Difference between revisions of "WTAF Template"

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==Lifestyle==
 
==Lifestyle==
Veles' normal, regular day-to-day life consists of a couple of facets which are reflections of both his ''vory'' lifestyle and his Guardian paranoia. All of the below assumes his normal "mundane" life - work for the Guardians can and does derail all of these things routinely.
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A description of your characters day to day life.  
* '''Money:''' Veles is usually quite flush with cash, carrying multiple thousands of dollars on him at one time. He receives these handfuls of cash multiple times a week from a variety of mostly criminal sources. His kick-back from legitimate investments (who can't always easily hand off cash without awkward accounts balancing) instead deal out use of their resources and services. One of his bolt-holes (see below) is a vault where he routinely places cash and other valuable goods he receives.
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* '''Money:''' X
* '''Clothing & Jewelry:''' Veles routinely receives clothing and jewelry as part of his payment from various contacts and connections, whether those are gained through theft or simply a way of payment that is easier to account for on the books as shrinkage.
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* '''Clothing & Jewelry:''' X
* '''Communication:''' Though he carries a high-end smartphone, it's always different. Having helped to fund a former hacker's legitimate mall kiosk front, Veles has the man constantly set up temporary accounts in a variety of names, cloning them to his phone on a routine basis.
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* '''Communication:''' X
* '''Food:''' Veles almost entirely eats out at restaurants, frequently springing for meals at extravagant eating establishments for important allies (particularly in society) or at almost-anonymous hole-in-the-walls for criminal and poorer contacts. The main exception to this is when he accepts an invitation from a society contact to dinner, or when he has a meal at the home of someone who is part of his ''Staroye'' labyrinth, when he really misses good home-cooked Russian food.
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* '''Food:''' X
* '''Housing:''' Veles stays in any one of a handful hotels in the area, rarely staying in the same place for more than a night or two. About two-thirds of the time, he simply stays in rooms that the owners or management (allies of his) have marked as out of order, needing construction or the like. The rest of the time, he simply pays someone from among his many contacts and allies to reserve the room for themselves and pass him off the key. He is not above hunting up a cot space in the back of a friendly bar or restaurant, either, or copping a squat in one of his bolt-holes.
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* '''Housing:'''X
* '''Days:''' Veles spends most of his days tending to the legitimate aspects of his life: taking important contacts to lunch, making connections between people who are useful to him and the like. He's also quite honestly a late sleeper, usually not rising until early afternoon when he doesn't need to. Much of this day-time work goes into shepherding his labyrinths as well.
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* '''Days:''' X
* '''Evenings:''' Unless he's tending to specific projects, Veles spends a lot of time in any one of several restaurants, nightclubs or bars that he has helped establish, fund and maintain. He has a different sort of hang-out for each of the groups he travels in, and makes appearances at most of them regularly. He usually spends the majority of his time in places where the criminals under him feel free to come and make contact with him at...and where criminals who don't know him, but might have business of interest to him can find him with a minimum of searching (but plenty of layers of interaction through his criminal network).
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* '''Evenings:''' X

Revision as of 18:51, 16 January 2014

Name
Happy.jpg

Background

Text Goes Here

Rumors

Rumors about your character.

Personality

  • Virtue: X
  • Vice: X
  • Aspirations: List three short-to-medium term goals for your character. These may be in any arena of his life she considers important.
    • XXX
    • XXX
    • XXX
  • Morality:
  • Breaking Points:
    • XXX
    • XXX
    • XXX

Traits

  • Attributes: Intelligence 1, Wits 1, Resolve 1; Strength 1, Dexterity 1, Stamina 1; Presence 1, Manipulation 1, Composure 1
  • Abilities: X
  • Merits
    • Mental: X
    • Physical: X
    • Social: X
  • Advantages: Health X, Willpower X, Wisdom 7, Size 5, Speed X, Defense X(Armor X), Initiative X



Equipment

  • Possessions: X
  • Weapons: X
  • Other Notes: X

Flaws

  • Flaw: Description

Experience

  • XP Earned: 0; XP Spent: 0; Current XP: 0
XP Purchases
  • Death 2: 12 XP
  • Occultation 2: 3 XP
  • Rote: Scrying: 4 XP
  • Rote: Weaponize Object: 4 XP
  • Rote: Apportation: 4 XP
  • Geomancy: x XP
  • Matter 5: 30 XP

Mundane XP Purchases

  • Status, Underworld 3: 6 XP
  • Status, Society 2: 3 XP
  • Stamina 4: 20 XP
  • X: X XP
  • X: X XP

Merit Details

  • Merit: Details

Lifestyle

A description of your characters day to day life.

  • Money: X
  • Clothing & Jewelry: X
  • Communication: X
  • Food: X
  • Housing:X
  • Days: X
  • Evenings: X