Difference between revisions of "Ipseity"

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==Philosophy==
 
==Philosophy==
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Derived from flashes of insight by its founder into the nature of true selfhood and identity and its connections to both the Masques of the Guardians and the Supernal, this Legacy's philosophy is simple: one's identity is far more complex and expansive than the simple personality we bear in the Fallen World.
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Just as the Fallen World is an imperfect manifestation of the Supernal caused by the Fall, the personalities of individuals are imperfect manifestations of true selfhood. This "Supernal Identity" is called the ''Ipseity'', a term which means "glorious and core selfhood." Masques are an imperfect way of tapping not into some universal bank of archetypes, but into the individual's vastly more encompassing Ipseity. Thus, this Legacy was born, in a burst of frenzied occult activity inspired and spurred by the magically enhanced mental processes favored by Boss.
 
==Attainments==
 
==Attainments==
 
===First Attainment===
 
===First Attainment===

Revision as of 00:40, 30 August 2013

The Ipseity
  • Original Source: Home Chronicle
  • Prerequisites: Mind 2, at least two Masques; optional Life 1
  • Primary Arcana: Mind
  • Secondary Arcana: Life
  • Orders: Guardians of the Veil
  • Path: None
  • Oblations: xxx.

Known Masters

Boss, Mastigos Guardian originator of the Legacy (not yet master)

Philosophy

Derived from flashes of insight by its founder into the nature of true selfhood and identity and its connections to both the Masques of the Guardians and the Supernal, this Legacy's philosophy is simple: one's identity is far more complex and expansive than the simple personality we bear in the Fallen World.

Just as the Fallen World is an imperfect manifestation of the Supernal caused by the Fall, the personalities of individuals are imperfect manifestations of true selfhood. This "Supernal Identity" is called the Ipseity, a term which means "glorious and core selfhood." Masques are an imperfect way of tapping not into some universal bank of archetypes, but into the individual's vastly more encompassing Ipseity. Thus, this Legacy was born, in a burst of frenzied occult activity inspired and spurred by the magically enhanced mental processes favored by Boss.

Attainments

First Attainment

  • X: Gnosis 3, Mind 2, at least two Masques. X

Second Attainment

  • X: Gnosis 5, Mind 3. X

Third Attainment

  • X: Gnosis 7, Mind 4. X