Sneak Attack, Thieves' Cant |
− | |Attacks=• '' | + | |Attacks=• ''Scimitar:'' +5, 1d6+3 • ''Light Crossbow:'' +5, 1d8+3 • ''Dagger(x4):'' +5, 1d4+3 • ''Unarmed Strike:'' +3, 2 |
|Armor Class=16 | |Armor Class=16 | ||
|Initiative=+3 | |Initiative=+3 | ||
|Speed=30 ft | |Speed=30 ft | ||
− | |Feats= | + | |Feats=None |
|Hit Points=24 | |Hit Points=24 | ||
|Hit Dice=1d8+2d10 | |Hit Dice=1d8+2d10 | ||
− | |Personality=I would rather make a new friend than a new enemy. | + | |Personality=I would rather make a new friend than a new enemy. I know a story relevant to almost every situation. |
− | |Ideals=Freedom | + | |Ideals=Freedom - Chains are meant to be broken, as are the colonizers who would forge them. Creativity - The world is in need of new ideas and bold action. |
− | |Bonds=Someone I loved (Uncle Benjax) died because of a mistake I made. That will never happen again. | + | |Bonds=Someone I loved (Uncle Benjax) died because of a mistake I made. That will never happen again. |
− | |Flaws=I have a “tell” that reveals when I’m lying - I tug on my ear | + | |Flaws=I have a “tell” that reveals when I’m lying - I tug on my ear. I have trouble keeping my true feelings hidden. My sharp tongue lands me in trouble. |
}} | }} | ||
__NOTOC__ | __NOTOC__ |
Revision as of 11:57, 7 January 2019
Klurzik Zahr (Razor)
|
Race: Goblin, Class: Fighter 2/Rogue 1 Background: Underground Street Fighter, Alignment: Chaotic Good Patron Deity: DEITY Factions: Harpers |
Ability Scores
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Strength 12 (+1), Dexterity 17 (+3), Constitution 12 (+1); Intelligence 10 (+0), Wisdom 12 (+1), Charisma 13 (+1) |
Proficiencies
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Bonus: +3 Saving Throws: STR & CON Skills: Acrobatics, Perception, Performance, Sleight of Hand, Stealth Tools: Dice set, Thieves' Tools Languages: Common, Goblin, Dwarven Armor: Light, Medium, Heavy Weapons: Simple, Martial |
Traits
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Darkvision, Fury of the Small, Nimble Escape, Two-Weapon Fighting, Second Wind, Action Surge, Expertise (Acrobatics & Stealth), Sneak Attack, Thieves' Cant |
Feats
|
None |
Combat
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Attacks: • Scimitar: +5, 1d6+3 • Light Crossbow: +5, 1d8+3 • Dagger(x4): +5, 1d4+3 • Unarmed Strike: +3, 2 Armor Class: 16, Initiative: +3, Speed: 30 ft Hit Points: 24, Hit Dice: 1d8+2d10 |
Social
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Personality Traits: I would rather make a new friend than a new enemy. I know a story relevant to almost every situation. Ideals: Freedom - Chains are meant to be broken, as are the colonizers who would forge them. Creativity - The world is in need of new ideas and bold action. Bonds: Someone I loved (Uncle Benjax) died because of a mistake I made. That will never happen again. Flaws: I have a “tell” that reveals when I’m lying - I tug on my ear. I have trouble keeping my true feelings hidden. My sharp tongue lands me in trouble. |
words -Attribution
Traits
Racial Traits
x
Class Traits
x
Specialty Traits
x
Background Traits
x
Feats
None
Resources
- Coins: x cp • x sp • x ep • x gp • x pp • Other coins: x
- Gems: x
Magic Items
- x
Equipment
Carried Equipment
- In Hand: x
- Worn: x
- Belt: x
- Backpack: x
Stored Equipment
- x
Lifestyle
- xxx: (x gp/day). x
Origin
- x
Important Individuals
- x