Difference between revisions of "Ree NPCs"

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* '''Frederik''', an orphan whose parents had died during a hex-wolf attack.  Frederik's home was claimed by the Mayor & sold to become the new town brothel.  Frederik was cast to the streets, where Aidan found him.  Taking pity on the orphaned boy, Aidan took him in as his assistant at the forge.  The boy lives in a small apartment in the attic above the shop.  Or did until the elven poison knights burned the shop to its foundation.  Homeless again.
 
* '''Frederik''', an orphan whose parents had died during a hex-wolf attack.  Frederik's home was claimed by the Mayor & sold to become the new town brothel.  Frederik was cast to the streets, where Aidan found him.  Taking pity on the orphaned boy, Aidan took him in as his assistant at the forge.  The boy lives in a small apartment in the attic above the shop.  Or did until the elven poison knights burned the shop to its foundation.  Homeless again.
 
* '''Adonio the Excellent''', a Hana man newly arrived in Ree.  He claims to be a famed explorer who has wandered all of the lands of Ilren and the North.  He has come to Ree in order to travel and tame the savage South.
 
* '''Adonio the Excellent''', a Hana man newly arrived in Ree.  He claims to be a famed explorer who has wandered all of the lands of Ilren and the North.  He has come to Ree in order to travel and tame the savage South.
* '''Matilde and Saul of the House of Ravens''', Gir mercenaries newly arrived in Ree.  Malda of Arik has burn scars on her face & Skull of the Point appears to have some trace of recent orc ancestry.  The two are generally obnoxious and usually drunk.  After proving to be terrible guests of the caravan, they have been banned passage with them in the future, making Ree their new home for now.<br>The two have now discarded their guises and revealed their true identities as members of the House of Ravens of Gir and have sworn their swords and lives to protecting Aidan.
 
 
* '''Ungi''', a skilled bowyer and fletcher who supplies the Guard.  While his primary business is in crossbows for the town, his true passion is for making longbows.  He has two apprentices, his daughter Una (who is a very talented markswoman as well) and Talbert.  He lost his two sons to hex wolves some years back.  Ungi believes in the tales that tie hex wolves to the witches and thus dislikes them, blaming them for the deaths of his sons.  Ungi is a godsman.
 
* '''Ungi''', a skilled bowyer and fletcher who supplies the Guard.  While his primary business is in crossbows for the town, his true passion is for making longbows.  He has two apprentices, his daughter Una (who is a very talented markswoman as well) and Talbert.  He lost his two sons to hex wolves some years back.  Ungi believes in the tales that tie hex wolves to the witches and thus dislikes them, blaming them for the deaths of his sons.  Ungi is a godsman.
 
* '''Anders''', a retired blacksmith who specialized in crafting weapons.  He has a wife named Penny, one god-son, six children and four grandchildren.  A skilled swordsman who had left Ree when he was young to explore and have adventures.  He returned half a decade later with a ruby where one of his eyes had been, a wagon of treasure, a baby named Seileben (aka Ben, who later became the now late Wizard) and two unusual companions, a centaur bear totem druid named Enkul, a sprite fire sorceress called Ember and his now-wife Penny, a sylph swordmaiden from the southeast coast.  Save for Penny, his companions left Ree not long after to continue their journey.  "Ruby Eye Anders" was Aidan's mentor.
 
* '''Anders''', a retired blacksmith who specialized in crafting weapons.  He has a wife named Penny, one god-son, six children and four grandchildren.  A skilled swordsman who had left Ree when he was young to explore and have adventures.  He returned half a decade later with a ruby where one of his eyes had been, a wagon of treasure, a baby named Seileben (aka Ben, who later became the now late Wizard) and two unusual companions, a centaur bear totem druid named Enkul, a sprite fire sorceress called Ember and his now-wife Penny, a sylph swordmaiden from the southeast coast.  Save for Penny, his companions left Ree not long after to continue their journey.  "Ruby Eye Anders" was Aidan's mentor.
 
