Difference between revisions of "WoD Conditions"

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==Social Conditions==
 
==Social Conditions==
[[Template:Condition-Bonded|Bonded]] •  [[Template:Condition-Charmed|Charmed]] •  [[Template:Condition-Connected|Connected]] •  [[Template:Condition-Day Job|Day Job]] • [[[Template:Condition-Dominated|Dominated]] • [[Template:Condition-Embarrassing Secret|Embarrassing Secret]] •  [[Template:Condition-Enthralled|Enthralled]] •  [[Template:Condition-Leveraged|Leveraged]] •  [[Template:Condition-Mesmerized|Mesmerized]] • [[Template:Condition-Notoriety|Notoriety]] •  [[Template:Condition-Subservient|Subservient]] •  [[Template:Condition-Swooning|Swooning]] •  [[Template:Condition-Wanton|Wanton]]  
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[[Template:Condition-Bonded|Bonded]] •  [[Template:Condition-Charmed|Charmed]] •  [[Template:Condition-Connected|Connected]] •  [[Template:Condition-Day Job|Day Job]] • [[Template:Condition-Dominated|Dominated]] • [[Template:Condition-Embarrassing Secret|Embarrassing Secret]] •  [[Template:Condition-Enthralled|Enthralled]] •  [[Template:Condition-Leveraged|Leveraged]] •  [[Template:Condition-Mesmerized|Mesmerized]] • [[Template:Condition-Notoriety|Notoriety]] •  [[Template:Condition-Subservient|Subservient]] •  [[Template:Condition-Swooning|Swooning]] •  [[Template:Condition-Wanton|Wanton]]  
  
 
==Setting Conditions==
 
==Setting Conditions==

Revision as of 20:03, 13 August 2014

Mental Conditions

AddictedAmnesiaBestialBrokenCompetitiveConfusedDelusionalDeprivedDistractedFalse MemoriesFrustratedFrightenedFugueGuiltyHumbledInformedInspiredLostMadnessObsessionShakenSpookedSteadfast

Physical Conditions

BlindDisabledGlowing HealthHealth CrisisIntoxicatedLethargicMuteNarcoleptic

Social Conditions

BondedCharmedConnectedDay JobDominatedEmbarrassing SecretEnthralledLeveragedMesmerizedNotorietySubservientSwooningWanton

Setting Conditions

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  • Grant an additional Social Maneuver with a given Skill during an interval, as long as it occurs within the area.
  • Grant an additional Social Maneuver with a given target during an interval, as long as it occurs within the area.
  • Grant an additional Social Maneuver with a given goal during an interval, as long as it occurs within the area.
  • Reduce exceptional successes of a given Skill from 5 to 3 while in the place.
  • Restorative locale, granting recovery of Willpower as though fulfilling a Vice.
  • Healing locale, granting additional roll on a Healing Interval while there.
  • Exceptional successes grant specific Conditions.

Stages of Grief Conditions

Denial => Anger => Bargaining => Depression => Acceptance

Soulless Conditions

Soulless => Enervated => Thrall

Blank Template

xxx
xxx
Possible Sources: xxx
Resolution: xxx
Beats: xxx