Difference between revisions of "Creating Towns in Photoshop"
From OakthorneWiki
Jump to navigationJump to search (New page: ==1. Background Layer== This creates a background pattern, treated with a texture. # Create new layer, and name it "Background" # Ctrl-A to select the whole layer. # Layer > Layer Style > ...) |
|||
Line 1: | Line 1: | ||
− | ==1. Background Layer== | + | ==1. ''Background'' Layer== |
This creates a background pattern, treated with a texture. | This creates a background pattern, treated with a texture. | ||
# Create new layer, and name it "Background" | # Create new layer, and name it "Background" | ||
Line 6: | Line 6: | ||
# Select Pattern. Click OK. | # Select Pattern. Click OK. | ||
# Select Paintbucket. Click on Layer. | # Select Paintbucket. Click on Layer. | ||
− | # Adjust Scale of pattern in Pattern Overlay, and Opacity in | + | # Adjust Scale of pattern in Pattern Overlay. |
− | == | + | ==2. ''Roads'' Layer== |
+ | # Create new layer, and name it "Roads" | ||
+ | # Select Brush (Hard Round, 10/15/20 pt) | ||
+ | # Layer > Layer Style > Pattern Overlay | ||
+ | # Select Pattern. Click OK. | ||
+ | # Layer > Layer Style > Outer Glow > Set Color to C8AF7D, Opacity 50%, Size 21 | ||
+ | # Layer > Layer Style > Inner Glow > Set Color to C8AF7D, Opacity 20%, Size 3 | ||
+ | ==3. ''Roads Stroke'' Layer== | ||
+ | # Duplicate "Roads" Layer, Clear Layer Style | ||
+ | # Layer Palette > Fill to 0% | ||
+ | # Layer > Stroke > Black, 1 Pixel | ||
+ | # Create a new Layer beneath that one, then Paste Down (CTL-E), to create a flat layer. | ||
+ | # Rename this "Roads Stroke" | ||
+ | ==4. ''Base'' Layer== | ||
+ | # Create new layer, name it "Base" | ||
+ | # CTRL-click on "Roads" layer | ||
+ | # Select > Modify > Expand to 15/22/30 pixels, depending on size of settlement | ||
+ | # Paths Palette > Make Work Path from Selection | ||
+ | # Pencil > 12/18/24 pixel (depending on size of settlement), hard square tip | ||
+ | # Open Brush Editor Tab (top right) | ||
+ | ## Brush Tip Shape > Diameter 20/30/40, Spacing 150% | ||
+ | ## Shape Dynamics > Size Jitter 100%, Control: Pen Pressure; Angle Jitter 2%, Control: Direction | ||
+ | ## Scattering > 100%, Count: 2 | ||
+ | ## Color Dynamics > Foreground/Background Jitter: 100%, Control: Pen Pressure | ||
+ | # Close Brush Editor Tab | ||
+ | # Change foreground and background colors to two colors desired in rooftops. (Suggested: Foreground to 6B5518; Background to D2C7A1) | ||
+ | # Paths Palette > Stroke Path with Brush | ||
+ | # Delete Work Path | ||
+ | # Filter > Blur > Gaussian Blur: .5 | ||
+ | # Layer > Layer Style > Bevel and Emboss > Style: Inner Bevel (Depth 100%, Size 51; Highlight 50%, Shadow 50%) | ||
+ | ==5. ''Houses'' Layer== | ||
+ | # Create a new layer, rename it "Houses" | ||
+ | # Hide all layers except the Background and the Base layers. | ||
+ | # Stamp Visible (CTRL + SHIFT + ALT + E); this copies what is visible onto the topmost layer. | ||
+ | # Filter > Brush Strokes > Accented Edges: Move all sliders to left. | ||
+ | # Reset Foreground/Background colors to black and white; shift white to foreground. | ||
+ | # Select > Color Range > Set Fuzziness 50. | ||
+ | # CTRL-X to cut away white background. | ||
+ | # Layer > Layer Style > Stroke > Size 1, Position: Outside, Color: Black | ||
+ | # Create a new layer beneath this one. |
Revision as of 18:53, 25 November 2011
Contents
1. Background Layer
This creates a background pattern, treated with a texture.
- Create new layer, and name it "Background"
- Ctrl-A to select the whole layer.
- Layer > Layer Style > Pattern Overlay
- Select Pattern. Click OK.
- Select Paintbucket. Click on Layer.
- Adjust Scale of pattern in Pattern Overlay.
2. Roads Layer
- Create new layer, and name it "Roads"
- Select Brush (Hard Round, 10/15/20 pt)
- Layer > Layer Style > Pattern Overlay
- Select Pattern. Click OK.
- Layer > Layer Style > Outer Glow > Set Color to C8AF7D, Opacity 50%, Size 21
- Layer > Layer Style > Inner Glow > Set Color to C8AF7D, Opacity 20%, Size 3
3. Roads Stroke Layer
- Duplicate "Roads" Layer, Clear Layer Style
- Layer Palette > Fill to 0%
- Layer > Stroke > Black, 1 Pixel
- Create a new Layer beneath that one, then Paste Down (CTL-E), to create a flat layer.
- Rename this "Roads Stroke"
4. Base Layer
- Create new layer, name it "Base"
- CTRL-click on "Roads" layer
- Select > Modify > Expand to 15/22/30 pixels, depending on size of settlement
- Paths Palette > Make Work Path from Selection
- Pencil > 12/18/24 pixel (depending on size of settlement), hard square tip
- Open Brush Editor Tab (top right)
- Brush Tip Shape > Diameter 20/30/40, Spacing 150%
- Shape Dynamics > Size Jitter 100%, Control: Pen Pressure; Angle Jitter 2%, Control: Direction
- Scattering > 100%, Count: 2
- Color Dynamics > Foreground/Background Jitter: 100%, Control: Pen Pressure
- Close Brush Editor Tab
- Change foreground and background colors to two colors desired in rooftops. (Suggested: Foreground to 6B5518; Background to D2C7A1)
- Paths Palette > Stroke Path with Brush
- Delete Work Path
- Filter > Blur > Gaussian Blur: .5
- Layer > Layer Style > Bevel and Emboss > Style: Inner Bevel (Depth 100%, Size 51; Highlight 50%, Shadow 50%)
5. Houses Layer
- Create a new layer, rename it "Houses"
- Hide all layers except the Background and the Base layers.
- Stamp Visible (CTRL + SHIFT + ALT + E); this copies what is visible onto the topmost layer.
- Filter > Brush Strokes > Accented Edges: Move all sliders to left.
- Reset Foreground/Background colors to black and white; shift white to foreground.
- Select > Color Range > Set Fuzziness 50.
- CTRL-X to cut away white background.
- Layer > Layer Style > Stroke > Size 1, Position: Outside, Color: Black
- Create a new layer beneath this one.