* '''Eina''', a small kaishan child that had been enslaved by Sedas after they had massacred all the adults of her race.  She had been presented as a slave to Danilis, a gift from Prince Cir.  The girl was mistreated and tortured, but conspired with two older kaishan children.  The mean Prince and the half monster elf he consorted with had big plans, terribly pans, that involved a machine.  It was very important to them.  So the children schemed and stole the plans for this awful machine.  During their escape, one of the other children was captured and the other killed.  Eina grabbed the plans from him and fled.  She eventually found her way into the swamps of Kuth where she was found by a tribe of lizardfolk.  They brought her before their reigning hag, a towering creature with black hair and long iron teeth and nails, surrounded by a pack of large wolves.  The hag ponderously gave the child a parfait and marked her brow granting her safe passage in Kuth.  The strange primordial born creature bid her to hurry to the gates of Nir, that she would find allies within.  A massive and terrifying troll gathered her up in it's arms and carried her all the way to the gates.  The troll put her down, and curiously regarded her for a short time as she finished up her third parfait, then it vanished back into the swamp.  Eina, a terrified but brave little girl, entered Nir.
 
* '''Eina''', a small kaishan child that had been enslaved by Sedas after they had massacred all the adults of her race.  She had been presented as a slave to Danilis, a gift from Prince Cir.  The girl was mistreated and tortured, but conspired with two older kaishan children.  The mean Prince and the half monster elf he consorted with had big plans, terribly pans, that involved a machine.  It was very important to them.  So the children schemed and stole the plans for this awful machine.  During their escape, one of the other children was captured and the other killed.  Eina grabbed the plans from him and fled.  She eventually found her way into the swamps of Kuth where she was found by a tribe of lizardfolk.  They brought her before their reigning hag, a towering creature with black hair and long iron teeth and nails, surrounded by a pack of large wolves.  The hag ponderously gave the child a parfait and marked her brow granting her safe passage in Kuth.  The strange primordial born creature bid her to hurry to the gates of Nir, that she would find allies within.  A massive and terrifying troll gathered her up in it's arms and carried her all the way to the gates.  The troll put her down, and curiously regarded her for a short time as she finished up her third parfait, then it vanished back into the swamp.  Eina, a terrified but brave little girl, entered Nir.

