Difference between revisions of "Tomtom"

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|Initiative=+INIT
 
|Initiative=+INIT
 
|Speed=XX ft
 
|Speed=XX ft
|Feats=FEATS
+
|Feats=Alert
 
|Hit Points=10
 
|Hit Points=10
 
|Hit Dice=1d8
 
|Hit Dice=1d8

Revision as of 21:50, 29 January 2020

NAME
Race: Lightfoot Halfling, Class: Rogue (TYPE)
Background: Urchin, Alignment: Chaotic Good
Patron Deity: DEITY
Factions: FACTIONS
Ability Scores
Strength 12 (+1), Dexterity 18 (+4), Constitution 14 (+2);
Intelligence 15 (+2), Wisdom 8 (-1), Charisma 16 (+3)
Proficiencies
Bonus: +2
Saving Throws: Dexterity & Intelligence
Skills: Acrobatics (Dex), Deception (Cha), Investigation (Int), Persuasion (Cha), Sleight of Hand (Dex), Stealth (Dex)
Tools: Disguise Kit, Thieves' Tools, Gaming Set
Languages: Common, Halfling
Armor: Light
Weapons: Simple, Hand Crossbows, Longsword, Shortsword, Rapier
Traits
Halfling Luck, Bravery, Nimble, Naturally Stealthy, Thieves' Cant, Sneak Attack, Expertise, City Secrets
Feats
Alert
Combat
Attacks:xxx: +x, xdx+x, TRAITS
Armor Class: AC, Initiative: +INIT, Speed: XX ft
Hit Points: 10, Hit Dice: 1d8
Social
Personality Traits: PERSONALITY
Ideals: IDEALS
Bonds: BONDS
Flaws: FLAWS

words -Attribution

Traits

Racial Traits

  • Halfling Luck
  • Bravery
  • Nimble
  • Naturally Stealthy

Class Traits

  • Thieves' Cant
  • Sneak Attack
  • Expertise

Specialty Traits

x

Background Traits

  • Urchin Feature

Feats

  • Alert
    • +5 Initiative
    • Cant be surprised while conscious
    • Enemy's don't gain an Advantage while attacking unseen

Resources

  • Coins: x cp • x sp • x ep • x gp • x pp • Other coins: x
  • Gems: x

Magic Items

  • x

Equipment

Carried Equipment

  • In Hand: x
  • Worn: x
  • Belt: x
  • Backpack: x

Stored Equipment

  • x

Lifestyle

  • xxx: (x gp/day). x

Origin

  • x

Important Individuals

  • x