Difference between revisions of "Styx"
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The goddess Styx is not merely goddess of the [[River Styx]] – she is that ancient and hallowed riverway. Most often seen as a figure shrouded in veils upon the far shore of the river (upon the side of the dead for the living who see her, and upon the side of the living when the dead catch their glimpses), Styx's powers are invoked for power over death and life. The undead are anathema to her, and her magics are frequently used in destroying them, but she also offers Achilles-like powers of invulnerability for the living who invoke her spells. | The goddess Styx is not merely goddess of the [[River Styx]] – she is that ancient and hallowed riverway. Most often seen as a figure shrouded in veils upon the far shore of the river (upon the side of the dead for the living who see her, and upon the side of the living when the dead catch their glimpses), Styx's powers are invoked for power over death and life. The undead are anathema to her, and her magics are frequently used in destroying them, but she also offers Achilles-like powers of invulnerability for the living who invoke her spells. | ||
− | ==Baptism of the Styx== | + | The Arcana of Styx are not commonly known. They are usually known only to those with mentors among the dead, or with access to the River itself. |
+ | ==Common Spells== | ||
+ | The following spells are available to characters with access to this arcana. They are not the only secrets the River has to offer a sorcerer, however. | ||
+ | ===Baptism of the Styx=== | ||
This spell creates a limited invulnerability for the target of the spell, which need not be the magician themselves. Unlike Achilles, it is not permanent or perfect, but neither does it create a vulnerability. | This spell creates a limited invulnerability for the target of the spell, which need not be the magician themselves. Unlike Achilles, it is not permanent or perfect, but neither does it create a vulnerability. | ||
− | * '''Protection''' • '' | + | * '''Protection''' • ''3 points per rank'' • No Action, Close, Sustained • Affects Others, Impervious • Sustained |
− | ==The Call of the Black Waters== | + | ===The Call of the Black Waters=== |
− | + | This spell calls to the living as the waters of the Styx do. | |
− | * '''Affliction''' • '' | + | * '''Affliction''' • ''1 point per rank'' • Resisted/Overcome by Will; Entranced • Standard Action, Close, Instant • Area (Burst), Selective • Limited Degree (Entranced only) |
− | ==To Lie Upon the Shore== | + | ===To Lie Upon the Shore=== |
− | + | This spell mimics the waves of wearying exhaustion that the living feel as they walk the shores of the Styx. | |
− | * '''Affliction''' • '' | + | * '''Affliction''' • ''3 points per rank'' • Resisted/Overcome by Fortitude; Fatigued > Exhausted > Incapacitated • Standard Action, Close, Instant • Area (Burst), Selective |
− | ==The Veil of Death== | + | ===The Veil of Death=== |
This spell pushes an undead creature further across the river, returning them to a state of proper death. | This spell pushes an undead creature further across the river, returning them to a state of proper death. | ||
− | * '''Damage''' • '' | + | * '''Damage''' (Life) • ''3 points per rank + 3 points'' • Standard, Perception Range, Instant • Affects Insubstantial 2, Increased Range 2 (Perception), Incurable, Secondary Effect • Limited (Undead only) |
− | ==The Veil of Life== | + | ===The Veil of Life=== |
This spell pulls a living creature away from the river, returning them to life if they have not been dead for very long. | This spell pulls a living creature away from the river, returning them to life if they have not been dead for very long. | ||
* '''Healing''' • ''2 points per rank'' • Standard Action, Close, Instant • Resurrection • Limited (Resurrection effect only) | * '''Healing''' • ''2 points per rank'' • Standard Action, Close, Instant • Resurrection • Limited (Resurrection effect only) |
Revision as of 21:59, 3 August 2020
The Veiled Skull, Lady of the Far Shore, Keeper of the River
The goddess Styx is not merely goddess of the River Styx – she is that ancient and hallowed riverway. Most often seen as a figure shrouded in veils upon the far shore of the river (upon the side of the dead for the living who see her, and upon the side of the living when the dead catch their glimpses), Styx's powers are invoked for power over death and life. The undead are anathema to her, and her magics are frequently used in destroying them, but she also offers Achilles-like powers of invulnerability for the living who invoke her spells.
The Arcana of Styx are not commonly known. They are usually known only to those with mentors among the dead, or with access to the River itself.
Common Spells
The following spells are available to characters with access to this arcana. They are not the only secrets the River has to offer a sorcerer, however.
Baptism of the Styx
This spell creates a limited invulnerability for the target of the spell, which need not be the magician themselves. Unlike Achilles, it is not permanent or perfect, but neither does it create a vulnerability.
- Protection • 3 points per rank • No Action, Close, Sustained • Affects Others, Impervious • Sustained
The Call of the Black Waters
This spell calls to the living as the waters of the Styx do.
- Affliction • 1 point per rank • Resisted/Overcome by Will; Entranced • Standard Action, Close, Instant • Area (Burst), Selective • Limited Degree (Entranced only)
To Lie Upon the Shore
This spell mimics the waves of wearying exhaustion that the living feel as they walk the shores of the Styx.
- Affliction • 3 points per rank • Resisted/Overcome by Fortitude; Fatigued > Exhausted > Incapacitated • Standard Action, Close, Instant • Area (Burst), Selective
The Veil of Death
This spell pushes an undead creature further across the river, returning them to a state of proper death.
- Damage (Life) • 3 points per rank + 3 points • Standard, Perception Range, Instant • Affects Insubstantial 2, Increased Range 2 (Perception), Incurable, Secondary Effect • Limited (Undead only)
The Veil of Life
This spell pulls a living creature away from the river, returning them to life if they have not been dead for very long.
- Healing • 2 points per rank • Standard Action, Close, Instant • Resurrection • Limited (Resurrection effect only)