Revision as of 01:21, 8 January 2013

  • Acting Mayor Lila, she was the "First Clerk", the Mayor's assistant who tended to nearly everything in his place other than giving public speeches & presenting recognition awards. She is short & thin as a willow branch with straw colored hair that tumbles down her back to her knees. She constantly wields a clipboard and carries a satchel of various documents and forms. She wears a bulky pair of reading spectacles that was a gift to her from her late brother who had been a respected Nir scholar. It is rather apparent that Lila has a crush on Aidan.
    Since the Mayor had been murdered Lila has been in charge as the "Acting Mayor". Whether or not this will become her new permanent job is unknown, things have been to busy and crazy to tend to that at this time.
  • Sidney, Captain of the Guards, born from witch parents, Sidney is bright, excitable and dramatic. She was an ideal guardswoman and now is an ideal captain. Her polished armor and fine tailored clothing is always perfectly in order as is her long flowing honey blond hair. She carries a tall spear with the Ree banner upon it that seems to always be rippling dramatically in the wind (even when there is no wind....or indoors with no open windows). The Mayor hates her. Or did until he was murdered. Acting Mayor Lila has always liked her for her overflowing confidence and ability to inspire cooperation in those she leads...and her really, really pretty hair.
  • The Mayor's Daughter, her identity is a secret. The original "Mayor's Daughter" was the daughter of the mayor from three generations ago & the founder of the thieves guild of Ree. The title had stuck and been a constant source of annoyance to every Mayor since and amusement amongst the guild, though there are some who whisper that the Mayor's Daughter is in fact the originator & that she is undead or a sorceress who extends her life or that she steals & inhabits new bodies every so many years. If there is any truth in the tales, it remains unproven one way or another. Little is known of the current Mayor's Daughter. Those who have seen her each describe her differently, but all say that she has long curly locks of raven hair and a presence much larger than her actual height. She is always accompanied by her two chief officers, called the "Right Hand" and the "Left Hand". Marak knows the true identity of the Daughter, having delivered her as a babe & known the girl her whole life. He is one of the few people she will meet with in person, usually in her bakery - often requesting his presence by having her eyes and ears plant grocery lists for specific breads in his pockets.
  • Wizard Thane, representative from the Atheneum sent to meet with the Mayor regarding a problem affecting the town. Thane is egotistical and believes that anything he says should be deferred to as the greatest of wisdom. While Thane is indeed a brilliant individual, he is unpleasant & most people avoid him when possible. As one of the few survivors of the black elves attack on the Atheneum, Thane was raised to the position of Wizard.
  • Engineer Lias, a short thin old man who's body mass seems to be primarily comprised of ears, neck & hair that always seems to have just survived some sort of electrical shock atop his head. There is no creature in Ree that is more experienced in attempting to repair & disassembling Nir technology and artifacts than Lias. He is deaf in one ear & has a nasty limp resulting from a fight with a kobold raider when he was young. His methods tend to be a bit irrational to most observers as he kicks or bangs on things with tools more often than actually using the tool as was intended, but it cannot be denied that he has more success than others.
  • Frederik, an orphan whose parents had died during a hex-wolf attack. Frederik's home was claimed by the Mayor & sold to become the new town brothel. Frederik was cast to the streets, where Aidan found him. Taking pity on the orphaned boy, Aidan took him in as his assistant at the forge. The boy lives in a small apartment in the attic above the shop. Or did until the elven poison knights burned the shop to its foundation. Homeless again.
  • Adonio the Excellent, a Hana man newly arrived in Ree. He claims to be a famed explorer who has wandered all of the lands of Ilren and the North. He has come to Ree in order to travel and tame the savage South.
  • Ungi, a skilled bowyer and fletcher who supplies the Guard. While his primary business is in crossbows for the town, his true passion is for making longbows. He has two apprentices, his daughter Una (who is a very talented markswoman as well) and Talbert. He lost his two sons to hex wolves some years back. Ungi believes in the tales that tie hex wolves to the witches and thus dislikes them, blaming them for the deaths of his sons. Ungi is a godsman.
  • Anders, a retired blacksmith who specialized in crafting weapons. He has a wife named Penny, one god-son, six children and four grandchildren. A skilled swordsman who had left Ree when he was young to explore and have adventures. He returned half a decade later with a ruby where one of his eyes had been, a wagon of treasure, a baby named Seileben (aka Ben, who later became the now late Wizard) and two unusual companions, a centaur bear totem druid named Enkul, a sprite fire sorceress called Ember and his now-wife Penny, a sylph swordmaiden from the southeast coast. Save for Penny, his companions left Ree not long after to continue their journey. "Ruby Eye Anders" was Aidan's mentor.
  • Eina, a small kaishan child that had been enslaved by Sedas after they had massacred all the adults of her race. She had been presented as a slave to Danilis, a gift from Prince Cir. The girl was mistreated and tortured, but conspired with two older kaishan children. The mean Prince and the half monster elf he consorted with had big plans, terribly pans, that involved a machine. It was very important to them. So the children schemed and stole the plans for this awful machine. During their escape, one of the other children was captured and the other killed. Eina grabbed the plans from him and fled. She eventually found her way into the swamps of Kuth where she was found by a tribe of lizardfolk. They brought her before their reigning hag, a towering creature with black hair and long iron teeth and nails, surrounded by a pack of large wolves. The hag ponderously gave the child a parfait and marked her brow granting her safe passage in Kuth. The strange primordial born creature bid her to hurry to the gates of Nir, that she would find allies within. A massive and terrifying troll gathered her up in it's arms and carried her all the way to the gates. The troll put her down, and curiously regarded her for a short time as she finished up her third parfait, then it vanished back into the swamp. Eina, a terrified but brave little girl, entered Nir.