Difference between revisions of "Amphail"
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{{RealmsCity | {{RealmsCity | ||
|CityName=Amphail | |CityName=Amphail | ||
− | |Map=[[Image: | + | |Map=[[Image:Amphail.jpg|center|350px]] |
− | |Size= | + | |Size=Village |
− | |Location= | + | |Location=Dessarin Valley, the North |
− | |Populace= | + | |Populace=850 (600 in village, 250 in outlying farms) (Humans 64%, shield dwarves 10%, elves 10%, lightfoot halflings 5%, half-elves 5%, gnomes 3%, half-orcs 2%, others 1%) |
− | |Religion= | + | |Religion=Chauntea • '''Shrines:''' Tempus |
|Imports=xxx | |Imports=xxx | ||
− | |Exports= | + | |Exports=Agricultural produce, fine horses |
− | |Government= | + | |Government=Lord Warder |
|Ruler=xxx | |Ruler=xxx | ||
− | |Military= | + | |Military=Waterdeep Guard patrols |
}} | }} | ||
− | + | A village on the Long Road between [[Waterdeep]] and [[Red Larch]]. Amphail is named for one of Waterdeep's early warlords, Amphail the Just, who had estates here, and whose spirit is believed to still patrol the streets. | |
==People== | ==People== | ||
x | x | ||
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==Trade Routes== | ==Trade Routes== | ||
===Roads & Trails=== | ===Roads & Trails=== | ||
− | + | * '''The Long Road:''' An inland trade route stretching from Waterdeep in the south to [[Mirabar]] in the north. | |
− | + | </ hr> | |
− | + | With thanks to '''Eventyr Games''' whose [https://www.dmsguild.com/product/199431/Amphail--a-Storm-Kings-Thunder-DMs-Resource Amphail] sourcebook on the DM's Guild informed this page. |
Revision as of 00:51, 18 January 2020
Amphail
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Geographical Information
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Size: Village • Location: Dessarin Valley, the North |
Societal Information
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Populace: 850 (600 in village, 250 in outlying farms) (Humans 64%, shield dwarves 10%, elves 10%, lightfoot halflings 5%, half-elves 5%, gnomes 3%, half-orcs 2%, others 1%) |
Religion: Chauntea • Shrines: Tempus |
Imports: xxx |
Exports: Agricultural produce, fine horses |
Political Information
|
Government: Lord Warder |
Ruler: xxx |
Military: Waterdeep Guard patrols |
A village on the Long Road between Waterdeep and Red Larch. Amphail is named for one of Waterdeep's early warlords, Amphail the Just, who had estates here, and whose spirit is believed to still patrol the streets.
People
x
Government
x
Defenses
x
Places of Interest
x
Mercantile
x
Nightlife
x
Temples & Shrines
x
Trade Routes
Roads & Trails
- The Long Road: An inland trade route stretching from Waterdeep in the south to Mirabar in the north.
</ hr> With thanks to Eventyr Games whose Amphail sourcebook on the DM's Guild informed this page.